Latest Comments by Bumadar
Tomes of Mephistopheles updates
17 Feb 2012 at 12:51 pm UTC
17 Feb 2012 at 12:51 pm UTC
hefty download, but great speed :)
since I did not see any spot on where to send feedback, I guess here will do ?
- running on opensuse 11.4 with nvidia binairy blob
- movement is really smooth, if your aiming for the dungeon crawler where you carry around stuff and get better (often heavier) armor then it might be a bit to smooth, unless I am naked right now and as I get new stuff my movement will change.
- the movement speeds vs the melee speed don't match, and I ended up mostly doing fireballs
- like the charging of the magic spell, after figuring that out I sort of automaticly expected the same for melee, so get my sword ready to strike.
- would appreciate the picking up from chest a bit smoother, opening with E is fine, but you got to walk into the chest, would be nice to just walk against it
- the doors I opened, the one half opened the other half shows the animation/movement, in other words you can see the edge of the other half of the door move to towards the wall but the door itself stays in place, so got half a door open visually. (got it a screenshot), but can walk through the closed half.
- bombs are really cool, gone places no man has gone before :)
- the fireball options are cool, the guided one especially
- mouse scroll wheel to scroll through the diffrent fireballs/magic spells would be a nice extra
well that my 1st impression, I like it though !!! well worth alpha funding, so go for it those that have not yet !
since I did not see any spot on where to send feedback, I guess here will do ?
- running on opensuse 11.4 with nvidia binairy blob
- movement is really smooth, if your aiming for the dungeon crawler where you carry around stuff and get better (often heavier) armor then it might be a bit to smooth, unless I am naked right now and as I get new stuff my movement will change.
- the movement speeds vs the melee speed don't match, and I ended up mostly doing fireballs
- like the charging of the magic spell, after figuring that out I sort of automaticly expected the same for melee, so get my sword ready to strike.
- would appreciate the picking up from chest a bit smoother, opening with E is fine, but you got to walk into the chest, would be nice to just walk against it
- the doors I opened, the one half opened the other half shows the animation/movement, in other words you can see the edge of the other half of the door move to towards the wall but the door itself stays in place, so got half a door open visually. (got it a screenshot), but can walk through the closed half.
- bombs are really cool, gone places no man has gone before :)
- the fireball options are cool, the guided one especially
- mouse scroll wheel to scroll through the diffrent fireballs/magic spells would be a nice extra
well that my 1st impression, I like it though !!! well worth alpha funding, so go for it those that have not yet !
Tomes of Mephistopheles updates
16 Feb 2012 at 4:29 pm UTC
16 Feb 2012 at 4:29 pm UTC
noooooooooooooo ;-)
looking forward to alpha
looking forward to alpha
Tomes of Mephistopheles updates
14 Feb 2012 at 7:53 pm UTC
14 Feb 2012 at 7:53 pm UTC
-blurry effect after a hard hit is cool !
-heartbeat is a good indicator of your health but it is sort of double with the health meter ?
-blood from the head not so good, it does show your injured but maybe a bit to much ?
-sword, when walking, feels a bit to big, not much, just a little ?
-where can I pre-order ?? :)
-heartbeat is a good indicator of your health but it is sort of double with the health meter ?
-blood from the head not so good, it does show your injured but maybe a bit to much ?
-sword, when walking, feels a bit to big, not much, just a little ?
-where can I pre-order ?? :)
Double Fine Adventure
16 Feb 2012 at 4:01 pm UTC
16 Feb 2012 at 4:01 pm UTC
Linux support confirmed !!!
DMR free version, so Desura or Gamolith should be possible
View video on youtube.com
DMR free version, so Desura or Gamolith should be possible
View video on youtube.com
Double Fine Adventure
13 Feb 2012 at 3:56 pm UTC
13 Feb 2012 at 3:56 pm UTC
donated on day 1, it is a bit sad though that other projects strugle to reach even 1/10 of what they got......
"UFO: Alien Invasion" developers' interview
7 Feb 2012 at 4:03 pm UTC
7 Feb 2012 at 4:03 pm UTC
according to the first part of this interview it already is on desura, either way i am going to check it out
A Hate Story Released
3 Feb 2012 at 1:19 pm UTC
3 Feb 2012 at 1:19 pm UTC
am enjoying it, its not what I thought it would be, starts of by you having to find clues in old messages on the ship to the admin password... your reading through truckloads of personal logs though.... which somehow gives you a good view on how things where.... I like it :)
Oil Rush 1.0 released!
25 Jan 2012 at 6:21 pm UTC
25 Jan 2012 at 6:21 pm UTC
got the gfx on high and most say runs really smooth, so far the first few missions are good fun :)
Project Zomboid, on the road to release!
20 Jan 2012 at 6:42 pm UTC
20 Jan 2012 at 6:42 pm UTC
well that is a bit vague.... but lets hope they do.