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Storm United Massive Online FPS Gearing Up For Early Access

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You can be forgiven if you forgot all about Storm United, as we haven't covered it in some time! Storm United is a socially driven class based massively multiplayer First Person Shooter on top of an omnipresent clan foundation. Start your journey by choosing a recruiting clan, no players are left behind.

We spoke to the developers some time ago and it was using Unity, but they switched to Unreal Engine, so we can expect much better performance.

They are hoping for a first release of their Unreal Engine FPS around the 23rd of December on Steam.

We do have a number of shooters available on Linux, but we don't have many MMO-class games, and it looks like Storm United could fill the void for a lot of us.

The early access release will come with 5 game modes, 6 maps, a vehicle, clan features, cross-server chat, and many more features. They plan to add lots more as they work on it during early access too, so it has us very excited here.

You can see some videos here showing what you can expect, and it looks fab:



The developers also mentioned they will pop us a few keys at release, so expect us to be able to cover it properly! You will need to buy it during early access, but once complete it will be free 2 play with cosmetic items purchasable, so no pay 2 win features. That's the type of thing we can get into bed with!

About the game
Storm United is a socially driven class based massively multiplayer First Person Shooter on top of an omnipresent clan foundation. Start your journey by choosing a recruiting clan, no players are left behind.

The clan's personal headquarter will serve you as a central communication hub where you can chat and get the latest news on the clan's objectives and victories while also being a place where you'll build useful infrastructures in a similar way strategy games works.

Get ready to wage war with other clans for resources on a globally shared intergalactic map. Build and break alliances, research or spy for technologies and produce new weapons and gear.

In addition to the ongoing galactic war, organised tournaments and events give you one more opportunity to prove your ultimate supremacy. Article taken from GamingOnLinux.com.
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About the author -
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I am the owner of GamingOnLinux. After discovering Linux back in the days of Mandrake in 2003, I constantly came back to check on the progress of Linux until Ubuntu appeared on the scene and it helped me to really love it. You can reach me easily by emailing GamingOnLinux directly. Find me on Mastodon.
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Maelrane Dec 10, 2014
So, is this really *massively multiplayer* or just another game that claims to be and has ~50-100 players on screen which is absolutely not massively?!
Skully Dec 10, 2014
Liam the video isn't showing. Just got a big blank white space there.

EDIT: For anyone else with this. We worked out it's "https everywhere" plugin stopping them.
So disable plugin, or just go watch them elsewhere like I have.
Liam Dawe Dec 10, 2014
Quoting: SkullyLiam the video isn't showing. Just got a big blank white space there.
FYI: Spoke to Skully privately, and indiedb video's and indiedb in general doesn't work on https.
Lapinopl Dec 10, 2014
I'm trying not to get too excited, but this could be our "destiny"! Now UE4, like all the engines needs some( or a lot, i don't know) work in order to get a decent performance on Linux. I tried all the demos from here: https://wiki.unrealengine.com/Linux_Demos and a lot of them run like crap. Tho I have confidence in UE4 and i know it can overperform and overshine Unity on linux anytime, I'm saying is that:
1) It's an Early access game, issues and low priority of fixing them on tux is to be expected.
2) We can only hope they even gonna play test it on linux (or that linux version will be even released at EA lunch)
3) Game might turn out to be crap
4)Performance, performance, performance...

Tl;DR : YEAH! YEAH! YEAH! But don't get too excited and wait for (linux) reviews before buying.
Mohandevir Dec 10, 2014
If this game keeps its promises it could make some of us forget about BF4 on Linux.
UE4... Fully destructible environnement?
bigzer Dec 10, 2014
Hi, I'm the developer of this game so I thought I could perhaps answer some of your concerns right here ^^

Quoting: SeredSo, is this really *massively multiplayer* or just another game that claims to be and has ~50-100 players on screen which is absolutely not massively?!
To us MMO means a world in which your actions can affect other people. In this sense Storm United is a MMO. We will have amongst others a 'galaxy map' where resources can be fought for through battles on maps with up to 64 players. We will also have in-game tournaments that will affect events and various other surprises.

Quoting: LapinoplI'm trying not to get too excited, but this could be our "destiny"! Now UE4, like all the engines needs some( or a lot, i don't know) work in order to get a decent performance on Linux. I tried all the demos from here: https://wiki.unrealengine.com/Linux_Demos and a lot of them run like crap. Tho I have confidence in UE4 and i know it can overperform and overshine Unity on linux anytime, I'm saying is that:
1) It's an Early access game, issues and low priority of fixing them on tux is to be expected.
2) We can only hope they even gonna play test it on linux (or that linux version will be even released at EA lunch)
3) Game might turn out to be crap
4)Performance, performance, performance...

Tl;DR : YEAH! YEAH! YEAH! But don't get too excited and wait for (Linux) reviews before buying.

I think Epic is doing a fantastic work with UE4 and I expect them to put a lot of energy making Unreal work properly on Linux. It will happen because the SteamBox is growing well and it runs Linux.
Regarding the priority with Linux issues I think that possible problems we might face will have to be solved by Epic, not us. UE4 is supposed to be a cross-platform engine and because of that, our role as Unreal developer is to make sure that our code is cross-platform compatible, any other issue that may arise will be issues occurring on all other Unreal developer Linux builds.
This said, overall Epic has been doing an insanely awesome job with Unreal and I'm confident their support for Linux will be as good as the support we have received until now.
Lastly, no the game won't turn out to be crap hahaha ;)

Quoting: MohandevirIf this game keeps its promises it could make some of us forget about BF4 on Linux.
UE4... Fully destructible environnement?
You must be referring to some NVIDIA destructible environment tech Epic had shown when they demonstrated UE4 for the first time. Unfortunately at this point in time this tech is not ready to use but who knows, maybe one day we'll get something cool in the Unreal 4 release note :P


Thank you guys for your interest in our game and thank you Gamingonlinux for speaking about us, it's much appreciated ^^ If you have any question you may drop us a visit here: http://www.indiedb.com/games/storm-united and if you feel like we deserve your vote please do ^^
zimplex1 Dec 10, 2014
So is it going to launch with Linux support or will that come later on in the development cycle?
vulture Dec 10, 2014
Quoting: bigzerRegarding the priority with Linux issues I think that possible problems we might face will have to be solved by Epic, not us. UE4 is supposed to be a cross-platform engine and because of that, our role as Unreal developer is to make sure that our code is cross-platform compatible, any other issue that may arise will be issues occurring on all other Unreal developer Linux builds.

kudos on this mentality. use cp tools and don't cross the line for any side is best way to code cross platform. correct start like this is more or less 90 of being cp and a really rare find. i'm not really MMO fan, but approach like this really deserves support. thumbs up now, money later ;)

most developers rush and pick what they think they want and later yap how A doesn't run, B is not compatible and C needs rewrite. and then there are probably some internal engine changes that were done for one platform only
coeseta Dec 10, 2014
Thanks for showing up and answering our questions bigzer :)

This really looks interesting and I am pretty sure that I will pick it up asap.

I have some questions too.

1. What does the movement/aiming feels like in Storm United? Is it more like traditional fps games (Quake, UT, hldm,...) or is it more like in newer/tactical ones (CoD, BF,...).

2. Does the game also have something like outposts/cities to show of armor/weapon skins and other goodies, or to look for parties/chat with people like in other MMOs?

3. If the game releases for early access on 23rd of December on Steam, will it just be available for Windows or also Linux at that time? Because I would be more than glad to help with testing :)

Btw the videos look awesome :D
dsngjoe Dec 10, 2014
This is on my RADAR now. Will this be on Early Access for Linux also?
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