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Latest Comments by MayeulC
Half-Life 3 fan game Project Borealis: Prologue gets a Steam page - due out soon
4 Nov 2024 at 3:15 pm UTC

Interesting, I didn't realize they were that far along. Though the trailer is about ravenholm, not about the Borealis that is supposedly stuck in ice at one if the poles.

There are also rumors that Valve is hard at work on the next opus themselves, so I wonder where how this project wants to integrate in the universe. As a non-canon fanfict, perhaps?

Now, for the real question: have they implemented real-time moss growth?

GE-Proton 9-16 released with mod support for various Bethesda games
16 Oct 2024 at 4:04 pm UTC Likes: 1

I did not realize that mods weren't working, but I am still using the (now unlisted) original version, that has Steam workshop support: https://store.steampowered.com/app/72850/The_Elder_Scrolls_V_Skyrim/ [External Link]

Block Factory is basically a LEGO factory automation game with diorama building
9 Oct 2024 at 7:28 am UTC

You've seen and likely played Factorio, Satisfactory and no doubt seen the chilled-out shapez 2
Shootout to my personal favorite, Mindustry (FOSS, available on Steam, Flathub, etc).

This one looks interesting, though I am not sure I have time for that kind of game anymore.

China continues rising on the Steam Survey with Linux now at 1.87%
3 Oct 2024 at 10:41 am UTC Likes: 1

Quoting: CyborgZeta
Quoting: MayeulC
Quoting: mphuZ
Quoting: LinasCCP
CPC :neutral:
Pretty sure it's CCP for Chinese Communist Party in English (in French that would be PCC).

Quoting: CyborgZetaI'm surprised the Steam Flatpak is that high. I see more than a few people around the Web explicitly not recommend using the Steam Flatpak. Even I quit using it a while back during that AppArmor bug in Ubuntu that made certain Flatpaks, such as Steam, unusable for a time.
Well, it works very well for me, avoids cluttering my home with random game files, I don't require multilib on my system, and it sandboxes proprietary applications (games are not known for their good security practices). I've been using it for years, and only had the occasional issue (such as CEF sandboxing initially not working in Gmod).
I'm not criticizing your choice. Like I said, I used the Steam Flatpak myself before Canonical/Ubuntu temporarily broke some Flatpaks. I have noticed a slight performance hit when running games in the Steam Flatpak compared to native, but it's not enough to be a problem.

That said, I am curious as to why you use the Steam Flatpak when you're on Arch. I can understand using it on a stable distribution like Ubuntu or Debian, but isn't using it on Arch kind of redundant? Again, not criticizing your choice, just curious as to your reasoning.
Ah, but I explained my choice above, it's mostly about isolation:
  • reduce clutter: prevent games from writing to the home directory with no regards for XDG specs.
  • I do not have to pull 32-bit libraries on my system, everything is handled by the flatpak runtime.

  • in case there is a RCE (I know there are a lot in old games, such as UT1999 that just downloads DLLs off servers), sandboxing protects (a bit) my documents from malicious actors


China continues rising on the Steam Survey with Linux now at 1.87%
2 Oct 2024 at 2:40 pm UTC Likes: 1

Quoting: mphuZ
Quoting: LinasCCP
CPC :neutral:
Pretty sure it's CCP for Chinese Communist Party in English (in French that would be PCC).

Quoting: CyborgZetaI'm surprised the Steam Flatpak is that high. I see more than a few people around the Web explicitly not recommend using the Steam Flatpak. Even I quit using it a while back during that AppArmor bug in Ubuntu that made certain Flatpaks, such as Steam, unusable for a time.
Well, it works very well for me, avoids cluttering my home with random game files, I don't require multilib on my system, and it sandboxes proprietary applications (games are not known for their good security practices). I've been using it for years, and only had the occasional issue (such as CEF sandboxing initially not working in Gmod).

Deadlock from Valve has an amusing new anti-cheat system turning cheaters into frogs
28 Sep 2024 at 6:44 am UTC Likes: 3

Quoting: minidou
Quoting: hell0I'm wondering whether their cheat detection is server side. Some wording let me think it might be: "detection levels", "turn on the banning of users in a couple of days after the update".

I believe Valve would be the first big company to attempt it, and it could be huge if they do it properly.
VAC has always been server side and there are many other anticheat that are server side on some level
VAC is also client side,they compare the hash of known cheating libraries with the ones loaded. Someone got their ban overturned after realizing the culprit hash corresponded to a zero-byte file.

This is probably to make false positives obvious, to avoid falsely banning players while it gets tuned.

----

That skin-colored pair of pants in the screenshot, though: I thought the character was naked.

Slay the Princess - The Pristine Cut is a big free upgrade coming in October
26 Sep 2024 at 4:23 pm UTC

That hedline had me worried for a moment. I've stopped counting the number of games I've bought, and got a new, separate release before my first playthrough. Maybe I should stop buying them in advance? A free upgrade is awesome, though!

Chill diorama builder Tiny Glade is out now
25 Sep 2024 at 11:27 am UTC

Quoting: PhiladelphusFrom the aesthetic, this looks like something that could be used to generate reference materials for TTRPGs like D&D. Not necessarily like a battlemap*, but something like "After a day of traveling, you come to the lovely town seen in this picture," or "Here's what the king's castle looks like."

Neat to see Rust getting more use in games, too!

*Though I don't know what the camera constraints are; maybe you could get a top-down view? Maybe I'll pick it up and see…
There is even a first-person mode. I was going to suggest you play the free demo :)

That's what I did, it ran quite well on Steam Deck, so I picked it up.
It's very usable on SD, though the control hints show keyboard shortcuts.

It would be awesome to get some export functionality, for 3D prints, blender, top-down maps, etc.

Valve make even more changes for Steam store pages
16 Sep 2024 at 12:57 pm UTC Likes: 5

Quoting: pbI guess LinkedIn might be useful for business contacts. For example, when an indie developer unexpectedly becomes successful, scammers friendly publishers might want an easy way to contact them.
Well, There are also tools like Godot, Krita, substance painter, etc, listed on Steam. I imagine those have more of a presence in the "corporate" world, especially as there can be video tutorials and other content published there.

I don't see mastodon though, which is sad.