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Alien: Isolation Officially Confirmed For Linux, Releasing On September 29th

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That's it folks, it's all official now. Alien: Isolation is coming to Linux next week, and it's going to scare you senseless.

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You can see the Feral Interactive mini-site for it here.

Minimum system requirements for Linux
2.6Ghz Dual-Core CPU
At least 4GB RAM
1GB or better graphics card
Ubuntu 14.04 (64bit) or SteamOS.

The game requires an NVIDIA 600 series graphics card or better running Driver version 355.11 or better. Intel and AMD GPUs are not supported. A Steam account is required.

Alien: Isolation – The Collection will retail on Steam for US $59.99, £39.99 (inc. VAT) and €54.99 (inc. VAT).

Press release info below:
QuoteIn an original story set fifteen years after the film, players take on the role of Ellen Ripley’s daughter Amanda, who seeks to discover the truth behind her mother’s disappearance. Marooned aboard the stricken space station Sevastopol along with a few desperate survivors, players must stay out of sight, scavenge for resources and use their wits to survive as they are stalked by an ever-present, deadly Alien.

The labyrinthine Sevastopol is an incredibly detailed world that conceals hundreds of logs and hidden items which provide clues to the mystery behind the station’s catastrophic decline. As they explore, players will crawl through air vents, scope out hiding places, hack computer systems and deploy gadgets in a constant bid to outsmart the terrifying Alien, whose unpredictable, dynamic behavior evolves after each encounter.

Alien: Isolation – The Collection will include all DLC previously released for the game including two stand-alone missions set aboard Ellen Ripley’s ship the Nostromo, in which players become a member of the original crew and attempt to evade, contain, and ultimately escape the Alien. The Collection also includes five mission packs that add new maps, playable characters and challenges to Survivor and Salvage modes, outside the main story.

"The technology aboard the Sevastopol harks back brilliantly to the original film," said David Stephen, Managing Director of Feral Interactive. "As players glance at the glowing interface of the motion tracker while desperately hoping the alien doesn't hear its bleeps, they'll experience the same creeping terror felt by the original crew of the Nostromo..."


It's easily one of my favourite horror games, and I'm not kidding you just how much this game scares me. We will have a full post on it when it's released. Article taken from GamingOnLinux.com.
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I am the owner of GamingOnLinux. After discovering Linux back in the days of Mandrake in 2003, I constantly came back to check on the progress of Linux until Ubuntu appeared on the scene and it helped me to really love it. You can reach me easily by emailing GamingOnLinux directly. Find me on Mastodon.
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81 comments
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SystemShock Sep 22, 2015
Shit, now i have to buy this thing again !!!
I Allready own the PS3 Version of Alien Isolation.
Love that Game !
Plintslîcho Sep 22, 2015
Well, while I really dislike Steam, I may consider picking this game up. I consider Alien as one of the best sci-fi (horror) films ever made and from what I've seen on YouTube about this game, it simply looks amazing.

In any case, it's fantastic news that another great title is coming to Linux.
ChiKin Sep 22, 2015
Game over man game over!!!
Slackdog Sep 22, 2015
AMD chip designer leaves

Will be all over this game! In about 2 years when I caught up on all the gaming goodness we getting! :)


Last edited by Slackdog on 22 September 2015 at 7:47 pm UTC
mao_dze_dun Sep 22, 2015
Quoting: GuestGeneric all: Feral write their code to work with nvidia's blobs. They don't care beyond that. In doing so, they write code that has performace issues if you stick to the opengl spec, because of (bad) hacks in nvidia's blobs.
The game will likely run on AMD hardware, using fglrx, but Feral won't support it and won't tweak their code to work properly.
....which is all the fault of Feral. We should be pressuring them to up their game, not give them a free pass for mediocre work. My own opinion anyway.

^ That
slaapliedje Sep 22, 2015
The real question is, when is the SteamVR coming out and will this game support it? I know there is a mod for doing it on Windows with the occulus rift, but this game just begs for VR.
raonlinux Sep 22, 2015
Well to me right now the best doing games at linux is just valve, check dota 2 with source 2 on radeon si is pretty amazing.
sub Sep 22, 2015
Quoting: GuestGeneric all: Feral write their code to work with nvidia's blobs. They don't care beyond that. In doing so, they write code that has performace issues if you stick to the opengl spec, because of (bad) hacks in nvidia's blobs.
The game will likely run on AMD hardware, using fglrx, but Feral won't support it and won't tweak their code to work properly.
....which is all the fault of Feral. We should be pressuring them to up their game, not give them a free pass for mediocre work. My own opinion anyway.

I fully agree and I still claim that it is just too easy for those companies to only optimize for Nvidia and not care (much) about AMD and get away with it.

Due to AMD's reputation, everyone and his dog will buy the argument that it is AMD's fault the game does not support their chips - even if there is a way to make it work way better. Ofc, this would require further work and, thus, man power. After all, "look at the small share of AMD users... compared to Nvidia".

It seems like most game ports only focus on Nvidia. Intensive testing of AMD hardware mostly happens afterwards. It should then not surprise that games do not perform well and are buggy.

Yes, it's speculation. Yet, I think it's very close...
Correct me if I'm wrong.
ElectricPrism Sep 23, 2015
View video on youtube.com
RedLetterMedia Alien Isolation

Rewatching this review now to see if I wanna get this or not sometime.

** potential spoilers.


Last edited by ElectricPrism on 23 September 2015 at 3:27 am UTC
Eike Sep 23, 2015
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Quoting: GuestGeneric all: Feral write their code to work with nvidia's blobs. They don't care beyond that. In doing so, they write code that has performace issues if you stick to the opengl spec, because of (bad) hacks in nvidia's blobs.
The game will likely run on AMD hardware, using fglrx, but Feral won't support it and won't tweak their code to work properly.
....which is all the fault of Feral. We should be pressuring them to up their game, not give them a free pass for mediocre work. My own opinion anyway.

Sure. That's how Alien: Isolation got into AMD's driver release notes. By Feral not working together with them.
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