Latest Comments by Bumadar
Icculus's thoughts on Unreal Engine 3 games on Linux
3 Jan 2013 at 3:15 pm UTC
3 Jan 2013 at 3:15 pm UTC
linux/mac/windows aside, why on earth would you as a publisher of an engine want to have 100 or more different version around, all depending if your client did or did not include all or some of a few of none of those code drops....... must be a nightmare to troubleshoot !
A 2012 review and what's in store for 2013?
3 Jan 2013 at 3:16 pm UTC
I am not yet sure, and the valve steam box based on linux is poping up also again....... lets hope your right
3 Jan 2013 at 3:16 pm UTC
Quoting: "liamdawe, post: 7464, member: 1"The Steam distro friendly stuff will come soon, some of the fixes for their next build helps towards supporting other distros.
I am not yet sure, and the valve steam box based on linux is poping up also again....... lets hope your right
A 2012 review and what's in store for 2013?
1 Jan 2013 at 4:22 pm UTC
1 Jan 2013 at 4:22 pm UTC
2013 will be interesting indeed :)
I am still not sure about steam to be honest, they call it open beta but only release a .deb with so much hard coded ubuntu lines in there I do worry a bit about that. Desura may not be perfect, albeit I have had no real issues with it, it by far is more linux distribution friendly then steam right now. That is one of the reason I am not yet buying a Linux game on steam itself as I have no idea how long I can run it on opensuse, to me it feels more like steam for ubuntu then steam for linux. However the success of steam on linux depends on a lot more then valve games, others will have to join them else I think most new linux games on steam will come from HiB launches.
In the Windows world there is steam but also Desura, GoG and many other distributors. I don't see desura go away on linux and the games on there will benefit as much from all the new gfx drivers updates as those on steam. I do wonder how Gameolith will venture, news games keep getting added but there is little exposure of Gameolith in the big media, especially compared to GoG who offer a similar service.
As for gfx drivers, when I first made the step from Windows to Linux one of the things I used most was Wine/Crossover, during that time I found out how bad ATI cards where supported so I went out and got a nvidia card, downloaded the blob and never looked back, be it using Wine or linux in general. I don't see that change in the near future, ATI/AMD are much more open software friendly I totally agree but in the end what counts is if it works and on a desktop with a none-integrated gfx card nvidia seems to be the ticket for a near future. As gfx card performance becomes more important how will X be able to handle that, how will the kernel guys react when nvidia/amd will be looking for more performance and wanting their blobs to do more then the kernel license allows them ?
Talking about Wine/Crossover, I do wonder how they will fare in 2013, games are one of the biggest reasons people use wine and as soon as new games come out they features not working are added to the bugzilla and often very quickly fixed, that will change once people can get native games for linux but on the other hand Crossover might get more busy with making packages like they did for Limbo. I don't mind to much if I d/l a game if it 100% native or not, what matters if it works or not.
Many kickstarter games should appear in 2013: Banner Saga, Double Fine, Forsaken Fortress, Legends of Aethereus, Legens of Eisenwald, Leisure Suit Larry, Nekro, Planetary Annihiliation, Project Eternity, Shadowrun Returns, Two Guys Spaceventure, Wastelands 2, Xenonauts.... But with Kickstarter attracting the "bigger" companies I think it will be harder for the real indies to stick out as the masses are slowly expecting AAA quality stuff from kickstarter or else they won't bother.
Looking back I would personally think that kickstarter was more exiting then steam in 2012, but yes 2013 will be an interesting year
I am still not sure about steam to be honest, they call it open beta but only release a .deb with so much hard coded ubuntu lines in there I do worry a bit about that. Desura may not be perfect, albeit I have had no real issues with it, it by far is more linux distribution friendly then steam right now. That is one of the reason I am not yet buying a Linux game on steam itself as I have no idea how long I can run it on opensuse, to me it feels more like steam for ubuntu then steam for linux. However the success of steam on linux depends on a lot more then valve games, others will have to join them else I think most new linux games on steam will come from HiB launches.
In the Windows world there is steam but also Desura, GoG and many other distributors. I don't see desura go away on linux and the games on there will benefit as much from all the new gfx drivers updates as those on steam. I do wonder how Gameolith will venture, news games keep getting added but there is little exposure of Gameolith in the big media, especially compared to GoG who offer a similar service.
As for gfx drivers, when I first made the step from Windows to Linux one of the things I used most was Wine/Crossover, during that time I found out how bad ATI cards where supported so I went out and got a nvidia card, downloaded the blob and never looked back, be it using Wine or linux in general. I don't see that change in the near future, ATI/AMD are much more open software friendly I totally agree but in the end what counts is if it works and on a desktop with a none-integrated gfx card nvidia seems to be the ticket for a near future. As gfx card performance becomes more important how will X be able to handle that, how will the kernel guys react when nvidia/amd will be looking for more performance and wanting their blobs to do more then the kernel license allows them ?
Talking about Wine/Crossover, I do wonder how they will fare in 2013, games are one of the biggest reasons people use wine and as soon as new games come out they features not working are added to the bugzilla and often very quickly fixed, that will change once people can get native games for linux but on the other hand Crossover might get more busy with making packages like they did for Limbo. I don't mind to much if I d/l a game if it 100% native or not, what matters if it works or not.
Many kickstarter games should appear in 2013: Banner Saga, Double Fine, Forsaken Fortress, Legends of Aethereus, Legens of Eisenwald, Leisure Suit Larry, Nekro, Planetary Annihiliation, Project Eternity, Shadowrun Returns, Two Guys Spaceventure, Wastelands 2, Xenonauts.... But with Kickstarter attracting the "bigger" companies I think it will be harder for the real indies to stick out as the masses are slowly expecting AAA quality stuff from kickstarter or else they won't bother.
Looking back I would personally think that kickstarter was more exiting then steam in 2012, but yes 2013 will be an interesting year
Cheese Talks: More Cross-platform Humble Bundle Details Than You Ever Wanted To Know!
31 Dec 2012 at 3:31 pm UTC
31 Dec 2012 at 3:31 pm UTC
interesting read, I know its probably not possible to really find out, butI do wonder of all those linux games several are simply converted to linux so that the game can join the HiB, but how many are really maintained and fixed ? Dungeon Defenders tbh is a piece of junk right now, Walking Mars I just noticed has a new version (1.1) so that might now not lock up, downloading as we speak, but there are several more. Just feels a bit that when the HiB is over, give it 3-4 weeks, the focus is gone.... quantity vs quality
Dark Gates RPG Reviewed
31 Dec 2012 at 5:01 pm UTC
31 Dec 2012 at 5:01 pm UTC
After reading the review I been trying the demo. Liamdawe, the movement turns is when there is room for monsters to move, when I had a pack of 6 mobs and killed one in the front row, during the movement turn the back row would move forward. I would have expected the movement turn to be part of the combat turns myself, so either move or fight so to speak.
It needs a lot of polishing, more stats, party design more custom, clearer classes, stuff like that, but then for a 0.2 alpha version it has a lot of potential and I had a good enough time to alpha fund it
It needs a lot of polishing, more stats, party design more custom, clearer classes, stuff like that, but then for a 0.2 alpha version it has a lot of potential and I had a good enough time to alpha fund it
Organ Trail: Director's Cut
29 Dec 2012 at 8:35 am UTC
29 Dec 2012 at 8:35 am UTC
when I think of unity3D I think of a fancy gfx, not 8bit 1970 style, looks cool though don't get me wrong by why a unity license for it ?
Steam working towards better supporting other distros!
10 Jan 2013 at 4:26 pm UTC
10 Jan 2013 at 4:26 pm UTC
https://github.com/ValveSoftware/steam-for-linux/issues/631 [External Link]
seems next update will sort of fix it a bit, as it will copy the bootstrap into the steam directory so no longer hardcoded with a path.
but yes, like you I wonder why they going down this road, lets hope they slowly notice it was not smart.
and software in general should not need root to be installed, there is no reason for it, and if you want to start package kit to add dependencies you can do a gui sudo box and explain why/what you want to do
seems next update will sort of fix it a bit, as it will copy the bootstrap into the steam directory so no longer hardcoded with a path.
but yes, like you I wonder why they going down this road, lets hope they slowly notice it was not smart.
and software in general should not need root to be installed, there is no reason for it, and if you want to start package kit to add dependencies you can do a gui sudo box and explain why/what you want to do
Steam working towards better supporting other distros!
9 Jan 2013 at 4:54 pm UTC
9 Jan 2013 at 4:54 pm UTC
as of today update (8-jan) I am now getting:
couldnt start bootstrap and couldn't reinstall from /usr/lib/steam/boostraplinux_ubuntu12_32.tar.xz, steam still starts but this one worries me a bit, why oh why so hardcoded. Since can't use .deb I simply installed Steam in a home directory as normal user, worked flawless still this.
couldnt start bootstrap and couldn't reinstall from /usr/lib/steam/boostraplinux_ubuntu12_32.tar.xz, steam still starts but this one worries me a bit, why oh why so hardcoded. Since can't use .deb I simply installed Steam in a home directory as normal user, worked flawless still this.
Steam working towards better supporting other distros!
29 Dec 2012 at 5:13 pm UTC
29 Dec 2012 at 5:13 pm UTC
xpander, sorry but it does not, i have it running without root and without anything in /bin etc
Steam working towards better supporting other distros!
29 Dec 2012 at 8:33 am UTC
Xpander, that is how I have Steam running, since I can't use the .deb I just took what I needed and placed the files where I wanted them and run steam.sh from there. it updates itself there like Desura does.
from what I gather the only reason they want a package and root install is that steam then can add dependences itself ? if so I think they better of simply doing a sudo GUI when they want to add dependences instead of doing it in the background
totally agree
29 Dec 2012 at 8:33 am UTC
Quoting: "Xpander, post: 7362, member: 92"they should make it like desura is.
install where u want. and include the necessary libraries with the package.
Xpander, that is how I have Steam running, since I can't use the .deb I just took what I needed and placed the files where I wanted them and run steam.sh from there. it updates itself there like Desura does.
from what I gather the only reason they want a package and root install is that steam then can add dependences itself ? if so I think they better of simply doing a sudo GUI when they want to add dependences instead of doing it in the background
Quoting: "Hamish, post: 7368, member: 6"I personally feel that package managers should only be left to system packages and free software programs. I find that commercial software tends to muddle things.
totally agree
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