Latest Comments by Desum
Supernatural comedy point-and-click adventure A Vampyre Story: A Bat's Tale announced
14 Nov 2024 at 2:23 pm UTC
14 Nov 2024 at 2:23 pm UTC
The original game was made in the open source Panda3D game engine. I wonder if the sequel will be too...
KDE's end of year fundraiser is live
1 Nov 2024 at 2:00 am UTC
1 Nov 2024 at 2:00 am UTC
While it had a few minor bumps, the upgrade from Plasma 5 to 6 was much smoother than the one from KDE4 to Plasma.
Steam purchases now clearly state you're just getting a license not ownership
15 Oct 2024 at 9:01 pm UTC Likes: 1
15 Oct 2024 at 9:01 pm UTC Likes: 1
Quoting: PublicNuisanceThat isn't how IP works. You don't 'own' anything you buy outside of the public domain or CC so long as someone else' IP is an integral component of whatever.Quoting: DesumShame GOG's Linux support is rather... lacking. Wine not withstanding.Could have fooled me as I own hundreds of Linux games from GOG. I find Steam's stance on DRM free to be lacking. I know you were trying to take a dig at GOG's lack of a Linux client but I am one of the people who don't want a client. GOG's offline installers give me exactly the experience I want.
Rogue Legacy 1 source code released
15 Oct 2024 at 8:59 pm UTC Likes: 3
15 Oct 2024 at 8:59 pm UTC Likes: 3
Source available, not open source.
Steam purchases now clearly state you're just getting a license not ownership
13 Oct 2024 at 11:50 am UTC Likes: 17
13 Oct 2024 at 11:50 am UTC Likes: 17
Shame GOG's Linux support is rather... lacking. Wine not withstanding.
Nintendo Switch emulator Ryujinx gets shut down
3 Oct 2024 at 12:17 am UTC Likes: 2
3 Oct 2024 at 12:17 am UTC Likes: 2
Quoting: xxxmoscoxxxThe shutdown of "switch emulators" is sad, but it's justified. There's no need to emulate current gen platforms: you can buy a game and actually play on real hardware.Nintendo is partly to blame for using off the shelf components this time around for the Switch. Secondly, when exactly are people supposed to start working on an emulator? The Switch has a much shorter theoretical shelf-life than, say, an N64.
Emulation is for preservation.
When the Switch will be discontinued, emulators will come in handy.
Last Epoch drops the Native Linux version, devs tell players to use Proton
22 Sep 2024 at 1:05 am UTC Likes: 1
22 Sep 2024 at 1:05 am UTC Likes: 1
Quoting: HighballCan someone recommend a GOG Linux game that doesn't work out of the box? I randomly(ish) bought and downloaded a game called Silver because:Give the Grim Fandango Remaster a shot.
Works on:
Windows (7, 8, 10, 11), Linux (Ubuntu 16.04, Ubuntu 18.04)
Release date:
August 31, 1999
I thought for sure this is not going to work. I'm running Ubuntu 24.04. But everything worked. I was shocked and disappointed, haha. The last update according to the change log in GOG is from 2018. Seems like they have something figured out.
Last Epoch drops the Native Linux version, devs tell players to use Proton
20 Sep 2024 at 10:54 pm UTC Likes: 2
20 Sep 2024 at 10:54 pm UTC Likes: 2
Native Linux can be a hassle to support at the best of times. And it isn't exactly all roses for users either. Who here hasn't had to perform dependency surgery on a GOG or Humble Bundle native Linux game at some point? That is MUCH less of an issue with Proton.
Until Linux can further mitigate breakage, we need something *like* Wine and Proton for stability and reliability's sake.
Until Linux can further mitigate breakage, we need something *like* Wine and Proton for stability and reliability's sake.
PlayStation 1 emulator DuckStation changes license for no commercial use and no derivatives
17 Sep 2024 at 2:52 pm UTC Likes: 1
17 Sep 2024 at 2:52 pm UTC Likes: 1
Quoting: dirkdierickxCan't they simply fork the last GPL licensed version? There are plenty of instances where software changes from GPL to something else (happens quite often in enterprise oss projects), most of the time, they get forked faster than you can read the news statement of the new license in use. I'm sure if there is interest in keeping DuckStation really open, it will happen.It already has a fork with more users: Swanstation
PlayStation 1 emulator DuckStation changes license for no commercial use and no derivatives
17 Sep 2024 at 4:09 am UTC Likes: 10
17 Sep 2024 at 4:09 am UTC Likes: 10
Quoting: reaperx7Many of you are getting this wrong...You dont need anyone's permission to fork GPL'd code. There was nothing unethical in the forking of Duckstation then, nor is there anything unethical in the continued development of the still GPL'd fork. And if the GPL is "flawed" it is an order of magnitude less so than the CC-BY-NC for software. And where do you get the BSD and MIT license do anything to stop forking? They're even more lax and permissive than the LGPL.
Swanstation was a port of the libretro-core that was maintained by RetroArch without Stenzek's permission after he and the head developer of RetroArch had a falling out over Stenzek teying to push code updates to the tree and the RetroArch dev reversing the changes because "he didn't like them".
Duckstation was meant to be distributed as-is either in flatpak, self extracting executables, or the unmodified source code for distributions of Linux/BSD to do their own localized and self-maintained ports with. The exe and flatpak versions would be supported officially by stenzek where as the source code ports would be distribution maintained.
He changed the license because he doesn't want people to clone Duckstation and then steal his work, and have people blaming him for a forked project's faults like Swanstation did.
I don't blame him. The GPL is a very flawed license when it comes to allowing a developer to have absolute control over him/her project. For some projects its fine, but for others it's a total headache.
This is why many developers in the past have used BSDL, MIT, and other more restricive licenses to maintain control and prevent unauthorized forking. This saves Stenzek the time and trouble of dealing with unofficial ports, packages, and projects. He's not saying you can't fork the project, but what he is say is, if you fork, all changes have to be submitted back forst in private, and approved before you publish your changes go public in your fork so the entire project is on the same page.
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