Latest Comments by Bumadar
Indie Royale Alpha Collection
23 Feb 2012 at 6:16 pm UTC
I gave them the benefit of the doubt, you get desura keys and linux versions, its going in right direction :)
23 Feb 2012 at 6:16 pm UTC
Quoting: "Hamish, post: 3493, member: 6"Well, this is probably just serendipity again, though the argument could be made that Linux users should put their hands up and put their money in jut to get their point across.
I still do not know though. Also, while they have said they will release for Linux, WYV and Keep is not available for Linux at the momment. If you buy it through Indie Royale, will you get it for Linux later on or not?
I gave them the benefit of the doubt, you get desura keys and linux versions, its going in right direction :)
Double Fine Adventure confirmed for Linux!
19 Feb 2012 at 6:43 am UTC
19 Feb 2012 at 6:43 am UTC
really looking forward to this :)
Tomes of Mephistopheles Alpha Funding Available
18 Feb 2012 at 6:19 am UTC
18 Feb 2012 at 6:19 am UTC
The news also made bluesnews.... cool :) my "other" gaming news stop.
http://www.bluesnews.com/s/130082/tomes-of-mephistopheles-alpha [External Link]
http://www.bluesnews.com/s/130082/tomes-of-mephistopheles-alpha [External Link]
Exclusive interview with Gaslamp Games
19 Feb 2012 at 6:46 am UTC
would be cool if Alex V. Sharp would send them this info, see how that works out for them ?
19 Feb 2012 at 6:46 am UTC
Quoting: "MyGameCompany, post: 3400, member: 68"Sigh.
I wish more devs would find and read my Linux development articles up on gamedev.net. It really isn't that difficult to build a "universal binary" that runs on almost all Linux distributions, and build an installer for it - once you know how. I went through a lot of the same pain they went through (and every other commercial Linux game dev) - trying to find information, catching flak from the community when you ask questions and try to get answers, etc - but I documented everything I learned to save other devs that frustration.
Here's a [URL='http://www.mygamecompany.com/articles/index.htm']link[/URL] to the most up-to-date versions of those articles on my web site.
would be cool if Alex V. Sharp would send them this info, see how that works out for them ?
Exclusive interview with Gaslamp Games
16 Feb 2012 at 4:25 pm UTC
16 Feb 2012 at 4:25 pm UTC
good interview , good questions and some good detailed answers
Tomes of Mephistopheles updates
1 Mar 2012 at 5:11 pm UTC
1 Mar 2012 at 5:11 pm UTC
Alpha #2:
1- I would really appreciate some sort of log or readme about what is new/added/changed, right now its just a mail that I can download it but not what has changed or what you wanted tested....
2- where to report bugs or results ? I can't find a readme about that so hence post it here again.
3- door bug still remains :(
4- locked doors making me dig around them with bombs, think that is new (or did I miss that in A1), cool though
5- new stuff in the dungeon, pillars, lowered floors, again seems new but maybe I was just unlucky on A1 with the random map, either way, looks good
1- I would really appreciate some sort of log or readme about what is new/added/changed, right now its just a mail that I can download it but not what has changed or what you wanted tested....
2- where to report bugs or results ? I can't find a readme about that so hence post it here again.
3- door bug still remains :(
4- locked doors making me dig around them with bombs, think that is new (or did I miss that in A1), cool though
5- new stuff in the dungeon, pillars, lowered floors, again seems new but maybe I was just unlucky on A1 with the random map, either way, looks good
Tomes of Mephistopheles updates
18 Feb 2012 at 6:08 am UTC
yes, one door slides over the one that stays in place, its multiple doors on 1 side
18 Feb 2012 at 6:08 am UTC
Quoting: "daemon, post: 3414"I will track down that door bug. Do the doors flicker in any way as they're opening? Perhaps multiple doors in the same place?
yes, one door slides over the one that stays in place, its multiple doors on 1 side
Tomes of Mephistopheles updates
17 Feb 2012 at 4:54 pm UTC
32
just my feeling, if you go for a hexen movement then your spot on I would say, if you go for a more dungeon crawler like Ultima Underworld then your to fast, but just me.
fireball matches the movement speed, I will try to explain.... the games moves fast so I see a skelly and its easier to move backwards, charge your fireball and release it then click left mouse to melee, the melee animation takes time while release the fireball does not, now if I could charge melee like the fireball I could move backwards while charging then run in to release....... that is what I mean with it's slow... hope that makes sense :)
I know, but basicly you open chests to get its content so I E to open and move against it to get all, using E to get it slower and I just foud it ackward to just into a tiny chest to get stuff :)
Hope this will do: http://img546.imageshack.us/img546/360/halfdoor.jpg [External Link]
[URL='http://img546.imageshack.us/img546/360/halfdoor.jpg']C[/URL]an reproduce it every single time, started several games fresh
My pleasure, not sure if this was the correct place though
17 Feb 2012 at 4:54 pm UTC
Quoting: "motorsep, post: 3405"32 or 64 bit ?
32
Quoting: "motorsep, post: 3405"Not sure about this one. I really enjoy fluid movement a la Hexen, no matter how much gear you have.
Even Diablo wouldn't slow down your character. It's not a good thing imo.
just my feeling, if you go for a hexen movement then your spot on I would say, if you go for a more dungeon crawler like Ultima Underworld then your to fast, but just me.
Quoting: "motorsep, post: 3405"Could you clarify this please?
fireball matches the movement speed, I will try to explain.... the games moves fast so I see a skelly and its easier to move backwards, charge your fireball and release it then click left mouse to melee, the melee animation takes time while release the fireball does not, now if I could charge melee like the fireball I could move backwards while charging then run in to release....... that is what I mean with it's slow... hope that makes sense :)
Quoting: "motorsep, post: 3405"Use E to pick up items. Just aim at them and press E. We will have crosshair changing its shape when aimed at the pickable item.
I know, but basicly you open chests to get its content so I E to open and move against it to get all, using E to get it slower and I just foud it ackward to just into a tiny chest to get stuff :)
Quoting: "motorsep, post: 3405"Sounds like a bug. Never happened before :/ Could you please post a screenshot or a link to one? Also could you please try reproducing it?
Hope this will do: http://img546.imageshack.us/img546/360/halfdoor.jpg [External Link]
[URL='http://img546.imageshack.us/img546/360/halfdoor.jpg']C[/URL]an reproduce it every single time, started several games fresh
Quoting: "motorsep, post: 3405"Thank you for the feed back!
My pleasure, not sure if this was the correct place though