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Latest Comments by Bumadar
Andy's Super Great Park now on other distros!
5 Jan 2013 at 3:24 pm UTC

very cool they listened an adjusted. Tried the demo, its actually pretty fun :)

Akaneiro: Demon Hunters A free to play ARPG with classic design sense meets fast-paced action
4 Jan 2013 at 6:45 pm UTC

They are looking to get at least $200,000 with Linux as an undefined stretch goal

and there I stopped reading and did not click to the kickstarter page, shame :/

Icculus's thoughts on Unreal Engine 3 games on Linux
3 Jan 2013 at 4:57 pm UTC

Quoting: "Cheeseness, post: 7482, member: 122"I can only guess, but I imagine that it'd be a combination of licencing (if you don't give people free access to all future engine versions, then there's a chance they'll re-licence to get updates), and then the fact that developers who have a published game are probably more interested in keeping their game stable than updating to the latest source drop (if there's nothing in it that's specifically useful to your project, then the value in upgrading is pretty low).

probably right, but still.... monthly codedrops ? just release a new build every 6-8 months or so with ALL functionality in it, which opens up depending on the license a user has......... :) so after 2 years you got 4 versions max

Icculus's thoughts on Unreal Engine 3 games on Linux
3 Jan 2013 at 3:15 pm UTC

linux/mac/windows aside, why on earth would you as a publisher of an engine want to have 100 or more different version around, all depending if your client did or did not include all or some of a few of none of those code drops....... must be a nightmare to troubleshoot !

A 2012 review and what's in store for 2013?
3 Jan 2013 at 3:16 pm UTC

Quoting: "liamdawe, post: 7464, member: 1"The Steam distro friendly stuff will come soon, some of the fixes for their next build helps towards supporting other distros.

I am not yet sure, and the valve steam box based on linux is poping up also again....... lets hope your right

A 2012 review and what's in store for 2013?
1 Jan 2013 at 4:22 pm UTC

2013 will be interesting indeed :)

I am still not sure about steam to be honest, they call it open beta but only release a .deb with so much hard coded ubuntu lines in there I do worry a bit about that. Desura may not be perfect, albeit I have had no real issues with it, it by far is more linux distribution friendly then steam right now. That is one of the reason I am not yet buying a Linux game on steam itself as I have no idea how long I can run it on opensuse, to me it feels more like steam for ubuntu then steam for linux. However the success of steam on linux depends on a lot more then valve games, others will have to join them else I think most new linux games on steam will come from HiB launches.

In the Windows world there is steam but also Desura, GoG and many other distributors. I don't see desura go away on linux and the games on there will benefit as much from all the new gfx drivers updates as those on steam. I do wonder how Gameolith will venture, news games keep getting added but there is little exposure of Gameolith in the big media, especially compared to GoG who offer a similar service.

As for gfx drivers, when I first made the step from Windows to Linux one of the things I used most was Wine/Crossover, during that time I found out how bad ATI cards where supported so I went out and got a nvidia card, downloaded the blob and never looked back, be it using Wine or linux in general. I don't see that change in the near future, ATI/AMD are much more open software friendly I totally agree but in the end what counts is if it works and on a desktop with a none-integrated gfx card nvidia seems to be the ticket for a near future. As gfx card performance becomes more important how will X be able to handle that, how will the kernel guys react when nvidia/amd will be looking for more performance and wanting their blobs to do more then the kernel license allows them ?

Talking about Wine/Crossover, I do wonder how they will fare in 2013, games are one of the biggest reasons people use wine and as soon as new games come out they features not working are added to the bugzilla and often very quickly fixed, that will change once people can get native games for linux but on the other hand Crossover might get more busy with making packages like they did for Limbo. I don't mind to much if I d/l a game if it 100% native or not, what matters if it works or not.

Many kickstarter games should appear in 2013: Banner Saga, Double Fine, Forsaken Fortress, Legends of Aethereus, Legens of Eisenwald, Leisure Suit Larry, Nekro, Planetary Annihiliation, Project Eternity, Shadowrun Returns, Two Guys Spaceventure, Wastelands 2, Xenonauts.... But with Kickstarter attracting the "bigger" companies I think it will be harder for the real indies to stick out as the masses are slowly expecting AAA quality stuff from kickstarter or else they won't bother.

Looking back I would personally think that kickstarter was more exiting then steam in 2012, but yes 2013 will be an interesting year

Cheese Talks: More Cross-platform Humble Bundle Details Than You Ever Wanted To Know!
31 Dec 2012 at 3:31 pm UTC

interesting read, I know its probably not possible to really find out, butI do wonder of all those linux games several are simply converted to linux so that the game can join the HiB, but how many are really maintained and fixed ? Dungeon Defenders tbh is a piece of junk right now, Walking Mars I just noticed has a new version (1.1) so that might now not lock up, downloading as we speak, but there are several more. Just feels a bit that when the HiB is over, give it 3-4 weeks, the focus is gone.... quantity vs quality

Dark Gates RPG Reviewed
31 Dec 2012 at 5:01 pm UTC

After reading the review I been trying the demo. Liamdawe, the movement turns is when there is room for monsters to move, when I had a pack of 6 mobs and killed one in the front row, during the movement turn the back row would move forward. I would have expected the movement turn to be part of the combat turns myself, so either move or fight so to speak.

It needs a lot of polishing, more stats, party design more custom, clearer classes, stuff like that, but then for a 0.2 alpha version it has a lot of potential and I had a good enough time to alpha fund it

Organ Trail: Director's Cut
29 Dec 2012 at 8:35 am UTC

when I think of unity3D I think of a fancy gfx, not 8bit 1970 style, looks cool though don't get me wrong by why a unity license for it ?

Steam working towards better supporting other distros!
10 Jan 2013 at 4:26 pm UTC

https://github.com/ValveSoftware/steam-for-linux/issues/631 [External Link]

seems next update will sort of fix it a bit, as it will copy the bootstrap into the steam directory so no longer hardcoded with a path.

but yes, like you I wonder why they going down this road, lets hope they slowly notice it was not smart.

and software in general should not need root to be installed, there is no reason for it, and if you want to start package kit to add dependencies you can do a gui sudo box and explain why/what you want to do