Latest Comments by MayeulC
Join me tonight at 8PM UTC for the weekly Linux gaming livestream
9 Dec 2016 at 8:34 pm UTC
9 Dec 2016 at 8:34 pm UTC
Meh, my game crashed on the score screen :/
https://clips.twitch.tv/gamingonlinux/HorribleTapirAsianGlow [External Link] (I missed the follow-up, sadly :D)
https://clips.twitch.tv/gamingonlinux/HorribleTapirAsianGlow [External Link] (I missed the follow-up, sadly :D)
Some more site updates today, various sections changed
9 Dec 2016 at 6:49 pm UTC
9 Dec 2016 at 6:49 pm UTC
Quoting: liamdaweI did not really understand what "Paging" was supposed to mean, but everything seems to work for me. The notification icon is in place (unless zoomed on portrait/mobile), the notifications are displayed correctly in the list, I can dismiss them by clicking the blue cross (box on mobile for me), and they are marked as read when I click them. I have some other usability issues, though, but I think I already bothered Liam enough with that :DQuoting: Guppy[BUG] The paging on notifications does notting at allTested this in both FF and Chrome, works fine for me.
Does it not work for anyone else?
AMDGPU-PRO 16.50 actually released, with FreeSync and wider GPU support
9 Dec 2016 at 6:42 pm UTC Likes: 1
The answer was pretty clear: No Hardware Abstaction Layer (HAL). They got some comments, at least. DC will be included sooner or (way) later, by AMD or by the community, but not in its current form :)
9 Dec 2016 at 6:42 pm UTC Likes: 1
Quoting: redshiftConcerning DAL(DC) support on AMD. It looks like AMD's latest code wasn't accepted in the mainline linux.So much FUD spreading on this topic. Firstly, I have to note that it was a request for comments, not an actual pull request.
The answer was pretty clear: No Hardware Abstaction Layer (HAL). They got some comments, at least. DC will be included sooner or (way) later, by AMD or by the community, but not in its current form :)
AMDGPU-PRO 16.50 actually released, with FreeSync and wider GPU support
9 Dec 2016 at 7:08 am UTC
9 Dec 2016 at 7:08 am UTC
@gabsd84: and you also need DC (DAL). At least if you want HDMI/DP audio.
It will be some time before it's merged, because of some fundamental issues with the code. But it paves the way for HDMI 2.0, Freesync, HDMI audio (etc?). Currently, this is the missing part of the "out of the box" experience.
It will be some time before it's merged, because of some fundamental issues with the code. But it paves the way for HDMI 2.0, Freesync, HDMI audio (etc?). Currently, this is the missing part of the "out of the box" experience.
Some more site updates today, various sections changed
8 Dec 2016 at 11:45 pm UTC
8 Dec 2016 at 11:45 pm UTC
Liam, I just thought about something, and will test-spam you a bit with the like button, as I can't do it on myself. I wonder if it makes notifications pile up.
Kingdom Come: Deliverance will not aim for day-1 Linux support
8 Dec 2016 at 10:19 pm UTC Likes: 1
8 Dec 2016 at 10:19 pm UTC Likes: 1
Nice to see it coming along together. I certainly don't want them to rush the game, so I was quite sad to hear that they would cut many features. Good thing that they didn't cut the Linux version :)
I am especially sad for the horse AI, I still hope they will implement it later somehow (but my hopes aren't too high either).
All in all, I'll have to acquire new hardware to make it run, anyway. I will probably do it for the Half-life 3 release (SteamOS exclusive), so I an not in a hurry :D
I am especially sad for the horse AI, I still hope they will implement it later somehow (but my hopes aren't too high either).
All in all, I'll have to acquire new hardware to make it run, anyway. I will probably do it for the Half-life 3 release (SteamOS exclusive), so I an not in a hurry :D
Some more site updates today, various sections changed
8 Dec 2016 at 4:22 pm UTC
I am not sure why, the blue cross shows up as a blue square in firefox mobile, but not on desktop (even with ctrl+shift+m).
There is still some improvements I would like to see; most importantly:
- Stacking notifications: Your post X received n likes \n\n P new replies in the article A's comments
- Dismiss multiple related notifications at once when you click on one, especially for the one that should stack, as mentioned earlier.
I also think that the subscription manager should display a list with common controls and individual checkboxes instead of individual controls :)
8 Dec 2016 at 4:22 pm UTC
Quoting: OLucasZanellaThe notification about likes is amazing, big improvement just that. Since I haven't been quoted yet I'm not sure if it will send me a notification when it happens, will it?I am pretty sure Liam needs to lay the basework for user tagging he talked about in the last article.
Great work, Liam, this is almost becoming a social network!
I am not sure why, the blue cross shows up as a blue square in firefox mobile, but not on desktop (even with ctrl+shift+m).
There is still some improvements I would like to see; most importantly:
- Stacking notifications: Your post X received n likes \n\n P new replies in the article A's comments
- Dismiss multiple related notifications at once when you click on one, especially for the one that should stack, as mentioned earlier.
I also think that the subscription manager should display a list with common controls and individual checkboxes instead of individual controls :)
Technical issues with the new Cossacks 3 DLC seems to have delayed the Linux version
7 Dec 2016 at 8:41 pm UTC
7 Dec 2016 at 8:41 pm UTC
Not being familiar with the game, it took me a while to realize that it wasn't the Linux version's DLC, but the full game that was being delayed :)
New GOL site update released, read on for what’s new
7 Dec 2016 at 4:24 pm UTC
7 Dec 2016 at 4:24 pm UTC
The notification area seems to be working on mobile devices, now, thank you :)
There's still one thing: I had a couple of notifications for this topic, taped on the first one, read the comments, and noticed that I still had some... For the same topic. It should mark the others as "read", IMO, and maybe combine them to avoid spam.
Again, great job, Liam!
There's still one thing: I had a couple of notifications for this topic, taped on the first one, read the comments, and noticed that I still had some... For the same topic. It should mark the others as "read", IMO, and maybe combine them to avoid spam.
Again, great job, Liam!
DoomRL or 'DRL' as it's now called has gone open source
7 Dec 2016 at 4:14 pm UTC
7 Dec 2016 at 4:14 pm UTC
As @liamdawe and @m2mg2 pointed it out, they don't have to. But it's well within their rights to do so.
I will repost the Eff link I put in the comments last time :
https://www.eff.org/deeplinks/2013/11/trademark-law-does-not-require-companies-tirelessly-censor-internet [External Link]
It's an interesting and not too long read, especially by lawyers' standards.
Disclaimer: IANAL
That's nice to see them going open source, I could see myself contributing some day (So many open source projects... :D)
I will repost the Eff link I put in the comments last time :
https://www.eff.org/deeplinks/2013/11/trademark-law-does-not-require-companies-tirelessly-censor-internet [External Link]
It's an interesting and not too long read, especially by lawyers' standards.
Disclaimer: IANAL
That's nice to see them going open source, I could see myself contributing some day (So many open source projects... :D)
- GOG did an AMA and here's some highlights - like how they'll continue using generative AI
- Discord is about to require age verification for everyone
- PlayStation Publishing reveal Horizon Hunters Gathering, Guerrilla's new co-op action game
- JSAUX announce a charging-friendly Steam Deck travel case
- System76 plans for COSMIC include Vulkan, HDR, gaming improvements and more
- > See more over 30 days here
- Do you miss LaunchBox/Playnite on Linux?
- Dark574 - Detailed breakdown of performance differences between Linux and W…
- bretbernhoft - Will you buy the new Steam Machine?
- tmtvl - Small update for article comments and forum posts
- Liam Dawe - Help! Steam ignoring gamepad
- JSVRamirez - See more posts
How to setup OpenMW for modern Morrowind on Linux / SteamOS and Steam Deck
How to install Hollow Knight: Silksong mods on Linux, SteamOS and Steam Deck