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Latest Comments by MayeulC
Codename CURE, A First Person, Co-operative Zombie Game Now On Linux
2 August 2015 at 5:48 pm UTC

Agreed. Or they could have been a little more original with the story : given that they use the source engine, and many of valve's games' assets, a zombie shooter in the half-life universe would have been kind of cool... You know, a bit like opposing force, fighting zombies as a MP member.

Shallow Space Looks Like The Spaceship RTS Game Linux Is Needing, Some Thoughts
2 August 2015 at 2:43 pm UTC

Looks like my cup of tea (although I am currently on GPRS, so I can't say for sure).

I've been waiting for a game like this one to come to Linux for a long time. I spent many hours with Sins of a solar empire back then :-)

Gunscape, FPS World-building Hybrid Launches For Linux September 9th
27 July 2015 at 10:53 am UTC

Quoting: RTheren8 players on ONE SCREEN!? MY goddness :O
Actually, I am a bit disappointed; steam machines support up to 16 controllers :-P

Just kidding. But it would be nice to have things such as bomberman with support for a lot of controllers.

This one looks interesting; the visuals remind me Minecraft a lot, but prettier (not for mobs, though. They look ugly. Is there any reason for this?)

SteamOS/Linux Version Of Gauntlet Cancelled
24 July 2015 at 2:43 pm UTC

Not interested in this game.

Feral Interactive Are Teasing Us, Again
22 July 2015 at 3:43 pm UTC

From 3 months ago :
Quoting: ellieferal
Quoting: autonomouseSo... does the follow mean that Feral Interactive have announced Deus Ex: Mankind Divided for Linux?
Nope! We promise, if we have any Linux plans for Deus Ex: Mankind Divided we'll tell you with words, not with THE REQUESTINATOR.
Well, after all, there are words on this page, so my guess is Deus Ex :-P

(I have other random guesses somehow related to the hint, but I can't write them down from my mobile phone).

Aspyr Media Are Teasing A New Launch Tomorrow
21 July 2015 at 11:10 am UTC

Quoting: FergleFerglesonGiven my experiences so far with Aspyr, they could release an empty text file and I'm going to buy it first-day, and then pick-up whatever text-file DLC they want to release. :)
Sure, but it has to be well priced.

Quoting: FredOWhat about Evolve, do we know who's porting that? That's also a MAC/Linux port.
Virtual Programming, IIRC.

Get Your Hands On A Steam Controller Early, If You're A Developer
17 July 2015 at 8:52 am UTC Likes: 1

Quoting: r2rX
Quoting: MayeulCIt happens that I am developing a small game with friends, as a hobby. Do you think I should apply ?

You might as well. :D
Well, I did just that. Since we don't have a website yet, I just put 127.0.0.1 in the form. I wonder what will be their reaction :)

Sail The Seas In ‘Windward’, Some Thoughts On This Arrrr Game
15 July 2015 at 1:56 pm UTC

I've been pretty interested in this game. It reminds me of Sid Meier's Pirates ! on the original Xbox

I would love to play it with a steam controller; with cannons mapped to right and left grip, and a big haptic feedback when you fire. This would be awesome :-)

Unity Editor For Linux In Progress, Experimental Build Could Come Soon
29 June 2015 at 6:49 am UTC Likes: 1

Quoting: KristianSomething I hadn't thought about before seeing you mention webGL in your post: There is a webGL, will there be a webVulkan?
I don't think this is ever going to happen, since vulkan allows you to access hardware at a very low level, this would probably be too dangerous for web applications. Moreover, you need to be able to adapt to every supported gpu out there if you go the vulkan way ( handling different memory bandwidth, and capacity, etc, if you want to do it correctly). While this is certainly doable for big engines, I don't see every web developer doing this.

Don't quote me on this, however, I am not a specialist, and there are people better fit to answer you :-)

SMACH Zero, A SteamOS Handheld Official Specifications Revealed
28 June 2015 at 7:23 pm UTC

Steam should offer arm builds of its client, in my opinion. And games too :-)

The steamboy could be interesting, especially if there are emulators pre-loaded with it. I could see myself playing those emulators, as well as simple platformers on it. But I don't think PC games are designed with energy usage in mind, I am afraid that even the simplest platformer might be an energy sink. Well, they will probably conduct some testing, and adjust the performance governor (or at least show an option to do so).

I don't see how Bluetooth might be useful, apart from earphones. But USB OTG... Just imagine connecting four controllers to it and playing splitscreen :-P