Article Search

Valve are already pushing ahead with updates to Steam Play's Proton with a beta channel

By Liam Dawe,
Valve are now offering a chance to test a beta of the next version of Proton in their Steam Play system.

Valve's Steam Play should work better today, as DXVK was left in debug mode causing a performance drop

By Liam Dawe,
It seems there was a bit of a woops with the Beta release of Valve's new Steam Play system Proton, which is now fixed.

Valve officially confirm a new version of 'Steam Play' which includes a modified version of Wine

By Liam Dawe,
As we speculated previously, Valve have now officially announced their new version of 'Steam Play' for Linux gaming using a modified distribution of Wine, called Proton.

DXVK 0.70 is out with support for Direct3D 10 over Vulkan in Wine

By Liam Dawe,
DXVK continues the amazing progress towards helping Linux gamers play their favourite Windows-only games on Linux.

Valve may be adding support for using compatibility tools for playing games on different operating systems

By Liam Dawe,
Reddit seems to be buzzing with information from SteamDB showing indications that Valve might be adding support for compatibility tools to enable you to play games on operating systems they weren't designed for, like Wine.

DXVK expands with Direct3D 10 over Vulkan in Wine, also info on the new Direct3D 9-to-11 project

By Liam Dawe,
There's so many incredible things going on around Wine right now it's hard to keep track. DXVK is now expanding to support Direct3D 10 over Vulkan in Wine. There's also a new Direct3D 9-to-11 project to convert Direct3D 9 programs to Direct3D 11.

DXVK 0.65 is out for Vulkan-based D3D11 in Wine, fixes for Monster Hunter World, Yakuza 0

By Liam Dawe,
DXVK continues to astound me in both the speed of development and just how much it can do. This Vulkan-based layer to provide D3D11 in Wine has matured with another new release.

The next release of DXVK for Vulkan-based D3D11 with Wine will use per-game configuration files

By Liam Dawe,
The developer of the very interesting DXVK project has mentioned that the next release is going to do away with environment variables in favour of per-game configuration files.

DXVK, the Vulkan-based layer for Direct3D 11 with Wine has another fresh release

By Liam Dawe,
The amazing progress with DXVK continues! This Vulkan-based compatibility layer for Direct3D 11 with Wine just put out version 0.64 with fixes for Dragonball Xenoverse 2, Final Fantasy XV and more.

Wine 3.13 is out as well as DXVK 0.63 for D3D11 with Vulkan

By Liam Dawe,
First of all the latest Wine development release is out with Wine 3.13 and on top of that DXVK for Vulkan-based D3D11 in Wine also release version 0.63.

Prepare a glass for some more Wine as DXVK 0.62 is out with possible performance improvements

By Liam Dawe,
Grab a glass, open a bottle, as DXVK 0.62 for running D3D11 in Wine using Vulkan is now out with game fixes and possible performance improvements.

DXVK for Vulkan-based D3D11 in Wine version 0.61 is out with improved performance

By Liam Dawe,
For those of you chugging back that Wine, you might want to update DXVK, as the Vulkan-based D3D11 compatibility layer for Wine has a fresh update.

DXVK for Direct3D 11 over Vulkan in Wine has a new 0.60 release

By Liam Dawe,
Summer heat got you parched? Why not wet your whistle with some Wine as DXVK has a fresh release out today.

DXVK 0.54 released with improved AMD GPU performance, plus DXUP for D3D10 is a thing

By Liam Dawe,
The awesome DXVK project for Vulkan D3D11 in Wine has another fresh release out and it's a pretty good one. There's also another project called DXUP that can be used with DXVK.

DXVK for Direct3D 11 with Vulkan in Wine has another update with 0.53

By Liam Dawe,
DXVK advances so quickly it's really quite incredible, it had a release only a few days ago and here we are with another.

DXVK for running Direct3D 11 with Vulkan in Wine updated again

By Liam Dawe,
DXVK, the exciting Wine project to run Direct3D 11 games and applications with Vulkan was updated yesterday.

Vulkan layer for Direct3D 11 & Wine 'DXVK' updated with fixes for Dark Souls 3, Overwatch & more

By Liam Dawe,
DXVK is such an incredible project to bring Direct3D 11 support to Wine using Vulkan and another exciting release is now out.

A fresh DXVK release is out with fixes for NVIDIA, RADV and multiple game improvements

By Liam Dawe,
DXVK, the awesome project to implement a Vulkan-based compatibility layer for Direct3D 11 for use with Wine has advanced further with a fresh release.

The Vulkan-based compatibility layer for D3D 11 and Wine 'DXVK' has a new release out

By Liam Dawe,
For those keen to keep up with the exciting progress of the Vulkan-based compatibility layer for D3D 11 and Wine 'DXVK', you will be pleased to know a fresh release is now out.

DXVK, the Vulkan compatibility layer for Direct3D 11 and Wine has a fresh release reducing CPU overhead

By Liam Dawe,
Since there's a lot of excitement around DXVK we've been following it closely and a fresh release made it out last night.
Showing 500 to 520 of 521 entries found.
Not finding what you're looking for? Ask for help in our Discord Server.