Latest Comments by MayeulC
SteamOS had another beta update recently, new Steam Play Proton version 4.2-4 is out
14 May 2019 at 10:02 pm UTC Likes: 1
14 May 2019 at 10:02 pm UTC Likes: 1
Well, in related news, Rage 1 is still broken for me... I had the same graphical issues back in the day on my HD 4850+Windows 7, IIRC. It's probably an OpenGL issue, though. I will post screenshot as soon as I can access them from my Steam profile (seems broken ATM), but it's squares popping up all over the megatexture.
It looks like someone answered a similar comment of mine on phoronix [External Link], I'll try it out, and report back :)
Apparently, it's some game bug.
Spoiler, click me



It looks like someone answered a similar comment of mine on phoronix [External Link], I'll try it out, and report back :)
Apparently, it's some game bug.
Minecraft can now be downloaded from Flathub on Linux using Flatpak
14 May 2019 at 8:09 pm UTC Likes: 3
Better trains, bikes, or roads, automation, biomes, trees, NPCs... you name it :)
It could use a bit more polish, though, I agree :)
I used this Flatpak the other day to checkout the latest update, I hadn't realized it was so new. Well done, and thanks :)
Why flatpak? I prefer my proprietary software sandboxed.
The update? I was both impressed and not-so-much. In a way, it's still the same old game, but it feels more polished:
* In-game crafting guide, that's very nice
* It allowed me to discover the fireplace, which saved me as I could locate my home from afar due to the smoke
* not sure about auto-jumping as implemented
* nice improvements to boats
That said, I managed to spend more time than I would like to admit into it ^^"
14 May 2019 at 8:09 pm UTC Likes: 3
Quoting: iiariThose aren't really present in the base Minetest game, but the whole point of it is to be able to mod it. You even have a basic mods browser inside the game itself (that allows you to pick from the selection that's on their "contentdb website" [External Link]).Quoting: amataiUsual message about how minetest is cool to put under any post about Minecraft ^_^My kids like all of the extras that Minecraft has, like animals, rails/cars, house decorations, etc. How does Minetest do with those kinds of things?
Nah, seriously, if you have'nt tried Minetest, it has become very cool (I will probably stop putting message under every message about Minecraft on the issue, that can soon become annoying)
Better trains, bikes, or roads, automation, biomes, trees, NPCs... you name it :)
It could use a bit more polish, though, I agree :)
I used this Flatpak the other day to checkout the latest update, I hadn't realized it was so new. Well done, and thanks :)
Why flatpak? I prefer my proprietary software sandboxed.
The update? I was both impressed and not-so-much. In a way, it's still the same old game, but it feels more polished:
* In-game crafting guide, that's very nice
* It allowed me to discover the fireplace, which saved me as I could locate my home from afar due to the smoke
* not sure about auto-jumping as implemented
* nice improvements to boats
That said, I managed to spend more time than I would like to admit into it ^^"
id Software going all-in with Vulkan, some interesting details about that and Linux for Stadia
13 May 2019 at 10:31 pm UTC
13 May 2019 at 10:31 pm UTC
There is one more thing that sprung to my mind while watching this:
Surely Google isn't doing this for free? Every minute spent on the platform must cost someone something, and the player isn't paying for electricity this time around.
Once you realize that, it has a couple more implications (this will have to be adjusted per-game according to bandwidth and encoding costs, as well as monetization schemes -- ads. But those are a few thoughts):
And I wonder whether it will be Google or developers picking those tradeoffs.
Surely Google isn't doing this for free? Every minute spent on the platform must cost someone something, and the player isn't paying for electricity this time around.
Once you realize that, it has a couple more implications (this will have to be adjusted per-game according to bandwidth and encoding costs, as well as monetization schemes -- ads. But those are a few thoughts):
- Very long experiences that you get for quite cheap won't be looked at kindly from Google and game devs alike (that game you bought on a whim and ended up spending 400 hours on? A huge money sink)
- subscription-based or continuous-revenue (loot boxes) makes more sense
- Online population is still a big factor in a game's value, so developers will have to calculate if that's worth it
- people not playing their games could skew the scale the other way
- games wasting computing resources should will be frowned upon
- I hope (but it isn't clear just yet) that this will shift game devs' focus from games that waste your time (esp. online games, since it brings more people online) to games with more distilled experiences
- Datacenters have to be geographically distributed, they will be close to big urban centers and the remaining people will be left in the cold. Datacenters will be used for gaming during evenings, and for "AI"/ cloud compute in the morning.
And I wonder whether it will be Google or developers picking those tradeoffs.
Risk of Rain 2 works very nicely on Linux thanks to Steam Play, it's also pretty crazy
8 May 2019 at 12:44 pm UTC
I have everything set to ultra (including corpse count), and I haven't seen it dip below 45 FPS, it usually runs at 120FPS.
The only real issue I encountered was a GPU hang at the 20th stage (~140 min of gameplay) when I was going so fast that I reached considerable heights in Abyssal Depths when I got deflected :/
8 May 2019 at 12:44 pm UTC
Quoting: N30NI picked up this game when it first release and while early game it runs fine, late game has performance issues that make it unplayable. The game is great. I highly recommend it if you're able to play in a VM or dual boot but not under steam-play/wine.What do you call late game?
I have everything set to ultra (including corpse count), and I haven't seen it dip below 45 FPS, it usually runs at 120FPS.
The only real issue I encountered was a GPU hang at the 20th stage (~140 min of gameplay) when I was going so fast that I reached considerable heights in Abyssal Depths when I got deflected :/
Spoiler, click me

Yeah, this is the run, I got quite lucky there. I think this screen was taken halfway trough. On easy because my goal was to get the "flawless" achievement (which I did). I then wanted to get "The Long Road" but I obviously failed very short :/
Yeah, this is the run, I got quite lucky there. I think this screen was taken halfway trough. On easy because my goal was to get the "flawless" achievement (which I did). I then wanted to get "The Long Road" but I obviously failed very short :/
Black Mesa looks pretty incredible in the latest teasers, new roadmap shown
7 May 2019 at 10:34 pm UTC
Also, there's the catch-all "FLOSS" I sometimes see, or "FOSS" which seems enough already.
7 May 2019 at 10:34 pm UTC
Quoting: kneekoo"Public Domain", which some people know as free to use and redistribute, which cannot be applied to everything released as open source software, but only to free software.Since we're nitpicking, I would like to clarify that you are not necessarily free to use or redistribute free software as defined by the FSF. The GPL restricts your license choice, for instance. Public domain grants you even more freedom (but doesn't guarantees the freedom of users).
Also, there's the catch-all "FLOSS" I sometimes see, or "FOSS" which seems enough already.
Easy Anti-Cheat are apparently "pausing" their Linux support, which could be a big problem (updated)
5 May 2019 at 5:26 pm UTC Likes: 1
5 May 2019 at 5:26 pm UTC Likes: 1
Quoting: GuestCan't Epic Games just die somewhere lonely in a corner?It might happen when fortnite will be on the decline. I foresee them pouring huge amounts of money to try and save their cash cow. Of course, that's a possibility among others.
Quoting: garpu(Thankfully, a friend turned it off on hers for me. :) )That got me thinking: I would like to see a possibility to whitelist some accounts so that they do not require EAC. That would perhaps be a better solution in cases such as yours.
Black Mesa looks pretty incredible in the latest teasers, new roadmap shown
5 May 2019 at 1:59 pm UTC
5 May 2019 at 1:59 pm UTC
Quoting: KristianOn a different matter does anyone have a list of FPS games with 100% FLOSS code(game, engine, shades, tools etc)? Whether with or without free data?I just found this [External Link] a minute ago on reddit [External Link]. Haven't explored it yet.
Supergiant Games now have Bastion, Transistor and Pyre up on itch.io
3 May 2019 at 8:24 pm UTC Likes: 1
Ideally, I could just point clients at my nextcloud webdav server (or NAS/sshfs/NFS/dropbox/drive/rsync+inotify/etc), if bandwidth and disk space are what's keeping such services from offering cloud syncs.
3 May 2019 at 8:24 pm UTC Likes: 1
Quoting: michaLove itch.io! I miss cloud saves sine I'm constantly switching machines though. Well, nothing is perfect. =)Lutris might be working on it, I wonder if that wouldn't be a solution.
Ideally, I could just point clients at my nextcloud webdav server (or NAS/sshfs/NFS/dropbox/drive/rsync+inotify/etc), if bandwidth and disk space are what's keeping such services from offering cloud syncs.
Black Mesa looks pretty incredible in the latest teasers, new roadmap shown
3 May 2019 at 7:56 pm UTC
3 May 2019 at 7:56 pm UTC
Likewise, software does not need to be libre (se CLAs) nor open source (see Icculus ports) for people to contribute back :)
Sorry to have started this discussion. But I still feel like a GPL-ed engine could go places if developers weren't afraid of that license.
Sorry to have started this discussion. But I still feel like a GPL-ed engine could go places if developers weren't afraid of that license.
Black Mesa looks pretty incredible in the latest teasers, new roadmap shown
3 May 2019 at 12:16 pm UTC Likes: 1
3 May 2019 at 12:16 pm UTC Likes: 1
Are they considering contributing back some of their improvements to the source engine? Quite some mods and games might benefit from them, and it's not extremely worth it to keep them to themselves :)
- Planetary Annihilation: TITANS gets revived as the devs ask for Linux help and feedback
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- Hytale update 4 is another absolute whopper with over 500 new blocks
- Grounded 2 gets Steam Deck Verified with the latest updates
- Rebellion revealed first-person action horror Alien Deathstorm
- > See more over 30 days here
- Away all of next week
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- Liam Dawe - The Great Android lockdown of 2026.
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