Latest Comments by MayeulC
Mesa patches greatly improve Bioshock Infinite performance for the RadeonSI AMD driver
2 Aug 2016 at 7:56 pm UTC Likes: 3
The main advantage of this approach (here are numerous other) is that the new AMD drivers won't be restricted to a X Server/Linux kernel version, and (nt sure on this last point) might just give Wayland support for "free".
That said, I am really happy with the open source drivers, and they are constantly improving. Kudos to AMD :)
you just need a rolling distribution or some sort of ppa to have the latex fixes. Or you can compile it by yourself, of course.
2 Aug 2016 at 7:56 pm UTC Likes: 3
Quoting: veccherActually (why bother choosing another word? This one is fine^^), I think @haagch was talking about the amdgpu kernel driver, which is used by most recent AMD cards, and is set to replace the old "catalyst"-provided closed source kernel. This hybrid (open source kernel driver + closed source userspace blob) solution is called amdgpu-pro. There has been some ongoing talk to enable support for older cards in amdgpu, but it hasn't been done for now (work in progress).Quoting: haagchactually there is support for ubuntu 15.04 and 14.04 (for r9 270) but even with official support it didn't work, there are 2 ways to install the "radeon crimsom", downloading a 170mb zip file and installing (tried it in 15.04) and downloading a .deb for ubuntu (tried it in 14.04 and also failed)Quoting: veccherglad to see the open driver evolving they're my only hope.Actually support in amdgpu for Southern Islands GPUs will come soon-ish and with that support for the amdgpu-pro proprietary driver.
I've tried the (highly) experimental code that's been released so far and my HD 7970M can play csgo and xonotic fine with the amdgpu open source stack. Bioshock crashes the amdgpu kernel driver though. And power management is still bugged and doesn't work so everything is pretty slow. But it's largely ready.
The main advantage of this approach (here are numerous other) is that the new AMD drivers won't be restricted to a X Server/Linux kernel version, and (nt sure on this last point) might just give Wayland support for "free".
That said, I am really happy with the open source drivers, and they are constantly improving. Kudos to AMD :)
you just need a rolling distribution or some sort of ppa to have the latex fixes. Or you can compile it by yourself, of course.
Metamorphic, a puzzle game inspired by Portal, Minecraft and Mirror’s Edge now on Linux
2 Aug 2016 at 7:45 pm UTC
Looks quite nice :) I might give it a go.
It also reminds me that I never got around finishing antichamber. I am stuckBut I haven't played it in a long time, so I might find the solution by myself if I go back to it.
2 Aug 2016 at 7:45 pm UTC
Quoting: aFoxNamedMorrisThis game instantly reminded me of Antichamber. Looks like a game I might give a try.^This. Looks more like Antichamber to me than any other quoted game.
Looks quite nice :) I might give it a go.
It also reminds me that I never got around finishing antichamber. I am stuck
Spoiler, click me
after the end door, pursuing the black form, and then... nowhere to go :(
User Stats Page updated again, come check out the refresh stats and new distro graph
31 Jul 2016 at 5:40 pm UTC Likes: 2
31 Jul 2016 at 5:40 pm UTC Likes: 2
I am wondering if pie charts wouldn't look better for these kind of statistics. You could make for example an outline with X-based distributions, with the details pictured in smaller portions, next to another distribution and its descendants.
Mojang working on new launcher for Minecraft, Linux might not see support
27 Jul 2016 at 8:03 pm UTC Likes: 1
27 Jul 2016 at 8:03 pm UTC Likes: 1
Doh.
I really like minetest. I wish there was more gameplay with it, though.
Cross-compatibility with minecraft servers would be awesome.
I really like minetest. I wish there was more gameplay with it, though.
Cross-compatibility with minecraft servers would be awesome.
Cubway needing help on Steam Greenlight, Linux version ready
15 Jul 2016 at 6:55 pm UTC
15 Jul 2016 at 6:55 pm UTC
It looks interesting, I will consider voting for it when I get access to my computer.
Either way,are you affiliated in some way?
Either way,are you affiliated in some way?
Satellite Reign co-op mode now in the stable build, and the game is 50% off
15 Jul 2016 at 6:48 pm UTC
Of course, it would be great if it was both :)
15 Jul 2016 at 6:48 pm UTC
To play co-op, simply select Multiplayer, and either load up your own existing save as a host, or join someone else as a clientIs it local or online co-op? It reads as online, but I would really like it to be local, and the screenshot looks like a local co-op game.
Of course, it would be great if it was both :)
User submission: Vulkan tutorials now up on github
13 Jul 2016 at 10:41 am UTC
(Well, sort of. My GPU is a HD6870)
13 Jul 2016 at 10:41 am UTC
Quoting: kalinYou have star from me. Sadly I can't test the tutorial because my gpu don't support vulkan (560ti).^ This _exactly_ :)
I will wait until vega release and then I will try it
(Well, sort of. My GPU is a HD6870)
SC Controller, the open source driver and GUI for the Steam Controller is making lovely progress
13 Jul 2016 at 7:52 am UTC
I could do it, but I am not sure it would be easy for me to send the package.
13 Jul 2016 at 7:52 am UTC
Quoting: AryvandaarSeems a bit odd that Valve tries to market their steam machine but don't let people in certain countries order the steam controller.Just ask someone from the community or a friend to buy one for you :)
I could do it, but I am not sure it would be easy for me to send the package.
Heavy Gear Assault now on Linux, some thoughts after testing it
13 Jul 2016 at 7:46 am UTC
13 Jul 2016 at 7:46 am UTC
Is there a demo of some sorts that I could download? I am not sure it will run on my PC.
Black Mesa developer shoots down anti-Linux troll, confirms Linux version is in progress
9 Jul 2016 at 9:04 pm UTC
9 Jul 2016 at 9:04 pm UTC
@rontgen about HRTF, sure, but let's hope it will be in open-source fashion (i.e expanding OpenAL's functionality). It would be great to see Valve and Oculus cooperate on this.
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