Latest Comments by please_use_plain_text
The Steam Game Festival Summer Edition is over, here's our round-up
23 June 2020 at 10:10 am UTC
23 June 2020 at 10:10 am UTC
Some demos i tried and enjoyed :
- Lore Finder (metroidvania)
- Windjammers 2 (sport)
- Drag (racing)
- Everspace 2 (space shooter)
- Hypercore (shmup without the shooting part)
- Fae Tactics (tactical rpg)
- Art of Rally (racing)
- Lore Finder (metroidvania)
- Windjammers 2 (sport)
- Drag (racing)
- Everspace 2 (space shooter)
- Hypercore (shmup without the shooting part)
- Fae Tactics (tactical rpg)
- Art of Rally (racing)
Come tell us about what you've been gaming on Linux lately
18 May 2020 at 11:19 am UTC
18 May 2020 at 11:19 am UTC
The Lord of the Ring Online via Lutris. My first mmo, and the only one i keep playing from time to time.
Street Fighter 5. Very nice, but i still miss the parry of street fighter 3
Train Sim World. Nice game to play while you're watching some streams or listening to some podcasts
Street Fighter 5. Very nice, but i still miss the parry of street fighter 3
Train Sim World. Nice game to play while you're watching some streams or listening to some podcasts
Feral Interactive are asking what you want ported to Linux again
13 January 2020 at 8:29 pm UTC Likes: 4
13 January 2020 at 8:29 pm UTC Likes: 4
Elden Ring (and all From Software games)
Death Stranding
Disco Elysium
Bonus in no particular order :
Dragon Quest XI
Street Fighter 5
Biomutant
Red Dead 2
Starwars Fallen Order
EDIT : only three games :s
Death Stranding
Disco Elysium
Bonus in no particular order :
Dragon Quest XI
Street Fighter 5
Biomutant
Red Dead 2
Starwars Fallen Order
EDIT : only three games :s
The new Steam Library Beta is officially out for you to try
17 September 2019 at 8:35 pm UTC
17 September 2019 at 8:35 pm UTC
I have mixed feeling so far. Too much informations, background color and font color are sometimes too close. Actually I prefer sober and clean design.
I appreciate the filters though
I appreciate the filters though
10 years ago GamingOnLinux was created, what a ride it's been
5 July 2019 at 1:23 pm UTC Likes: 2
5 July 2019 at 1:23 pm UTC Likes: 2
Congrats and happy birthday :)
The impressive first-person metroidvania puzzler "Supraland" now has Linux support
3 July 2019 at 12:26 pm UTC
3 July 2019 at 12:26 pm UTC
I'm pretty excited about this one.
I can't wait to try it out this weekend. :)
I can't wait to try it out this weekend. :)
Google announce ‘Stadia’, their new cloud gaming service built on Linux and Vulkan
21 March 2019 at 12:26 am UTC
21 March 2019 at 12:26 am UTC
Quoting: vectorThe only instance that readily comes to mind of a game being re-released which previously had licensing (expiration) issues is Mafia (aka Mafia: The City of Lost Heaven). The music that played on the car radio (https://youtu.be/HMVPexp77uk?t=182 was at issue, and the game was re-released without it.Maybe the game I heard of with this kind of issue was Dirt Showdown, but definitely not sure, maybe i'm wrong. I know some GTA had this kind of issue too, but Rockstar removed these musics
Google announce ‘Stadia’, their new cloud gaming service built on Linux and Vulkan
21 March 2019 at 12:08 am UTC
21 March 2019 at 12:08 am UTC
About input latency https://twitter.com/krisgraft/status/1108121139815964673
Google announce ‘Stadia’, their new cloud gaming service built on Linux and Vulkan
20 March 2019 at 6:30 pm UTC Likes: 1
Not very probable, most of their products are cloud-based services
Not sure publishers bother to spend money to replace a soundtrack on an old game which doesn't bring in much money anymore. I don't remember which games but it has happened before.
Maybe, for middle-sized publishers, idk. I don't think AAA publishers are scared about multiple distributions, they just don't care about Linux desktop, it's not profitable enough for them, nothing new here. As i said, they're (officially) starting to develop for Linux only to reach the Google audience, not because they "love" Linux or open source or any kind of narrative companies can spread.
And I pretty sure decision-makers in most of the biggest publishers doesn't even like or play videogames, they just care about how to make the most money possible in the video games industry. Probably the same for Google actually.
I genuinely hope i'm wrong, but i don't think we'll see a lot more native Linux games from AAA publishers for now.
20 March 2019 at 6:30 pm UTC Likes: 1
Quoting: elmapulQuoting: please_use_plain_text"- Google
- If some AAA games start to be developed for these Stadia servers, i strongly doubt they'll be available for Linux desktop on others stores. I don't think Ubisoft or Square care about the tiny Linux market share, but i'm sure they care about the potential massive audience they could reach with Google
but google may want to push offline gaming too...
Not very probable, most of their products are cloud-based services
Quoting: elmapulQuoting: please_use_plain_text"Streaming is the worst DRM ever made, you don't own your games and you're screwed if a publisher want to remove a game (music licensing issue for example)
they can replace the soundtrack, but i would hate that option too
Not sure publishers bother to spend money to replace a soundtrack on an old game which doesn't bring in much money anymore. I don't remember which games but it has happened before.
Quoting: HopfenmeisterQuoteIf some AAA games start to be developed for these Stadia servers, i strongly doubt they'll be available for Linux desktop on others stores. I don't think Ubisoft or Square care about the tiny Linux market share, but i'm sure they care about the potential massive audience they could reach with Google
Imagine you are a game publisher with a game developed for Stadia, but you don't care about releasing for Linux because you are scared of having to support different distributions and hardware configurations? I have a business proposal for you...
Maybe, for middle-sized publishers, idk. I don't think AAA publishers are scared about multiple distributions, they just don't care about Linux desktop, it's not profitable enough for them, nothing new here. As i said, they're (officially) starting to develop for Linux only to reach the Google audience, not because they "love" Linux or open source or any kind of narrative companies can spread.
And I pretty sure decision-makers in most of the biggest publishers doesn't even like or play videogames, they just care about how to make the most money possible in the video games industry. Probably the same for Google actually.
I genuinely hope i'm wrong, but i don't think we'll see a lot more native Linux games from AAA publishers for now.
Quoting: eldakingIt is "Digital Rights Management" (or "Digital Restrictions Management"), or a digital system ostensibly to prevent people from making unauthorized copies.Agreed. And streaming-only is a way to restrict what you can do with the digital stuff you've paid for. Google even advertised on it (well, sort of) : « No cheating, no hacking », and I'm pretty sure publishers also read "no piracy".
Google announce ‘Stadia’, their new cloud gaming service built on Linux and Vulkan
19 March 2019 at 10:16 pm UTC Likes: 8
19 March 2019 at 10:16 pm UTC Likes: 8
Nice to see it's based on Linux and Vulkan but :
- Google
- If some AAA games start to be developed for these Stadia servers, i strongly doubt they'll be available for Linux desktop on others stores. I don't think Ubisoft or Square care about the tiny Linux market share, but i'm sure they care about the potential massive audience they could reach with Google
- Latency ( https://twitter.com/michaelphigham/status/1108086085077237760 )
- Game preservation
- Streaming is the worst DRM ever made, you don't own your games and you're screwed if a publisher want to remove a game (music licensing issue for example)
- They said nothing about prices, but i'm pretty sure it'll be a subscription model. And on Spotify, it doesn't seems to be a good model for indies ( « if you’re using a streaming service to listen to anything other than the most-streamed tracks, your money isn’t supporting what you’re hearing. » https://pitchfork.com/features/oped/how-to-be-a-responsible-music-fan-in-the-age-of-streaming/ )
- Actually, i don't think Google really care about indie gamedevs
- If some AAA games start to be developed for these Stadia servers, i strongly doubt they'll be available for Linux desktop on others stores. I don't think Ubisoft or Square care about the tiny Linux market share, but i'm sure they care about the potential massive audience they could reach with Google
- Latency ( https://twitter.com/michaelphigham/status/1108086085077237760 )
- Game preservation
- Streaming is the worst DRM ever made, you don't own your games and you're screwed if a publisher want to remove a game (music licensing issue for example)
- They said nothing about prices, but i'm pretty sure it'll be a subscription model. And on Spotify, it doesn't seems to be a good model for indies ( « if you’re using a streaming service to listen to anything other than the most-streamed tracks, your money isn’t supporting what you’re hearing. » https://pitchfork.com/features/oped/how-to-be-a-responsible-music-fan-in-the-age-of-streaming/ )
- Actually, i don't think Google really care about indie gamedevs
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