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Latest Comments by Desum
Google to reveal Stadia pricing, games, launch info and more on Thursday
4 Jun 2019 at 10:36 am UTC Likes: 13

It literally doesn't matter that it's using Linux and Vulkan. You're running the game from Google's computers. This is a hard 'no thanks' from me; game streaming is the ULTIMATE walled-garden and DRM scheme.

Cataclysm - Dark Days Ahead, a free and open source turn-based survival game had a huge update
20 Mar 2019 at 5:09 pm UTC

RMS once said that putting a CC license on code wasn't the best idea, but I forget the reasons.

Google announce ‘Stadia’, their new cloud gaming service built on Linux and Vulkan
19 Mar 2019 at 10:20 pm UTC Likes: 7

OK, not do be THAT guy, but this is a steaming service so:

A. It's literally the ULTIMATE walled garden and DRM rolled into one
B. It doesn't matter that it's running Linux; you're still running your games from somebody else's computer

Game streaming is also terrible for game presurvation. How exactly am I supposed to get the data files for, say, Morrowind to run in OpenMW off of a steaming service? You can't. You don't have to be a full-blown Stallman-ist to reject this "Netflix for games" crap on that token alone. But it doesn't end there, mods also get thrown out the Window. As do lewd games and games that even maybe violate anyone's IP.

GOG are ending their 'Fair Price Package program', soon after letting staff go
7 Mar 2019 at 12:01 pm UTC Likes: 1

Quoting: Scoopta
Quoting: Desum
Quoting: TheSHEEEP
Quoting: Desumthe binaries for Beamdog's Enhanced Editions are probably not going to be trivial to get running in a decade or so under GNU/Linux
Why would you think so?
How many times has glibc alone broken compatibility this past decade? Sure, it's still possible to get even the old Loki ports up and running, but it's not what most PC gamer's would call a trivial endeavor.
In fairness it's not just glibc. Windows breaks compatibility too over long stretches of time. The reality is it's pretty hard to maintain perfect backwards compatibility.
This is true. However, it's much less of a hassle to get games from, say, the Windows Xp era running on Windows 10 most of the time (of course there are games that just wont work, but surprisingly few) than to get decade old binaries running on modern GNU+Kernel. And the exact amount of time isn't even that important to my main concern; the point is that GemRB is a better long-term investment for people who love these games than Beamdog's binaries.

That's why, from a game preservation angle, GemRB losing a major contributor is a very bad thing.

GOG are ending their 'Fair Price Package program', soon after letting staff go
6 Mar 2019 at 5:11 am UTC

Quoting: TheSHEEEP
Quoting: Desumthe binaries for Beamdog's Enhanced Editions are probably not going to be trivial to get running in a decade or so under GNU/Linux
Why would you think so?
How many times has glibc alone broken compatibility this past decade? Sure, it's still possible to get even the old Loki ports up and running, but it's not what most PC gamer's would call a trivial endeavor.

GOG are ending their 'Fair Price Package program', soon after letting staff go
4 Mar 2019 at 10:35 am UTC

Quoting: Hamish
Quoting: PangaeaI hated when they removed Baldur's Gate and the like and replaced them with the inferior money-grab editions and doubled the price, but thankfully I had bought the 'real' versions years prior.
A bit of a funny thing to post on a Linux gaming website, considering that your "inferior money-grab editions" include among many other things full Linux support.

Beamdog have been consistently great in this regard.
They've also grabbed up one of the biggest contributors to GemRB (which now only has one dev working on it constantly). I'd say that's a greater loss when you consider the binaries for Beamdog's Enhanced Editions are probably not going to be trivial to get running in a decade or so under GNU/Linux and GemRB could really have used the extra help.

The Dark Mod, the free standalone inspired by Thief has a new release out
7 Feb 2019 at 5:45 pm UTC

Seems to be a bug with the RX 480 and amdgpu. No shadows or lighting effects seem to work.