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Latest Comments by Massinissa
The former Paradox Interactive CEO thinks "platform holders" 30% cut is "outrageous"
2 Jul 2019 at 12:12 pm UTC

Quoting: callcifer
Quoting: ZapporParadox has some outrageous DLC pricing of their own though... :-)
Major expansions around $20 and minor story packs around $10 seem very reasonable to me. Keep in mind that they get less than half that after platform fees, currency conversion and taxes.
lol, when you have maximum 5 dlc for the game. But for paradox you got like 40 DLC and 10 expansions (in the case of CK2 wich is the game I play mostly). The base game lacks a lot of features, so it's not like the experience is really enjoyable without dlc.

Info on Google Stadia from today’s Stadia Connect, Baldur’s Gate III announced too
7 Jun 2019 at 4:10 am UTC

Quoting: minidou
First set of games includes...
buying AAA titles to stream them through Google's network
I'm confused, you still have to buy the games, right ?

Then why is it restricted to a set of games ? All the other video game streaming solution let you run any game.
Got a nvidia geforce now account, you have to buy the games too.
edit : and they only accept steam/battle.net and a few epic games games, so you can forget your gog account.

Unity have now properly announced Linux support for the Unity Editor
31 May 2019 at 7:22 am UTC Likes: 1

Quoting: BeamboomI've given up on the Unreal editor, so next project will be to take a deep look on the unity framework. It would have been real fun to be able to materialise if only a couple of the conceptual ideas I got spinning in my head...!
Why not try Godot ?

D9VK for translating D3D9 to Vulkan in Wine has a big new release out
30 May 2019 at 8:20 am UTC

Damned, there's improvement for League of Legends, but wine is still not updated on Solus, I still can't launch a game xD

DXVK 1.2.1 is out pulling in a few game fixes and possible performance improvements
21 May 2019 at 7:21 pm UTC

Quoting: YoRHa-2B
Quoting: MassinissaDamn, I had a hope that it would fix the crash on League :(
How is a D3D11 implementation supposed to fix a crash on a D3D9 game?
By the power of being a noob, I summon you, from the limbs of the Internets, BASIC ERROR, GO !

DXVK 1.2.1 is out pulling in a few game fixes and possible performance improvements
19 May 2019 at 10:41 pm UTC

Quoting: TheRiddickIf you have a problem its best to contribute in the appropriate github issue # if it exists, otherwise start a new issue.

I suggest you try testing with lutris directly first (if you prefer a easy to use gui method). Proton itself does other things which can compound or introduce problems.
I am using Lutris already, and even they can't figure it out yet, I read on /r/linux_gaming that it's because they stopped support for windows xp and windows 7, so they must change the scripts totally.

DXVK 1.2.1 is out pulling in a few game fixes and possible performance improvements
19 May 2019 at 10:18 pm UTC

Damn, I had a hope that it would fix the crash on League :(

Black Mesa looks pretty incredible in the latest teasers, new roadmap shown
3 May 2019 at 4:26 pm UTC

Quoting: lqe5433That is not open sourced engine
Isn't Black Mesa supposed to run on Source Engine ? oO

Valve released a stable Steam Client update yesterday, some nice fixes in for Linux and Steam Play
19 Apr 2019 at 2:33 pm UTC Likes: 1

Quoting: BielFPs
Quoting: Eike
What would you like to see improved next in the Steam Client?
Tagging, tagging and tagging.

I cannot possibly be the only one who want to use these multidimensionally, like
* played through / given up / unplayed / give a second chance
* gift / advertising gift
* genre
* co-op / couch co-op / solo / online competetive
* ...
Separate games through personal categories would be great too, Like FPS, Native games, etc.
You already can do that.

Godot Engine awarded 50K USD from Mozilla, more exciting features planned for Godot Engine 3.2
12 Apr 2019 at 8:59 am UTC Likes: 1

Damn, and I still don't have the 3.1 in my Solus repos xD