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Valve are needing people to work on Mesa to prepare it for OpenVR, and they will be paying for the effort of course.

Those interested can see this tweet for confirmation:

We're looking to contract experienced Mesa contributors to help us get the open-source AMD stack OpenVR-ready. Please help spread the word!

— Pierre-Loup Griffais (@Plagman2) October 13, 2016


This is really great to see, Valve paying for improvements to open source drivers. This will of course involve Vulkan, since Valve already confirmed VR on Linux will use Vulkan as opposed to OpenGL.

Pierre-Loup didn't say where to get in touch, but their Twitter would be a good start, you can also find general Valve contact emails here.

SteamDevDays continues tonight (UTC evening time), so I will keep an eye out for anything interesting again.

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edo 13 Oct, 2016
they will probably only contract 2
MaCroX95 13 Oct, 2016
Quoting: meggermanLike any relationship there are ups and downs. Linux gamers were starting to reach a low place with Valve on Linux in recent months. They may have been silent but once again brought us flowers & chocolates. Even though Gabe eats 30% of those chocolates I don't think that makes them a bad, after all a relationship is about sharing.

That's just Valve's way of doing things, promising nothing and bringig a lot when the time comes... Others just keep promising things and then back away like nothing happened! I think that we, Linux gamers are so paranoid because if we don't hear from Valve for some time we start thinking that they forgot about us like majority of developers do! However it never happened to be the case, Valve is awesome! :)
Ehvis 13 Oct, 2016
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Quoting: GoLBuzzkillI didnt say that and I didnt say anything wrong, why are you defending them?

All that stuff you wrote about Valve is irrelevant to the remark about the 30%. In fact, only one opinion matters, that of the devs that use. And from the few bits I've heard directly from actual developers, they're actually quite pleased with Steam. It's not just the store, there is whole backend that manages versions, alpha and beta branches, and who knows what. If devs stop trying to do all that stuff by themselves because the cost is too much, then Valve must be doing something right.
MaCroX95 13 Oct, 2016
Quoting: Ehvis
Quoting: GoLBuzzkillI didnt say that and I didnt say anything wrong, why are you defending them?

All that stuff you wrote about Valve is irrelevant to the remark about the 30%. In fact, only one opinion matters, that of the devs that use. And from the few bits I've heard directly from actual developers, they're actually quite pleased with Steam. It's not just the store, there is whole backend that manages versions, alpha and beta branches, and who knows what. If devs stop trying to do all that stuff by themselves because the cost is too much, then Valve must be doing something right.

Steam is a great platform for both gamers and developers, yeah they have some generic DRM but having all your games from one launcher, even allowing you to add non-steam games is just great place to store them all, also having nice big picture mode for couch gaming. Not to mention the great number of controllers supported and great controller profile settings and allowing user profiles... It's not a coincidence that majority of gamers use Steam, it's awesome! Anyone who says anything different is likely very subjective and has probably had some specific issue or problem with steam.


Last edited by MaCroX95 on 13 October 2016 at 2:07 pm UTC
Shmerl 13 Oct, 2016
Except actual OpenVR isn't open (i.e. SteamVR). I've just red some news that Collabora are actually working on open replacement for SteamVR.
mirv 13 Oct, 2016
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Quoting: MaCroX95
Quoting: Ehvis
Quoting: GoLBuzzkillI didnt say that and I didnt say anything wrong, why are you defending them?

All that stuff you wrote about Valve is irrelevant to the remark about the 30%. In fact, only one opinion matters, that of the devs that use. And from the few bits I've heard directly from actual developers, they're actually quite pleased with Steam. It's not just the store, there is whole backend that manages versions, alpha and beta branches, and who knows what. If devs stop trying to do all that stuff by themselves because the cost is too much, then Valve must be doing something right.

Steam is a great platform for both gamers and developers, yeah they have some generic DRM but having all your games from one launcher, even allowing you to add non-steam games is just great place to store them all, also having nice big picture mode for couch gaming. Not to mention the great number of controllers supported and great controller profile settings and allowing user profiles... It's not a coincidence that majority of gamers use Steam, it's awesome! Anyone who says anything different is likely very subjective and has probably had some specific issue or problem with steam.

I'll say something different, at least in the "it's awesome" part. Yes, because of Valve the momentum for gaming on GNU/Linux has grown considerably, there's no denying that. Yes, we've got a lot of games right now that we otherwise might not have. But at what cost? You don't have control over the games on your computer - Valve does. I've said it multiple times that they have a little too much control over the entire gaming ecosystem on GNU/Linux.
That's not to say they have the entirety of control, but I personally feel it's too much for the good of the consumer. There needs to be competition.
Also, I'm not saying Valve are doing anything bad. They're a business, they're doing what's good for a business, and it so happens to help give us a lot of gaming, but it doesn't mean I think everything they do is good (a lot isn't) or that I'll blindly follow them around like a sheep.

As others have mentioned, there have been a lot of loud noise (as such) about a great many things from Valve, and yet there's been very little that's come from it. Various debug tools are nowhere to be seen. A lot of things inside of Steam itself aren't there for GNU/Linux, or are sub-standard at best. They will help in certain areas only where it helps their own closed and proprietary ecosystem (i.e Steam).
Again, a lot of that does (or might) end up helping GNU/Linux at large - but for all the noise, I've seen very limited cases of that actually.
Armand Raynal 13 Oct, 2016
Quoting: MohandevirI really do like Nvidia (I have a GTX960 4gb) but objectively, their products are more in the higher end of the spectrum. AMD is always cheaper and a little under Nvidia, when it comes to performances.

Nvidia is alone on the highest segments mostly because majority of consumers don't make thoughtful purchases.

On HD4000 and HD5000 AMD was ahead of nvidia(GTX460 being an exception), though that didn't made their market share skyrocket as it should have.

HD6000 et 7000 was on pair, but AMD had better prices for the same performance most of the time.

Nvidia is left alone on highest end products only since GTX 1070 & 1080.

Not surprising as card like GTX 960(not talking about GNU/Linux perf obviously), wich was awefully priced, still manage to sell well, while r9 285/380(x) had pretty unbeatable price/perf ratio and didn't had such success.

Or 780 & 780ti vs 290 & 290X. Nvidia sold a lot of those 780ti while 290(x)+third party cooler or customs 290(x) once they were out was the way to go. 100$-150$ more for +5% performance on launch day ? The - 10-15% less performance in 2015-2016 titles must taste bitter for those who wanted a card to keep for 2-4 or more years.
omer666 13 Oct, 2016
That's a great thing to have Vulkan running on top of open source AMD stack, indeed. As a side note, I think a company like Valve could be the one who could handle some of the cost for OpenGL certification for the open source drivers.
Mohandevir 13 Oct, 2016
Quoting: Armand Raynal
Quoting: MohandevirI really do like Nvidia (I have a GTX960 4gb) but objectively, their products are more in the higher end of the spectrum. AMD is always cheaper and a little under Nvidia, when it comes to performances.

Nvidia is alone on the highest segments mostly because majority of consumers don't make thoughtful purchases.

On HD4000 and HD5000 AMD was ahead of nvidia(GTX460 being an exception), though that didn't made their market share skyrocket as it should have.

HD6000 et 7000 was on pair, but AMD had better prices for the same performance most of the time.

Nvidia is left alone on highest end products only since GTX 1070 & 1080.

Not surprising as card like GTX 960(not talking about GNU/Linux perf obviously), wich was awefully priced, still manage to sell well, while r9 285/380(x) had pretty unbeatable price/perf ratio and didn't had such success.

Or 780 & 780ti vs 290 & 290X. Nvidia sold a lot of those 780ti while 290(x)+third party cooler or customs 290(x) once they were out was the way to go. 100$-150$ more for +5% performance on launch day ? The - 10-15% less performance in 2015-2016 titles must taste bitter for those who wanted a card to keep for 2-4 or more years.
Quoting: Armand Raynal
Quoting: MohandevirI really do like Nvidia (I have a GTX960 4gb) but objectively, their products are more in the higher end of the spectrum. AMD is always cheaper and a little under Nvidia, when it comes to performances.

Nvidia is alone on the highest segments mostly because majority of consumers don't make thoughtful purchases.

On HD4000 and HD5000 AMD was ahead of nvidia(GTX460 being an exception), though that didn't made their market share skyrocket as it should have.

HD6000 et 7000 was on pair, but AMD had better prices for the same performance most of the time.

Nvidia is left alone on highest end products only since GTX 1070 & 1080.

Not surprising as card like GTX 960(not talking about GNU/Linux perf obviously), wich was awefully priced, still manage to sell well, while r9 285/380(x) had pretty unbeatable price/perf ratio and didn't had such success.

Or 780 & 780ti vs 290 & 290X. Nvidia sold a lot of those 780ti while 290(x)+third party cooler or customs 290(x) once they were out was the way to go. 100$-150$ more for +5% performance on launch day ? The - 10-15% less performance in 2015-2016 titles must taste bitter for those who wanted a card to keep for 2-4 or more years.

Not going to argue with you, a full priced GTX960 4gb is just too expensive (got mine for 220$, btw), but I was explicitely referring to Linux performances. I'd probably be using an AMD gpu still if it wasn't for the fact that AMD/ATI had problems with Linux when I converted myself to Linux. In my other life, I was using an ATI EAH-4670 512mb and it rocked! Couldn't say the same on Linux, unfortunately. After that, and I'm probably not the only one, I became hesitant to return to AMD.
ElectricPrism 14 Oct, 2016
I purchased two GTX 970's for Linux builds maybe a year or two ago costing me $800 - it was worth it for me and my girl to game on Linux at pretty decent frames and high GPU settings on most games at that time as nothing else was available.

Now I finally decided it might be a good time to go AMD so I bought a RX 480 for $300 and began a 1 week test to see if it could replace my GTX 970.

I kept it and have since seen it outperform my 970 in some games (CS:GO on Linux).

I solely purchased a AMD GPU for the first time in 10 years for AMDGPU & MESA and I have to say it's pretty stable, performs pretty good, and resolves other weird Linux oddities I never knew NVIDIA Blob was causing.

--

I am very thankful to Valve for all they have done for Linux. I expect their future actions to mirror their past actions in bringing more games and new technologies to Linux day by day, month by month, year by year.

Once games are on Linux it's gameover, it will be the easiest system to morph into whatever form factor to play the games.

Thank you Valve, Thank you AMD, Thank you MESA developers, you guys have my appreciation and thanks.


Last edited by ElectricPrism on 14 October 2016 at 3:59 am UTC
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