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Planets³ is a 3D open-world voxel-based RPG (first person view) on Kickstarter. It was over-funded, but sadly it didn't hit the Linux stretch goal. Thankfully the developers won't be excluding Linux gamers.

I had a quick message from them:

QuoteHello Liam,

Thanks for your interest.
We really don't want to exclude the Linux community, so we will do our best to release a Linux version of Planets³. We just don't want to promise something that is not guaranteed.

Best regards,

Guyk - Planets³ Team


So, keep your eyes peeled as it looks brilliant, just keep letting the developers know there is interest from Linux users.

About the game

Imagined by video game lovers, Planets³ (pronounced «planets cube») combines the excitement of a RPG with the pleasure of construction and the boundless freedom to roam about in a 3D universe. Its intricate plot and outstanding voxel based design offers opportunities for intense action and unlimited creativity. Planets³ has been designed to promote multi-player gameplay, to share the fun with friends.

More than just an adventure game, Planets³ is also a construction game. The wide range of shapes and materials allows you to create everything you need: tools, vehicles, housing… A hundred different materials are represented, including woods, rocks, metals, dirt, sand, gravel, transformed materials, and of course…alien technology and materials!
The best way to travel will be to create vehicles.
Some quests in the game will require the player to build houses or vehicles.

Article taken from GamingOnLinux.com.
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7 comments

pb Apr 10, 2014
Well, they would probably get more kickstarter money (including mine) if they put Linux version in the base instead of as a stretch goal.
jdub Apr 10, 2014
Looks epic!
JOndra91 Apr 10, 2014
Quoting: pbWell, they would probably get more kickstarter money (including mine) if they put Linux version in the base instead of as a stretch goal.

Exactly..
That's why I don't like how stretch goals are mostly used. Instead of list of features which will be implemented if goal is reached, it should be the list of features that will be implemented no matter what. But according to reached goals, they would be at release or post-release.

By the way I backed this project with hope for linux.
Orkultus Apr 10, 2014
Im sure they will continue to collect money well after the kickstarter campaign anyway. So we might not see the money coming in, but i am sure they will be over that goal afterwards.
Orkultus Apr 10, 2014
Plus when they say they want 350,000 for a linux version...what is the real amount they get after kickstarter takes its share of the funding and then taxes? I wish they actually had a total amount up top that was calculated after all the fees are taken out.
GNUzel Apr 11, 2014
I say we use this page on the Internet as the beacon that shows Linux users' interest. I would buy that game immediately if I saw it released for Linux. Just like I am buying Goat Simulator the moment the Linux one is for sale.
hummer010 Apr 17, 2014
Quoting: GNUzelI say we use this page on the Internet as the beacon that shows Linux users' interest. I would buy that game immediately if I saw it released for Linux. Just like I am buying Goat Simulator the moment the Linux one is for sale.

That's me and The Banner Saga. The day I can get The Banner Saga on Linux is the day they get my money. It looks like a fantastic game, and I really want to play it, but not until it's on Linux.

I too dislike the Linux stretch goal. I generally don't support games unless it's going to support Linux upfront.
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