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Latest Comments by MayeulC
Intel announced their Arc B-Series GPUs and XeSS 2, the day after CEO Pat Gelsinger retires
4 Dec 2024 at 4:03 pm UTC

I'll wait for the benchmarks, but I'm tempted. My desktop could use an upgrade. My server could use some AV1 HW encoding if they make a low profile version.

The best Linux distribution for gaming in 2025
3 Dec 2024 at 12:37 pm UTC Likes: 2

Flatpak :)

Beyond that, it doesn't matter too much if you have a relatively recent kernel, and it may be worth asking another set of questions to customize the answer:
  • Are you new to Linux? Picking a distribution with a lot of documentation can help: Ubuntu usually, but the Arch Wiki is very good too if you are more technical, and depending on the other questions.

  • Do you have specific hardware or needs?

  • How much do you enjoy tweaking things? On a spectrum from Gnome->KDE->i3/sway, or Silverblue->Ubuntu->Arch

  • How far are you willing to go for a but more perf? Clear Linux, Catchy OS, Gentoo, etc



I am personally quite curious about immutable distributions such as Silver blue/Kionite/etc, but still on regular Arch for now.

New Steam Controller 2 and VR controller designs got leaked
27 Nov 2024 at 8:48 pm UTC Likes: 1

Looks good to me, if only reminiscent of the "The Duke" Xbox controller :)

NVIDIA GeForce NOW will soon limit your hours per month but some memberships get upgraded
7 Nov 2024 at 8:46 pm UTC Likes: 1

Quoting: ElectricPrism
Quoting: Mohandevir[...] Nvidia GameStream which was (because Nvidia stopped offering it) the equivalent of the Steam Link app.
Since Steam Link has entered the conversation -- what's the best way to Steam Steam within the LAN without any smart tvs? I need to 2x Steam Streams @ 4k.
Well, you could use Moonlight/Sunshine, which is an open source reimplementation of the aforementioned GameStream tech (respectively client and server). You can also download the Steam link app, it is on flathub and the Android play store.

Steam Deck SteamOS 3.6.20 update released for everyone
5 Nov 2024 at 6:03 pm UTC Likes: 2

Quoting: IrisNebula
Quoting: Eike
Quoting: chickenb00I wish Valve would incorporate AMD Chill into SteamOS: when I stop providing inputs, after a second or two drop my fps to my target minimum. When input occurs immediately ramp up fps to my target max.
I never heard of that one?!?
(And I didn't meet it. I'm usually playing stuff like point and click, but I did run some benchmarks, which should suffer from the same problem?)
It's not an issue that you'd come across, rather a feature that you intentionally activate to preserve battery life. I would hate it for most games personally, but in a few genres like puzzle games where I might look at a mostly static screen for a long time trying to figure out a solution, it makes sense.
Looking at the feature description, it doesn't seem related to user input (which would be hard to intercept for a graphics driver, anyway), but rather depend on the output. Raise target FPS when the output changes quickly, lower it when it doesn't. In theory this is sound. In practice, without the game cooperating, it may mean a bit more latency. I also imagine this works much better with a variable refresh rate screen.

https://www.amd.com/en/products/software/adrenalin/radeon-software-chill.html [External Link]

Half-Life 3 fan game Project Borealis: Prologue gets a Steam page - due out soon
4 Nov 2024 at 3:15 pm UTC

Interesting, I didn't realize they were that far along. Though the trailer is about ravenholm, not about the Borealis that is supposedly stuck in ice at one if the poles.

There are also rumors that Valve is hard at work on the next opus themselves, so I wonder where how this project wants to integrate in the universe. As a non-canon fanfict, perhaps?

Now, for the real question: have they implemented real-time moss growth?

GE-Proton 9-16 released with mod support for various Bethesda games
16 Oct 2024 at 4:04 pm UTC Likes: 1

I did not realize that mods weren't working, but I am still using the (now unlisted) original version, that has Steam workshop support: https://store.steampowered.com/app/72850/The_Elder_Scrolls_V_Skyrim/ [External Link]

Block Factory is basically a LEGO factory automation game with diorama building
9 Oct 2024 at 7:28 am UTC

You've seen and likely played Factorio, Satisfactory and no doubt seen the chilled-out shapez 2
Shootout to my personal favorite, Mindustry (FOSS, available on Steam, Flathub, etc).

This one looks interesting, though I am not sure I have time for that kind of game anymore.

China continues rising on the Steam Survey with Linux now at 1.87%
3 Oct 2024 at 10:41 am UTC Likes: 1

Quoting: CyborgZeta
Quoting: MayeulC
Quoting: mphuZ
Quoting: LinasCCP
CPC :neutral:
Pretty sure it's CCP for Chinese Communist Party in English (in French that would be PCC).

Quoting: CyborgZetaI'm surprised the Steam Flatpak is that high. I see more than a few people around the Web explicitly not recommend using the Steam Flatpak. Even I quit using it a while back during that AppArmor bug in Ubuntu that made certain Flatpaks, such as Steam, unusable for a time.
Well, it works very well for me, avoids cluttering my home with random game files, I don't require multilib on my system, and it sandboxes proprietary applications (games are not known for their good security practices). I've been using it for years, and only had the occasional issue (such as CEF sandboxing initially not working in Gmod).
I'm not criticizing your choice. Like I said, I used the Steam Flatpak myself before Canonical/Ubuntu temporarily broke some Flatpaks. I have noticed a slight performance hit when running games in the Steam Flatpak compared to native, but it's not enough to be a problem.

That said, I am curious as to why you use the Steam Flatpak when you're on Arch. I can understand using it on a stable distribution like Ubuntu or Debian, but isn't using it on Arch kind of redundant? Again, not criticizing your choice, just curious as to your reasoning.
Ah, but I explained my choice above, it's mostly about isolation:
  • reduce clutter: prevent games from writing to the home directory with no regards for XDG specs.
  • I do not have to pull 32-bit libraries on my system, everything is handled by the flatpak runtime.

  • in case there is a RCE (I know there are a lot in old games, such as UT1999 that just downloads DLLs off servers), sandboxing protects (a bit) my documents from malicious actors