Latest Comments by Bumadar
Steam For Linux Beta Survey Is Live
27 Oct 2012 at 10:23 am UTC
27 Oct 2012 at 10:23 am UTC
other distro selected, but then the gfx driver was weird, could only select via ubuntu repo so picked manual
Steam Linux Beta is looming over us with new info
25 Oct 2012 at 3:53 pm UTC
25 Oct 2012 at 3:53 pm UTC
there are always a few vocal people who, because the linux world is smaller then the windows world, can still create a headline, its their right to do so :)
I do laugh at people who rant about LGP copy protection yet love that steam is coming :)
I think its cool steam comes to linux, I do worry a bit what will happen with the smaller players like Desura and Gamolith. In a huge windows environment there is room for other companies to exists but with the success of HiB where a Steam key is a must people will get pushed towards steam and I am afraid that soon Desura and Gamolith will be pushed aside.
I also wonder what this will mean for Wine and Codeweavers, games is a huge force behind Wine and Codeweavers have done a marvellous job, I do hope they can adjust to this changing playing field.
And of course I hope we gone get a none ubuntu install option soon :)
I do laugh at people who rant about LGP copy protection yet love that steam is coming :)
I think its cool steam comes to linux, I do worry a bit what will happen with the smaller players like Desura and Gamolith. In a huge windows environment there is room for other companies to exists but with the success of HiB where a Steam key is a must people will get pushed towards steam and I am afraid that soon Desura and Gamolith will be pushed aside.
I also wonder what this will mean for Wine and Codeweavers, games is a huge force behind Wine and Codeweavers have done a marvellous job, I do hope they can adjust to this changing playing field.
And of course I hope we gone get a none ubuntu install option soon :)
Hero-U: rogue to redemption
21 Oct 2012 at 4:20 pm UTC
21 Oct 2012 at 4:20 pm UTC
nice chat you had, although bit of a shame that you (no offence intended) need to make clear to them how it works :)
Hero-U: rogue to redemption
20 Oct 2012 at 1:58 pm UTC
20 Oct 2012 at 1:58 pm UTC
wonder what they will say, their FAQ states:
Initially we will support Windows and Macintosh. We are using the Unity engine, which works on a variety of platforms. However, there are significant costs involved in customizing and testing the game on each additional platform. As our first stretch goal, in addition to content improvements, we plan to support Linux, iPad, and selected additional iOS and Android devices.
Time to stop being excited (GOG not supporting Linux)
19 Oct 2012 at 6:11 am UTC
19 Oct 2012 at 6:11 am UTC
Giants: Citizen Kabuto, that is one wacky game, the "I am your father" part still make my laugh :)
Time to stop being excited (GOG not supporting Linux)
18 Oct 2012 at 6:09 pm UTC
18 Oct 2012 at 6:09 pm UTC
btw, the press [URL='http://www.gog.com/news/watch_us_live_here']conference is right now[/URL], its MAC support they adding.
Time to stop being excited (GOG not supporting Linux)
17 Oct 2012 at 5:02 am UTC
17 Oct 2012 at 5:02 am UTC
been an interesting debate here :)
if GoG would want to do linux support the first that they must do is create a download client that runs nativly under linux. Secondly they need to make their own linux installer like they do with all current (window) games.
There would be no need to zipping and tar balls, like with windows games you download (either via their client or directly from your GoG library page) the GoG installer.
Once they got that running they will need to split their games into 3 groups: native linux (some of the new indy games they do), dosbox, windows.
native linux would simply be a download, run GoG installer and your done except for the part where you need special dependencies.
dosbox games would basicly be the same, and it would make most sense they include a dosbox with the game, I seem to recall they do this with windows versions also. Again this would be a simple download, run the GoG installer and your done.
now the windows games is more of an issue, they could make a wine package like codeweavers did for that HiB game but the problem there would probably be an outcry from people saying wine is not linux, and it's not but how else you gone play old windows games on linux, you can not expect them to re-write them to linux libraries.
To be honest I would think dosbox games would be the most easy to start with and support.
Wine bundles made by codeweavers would be okay too, would generate some income for codeweavers and they would run on most linux distro's without issue.
The native linux games probably bring the biggest challenge.
Anyways they would not have to start with all 3 types at the same time.
if GoG would want to do linux support the first that they must do is create a download client that runs nativly under linux. Secondly they need to make their own linux installer like they do with all current (window) games.
There would be no need to zipping and tar balls, like with windows games you download (either via their client or directly from your GoG library page) the GoG installer.
Once they got that running they will need to split their games into 3 groups: native linux (some of the new indy games they do), dosbox, windows.
native linux would simply be a download, run GoG installer and your done except for the part where you need special dependencies.
dosbox games would basicly be the same, and it would make most sense they include a dosbox with the game, I seem to recall they do this with windows versions also. Again this would be a simple download, run the GoG installer and your done.
now the windows games is more of an issue, they could make a wine package like codeweavers did for that HiB game but the problem there would probably be an outcry from people saying wine is not linux, and it's not but how else you gone play old windows games on linux, you can not expect them to re-write them to linux libraries.
To be honest I would think dosbox games would be the most easy to start with and support.
Wine bundles made by codeweavers would be okay too, would generate some income for codeweavers and they would run on most linux distro's without issue.
The native linux games probably bring the biggest challenge.
Anyways they would not have to start with all 3 types at the same time.
Divine Space
13 Oct 2012 at 5:28 pm UTC
13 Oct 2012 at 5:28 pm UTC
ensign-1 set a new trend :) 0x10c came after it (although not sure what OS's) and now this :)
Steam's Linux list is growing
13 Oct 2012 at 8:03 am UTC
hmm okies, but what sort of bugs ? wonder what I am missing :)
anyways, a google on desurium led me first to https://github.com/lodle/Desurium [External Link] which had some activity in the last few months
next was http://www.moddb.com/groups/desurium [External Link] which looked better and showed me there is a opensuse 1 click and also led the the previous github so I guess that is the right place then.
is there a list of fixes ?
13 Oct 2012 at 8:03 am UTC
Quoting: "liamdawe, post: 5742, member: 1"Desura is rather outdated and full of bugs, Desurium has A LOT of fixes since the official release.
hmm okies, but what sort of bugs ? wonder what I am missing :)
anyways, a google on desurium led me first to https://github.com/lodle/Desurium [External Link] which had some activity in the last few months
next was http://www.moddb.com/groups/desurium [External Link] which looked better and showed me there is a opensuse 1 click and also led the the previous github so I guess that is the right place then.
is there a list of fixes ?
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