Latest Comments by MayeulC
AMD 'Ryzen' is the official name of the Zen processors, more details released today
14 Dec 2016 at 10:50 am UTC Likes: 1
14 Dec 2016 at 10:50 am UTC Likes: 1
I've been waiting for zen for around 4 years. I will wait for the benchmarks to arrive, and the stocks to be more favorable, but I will probably end up making a new (Ry)Zen+Vega rig. Yeah, coreboot would also be a must, but I doubt this will happen anytime soon, especially on desktop-grade systems.
Stefan Achatz, the developer who helps get Roccat devices properly working on Linux to end his work
14 Dec 2016 at 10:36 am UTC
14 Dec 2016 at 10:36 am UTC
It's a bit sad to hear that news. I quite like Roccat products, but I tend to prefer Saitek (now Mad Catz) ones. For what it's worth, I developed a driver for their R.A.T. mouse, albeit nowhere near as advanced as this one (though I have good hope). I also have a Cyborg V.7 keyboard (great for me, as I don't like mechanical keyboards that much, yeah, sorry), for which I have a few unpublished features in the works.
Generally speaking, it's difficult to write those drivers without manufacturer's support, since:
1) With no access to the documentation, it's generally guesswork and reverse-engineering
2) You often have to ressort to buying your own devices, which can be costly. And if you don't have any documentation, it's even harder to write drivers for devices you don't own.
3) Quite low gratification. You can spend a lot of time and money, and get nothing back from the company (as opposed to in-house driver developers who are paid), while providing added value to the products.
Regarding 3, I think the main motivation factors are to have some working hardware for yourself (it's a bit like tuning your car, you just try to make everything work perfectly -- or at least the way it was intended), and then, to know that other people are using your work. Giving makes one happy :).
But this can be a bit more difficult when it's hardware you don't own, as it's technically harder to support it, and you don't get to directly benefit from it. So, I think that's what might have pulled off Stefan in the end. I would like to know for sure, however.
I personally tried to get a few documents a while back, but there weren't that many devices back in the day, so I might retry soon.
Generally speaking, it's difficult to write those drivers without manufacturer's support, since:
1) With no access to the documentation, it's generally guesswork and reverse-engineering
2) You often have to ressort to buying your own devices, which can be costly. And if you don't have any documentation, it's even harder to write drivers for devices you don't own.
3) Quite low gratification. You can spend a lot of time and money, and get nothing back from the company (as opposed to in-house driver developers who are paid), while providing added value to the products.
Regarding 3, I think the main motivation factors are to have some working hardware for yourself (it's a bit like tuning your car, you just try to make everything work perfectly -- or at least the way it was intended), and then, to know that other people are using your work. Giving makes one happy :).
But this can be a bit more difficult when it's hardware you don't own, as it's technically harder to support it, and you don't get to directly benefit from it. So, I think that's what might have pulled off Stefan in the end. I would like to know for sure, however.
I personally tried to get a few documents a while back, but there weren't that many devices back in the day, so I might retry soon.
Valve announce Dota 2 - 7.00, a massive update that changes everything
12 Dec 2016 at 9:36 am UTC
This looks like a very nice update, which of course doesn't address my fundamental problem in the MOBA category: I think that there is usually too many classes/heroes. TF2 with its 9 classes was really fine by me (and the new items completely broke the balance).
That's a matter of taste, of course, but I usually don't like games where there are simply too many parameters to be able so get a nice overview of the situation, and plan your strategy accordingly. More isn't always better, in my opinion :)
12 Dec 2016 at 9:36 am UTC
Quoting: WorMzyMore like the community makes them, and valve sells them :DQuoting: subValve still develops games? Cool.Mostly they just add hats.
This looks like a very nice update, which of course doesn't address my fundamental problem in the MOBA category: I think that there is usually too many classes/heroes. TF2 with its 9 classes was really fine by me (and the new items completely broke the balance).
That's a matter of taste, of course, but I usually don't like games where there are simply too many parameters to be able so get a nice overview of the situation, and plan your strategy accordingly. More isn't always better, in my opinion :)
Astroneer, the excellent looking space adventure game will come to Linux
11 Dec 2016 at 2:02 pm UTC
11 Dec 2016 at 2:02 pm UTC
Quoting: razing32As far as I know, it is, and @Swiftpaw was asking if there was any LAN support for this game (to which I answered, that if dedicated servers were planned, it would probably be trivial to have them host a LAN game.Quoting: GuestLAN support? Would never support a game that relies upon centralized servers that could one day be gone.Hmm , missed that part.
Good catch.
I was hoping their CO-OP is on Steam's servers.
Astroneer, the excellent looking space adventure game will come to Linux
11 Dec 2016 at 12:06 pm UTC
This game looks great, another one I look forward to play with some friends.
11 Dec 2016 at 12:06 pm UTC
Quoting: GuestLAN support? Would never support a game that relies upon centralized servers that could one day be gone.Well, usually, if it has dedicated server support, LAN support is almost a given :)
This game looks great, another one I look forward to play with some friends.
Join me tonight at 8PM UTC for the weekly Linux gaming livestream
9 Dec 2016 at 8:34 pm UTC
9 Dec 2016 at 8:34 pm UTC
Meh, my game crashed on the score screen :/
https://clips.twitch.tv/gamingonlinux/HorribleTapirAsianGlow [External Link] (I missed the follow-up, sadly :D)
https://clips.twitch.tv/gamingonlinux/HorribleTapirAsianGlow [External Link] (I missed the follow-up, sadly :D)
Some more site updates today, various sections changed
9 Dec 2016 at 6:49 pm UTC
9 Dec 2016 at 6:49 pm UTC
Quoting: liamdaweI did not really understand what "Paging" was supposed to mean, but everything seems to work for me. The notification icon is in place (unless zoomed on portrait/mobile), the notifications are displayed correctly in the list, I can dismiss them by clicking the blue cross (box on mobile for me), and they are marked as read when I click them. I have some other usability issues, though, but I think I already bothered Liam enough with that :DQuoting: Guppy[BUG] The paging on notifications does notting at allTested this in both FF and Chrome, works fine for me.
Does it not work for anyone else?
AMDGPU-PRO 16.50 actually released, with FreeSync and wider GPU support
9 Dec 2016 at 6:42 pm UTC Likes: 1
The answer was pretty clear: No Hardware Abstaction Layer (HAL). They got some comments, at least. DC will be included sooner or (way) later, by AMD or by the community, but not in its current form :)
9 Dec 2016 at 6:42 pm UTC Likes: 1
Quoting: redshiftConcerning DAL(DC) support on AMD. It looks like AMD's latest code wasn't accepted in the mainline linux.So much FUD spreading on this topic. Firstly, I have to note that it was a request for comments, not an actual pull request.
The answer was pretty clear: No Hardware Abstaction Layer (HAL). They got some comments, at least. DC will be included sooner or (way) later, by AMD or by the community, but not in its current form :)
AMDGPU-PRO 16.50 actually released, with FreeSync and wider GPU support
9 Dec 2016 at 7:08 am UTC
9 Dec 2016 at 7:08 am UTC
@gabsd84: and you also need DC (DAL). At least if you want HDMI/DP audio.
It will be some time before it's merged, because of some fundamental issues with the code. But it paves the way for HDMI 2.0, Freesync, HDMI audio (etc?). Currently, this is the missing part of the "out of the box" experience.
It will be some time before it's merged, because of some fundamental issues with the code. But it paves the way for HDMI 2.0, Freesync, HDMI audio (etc?). Currently, this is the missing part of the "out of the box" experience.
Some more site updates today, various sections changed
8 Dec 2016 at 11:45 pm UTC
8 Dec 2016 at 11:45 pm UTC
Liam, I just thought about something, and will test-spam you a bit with the like button, as I can't do it on myself. I wonder if it makes notifications pile up.
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