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How do you like your eggs in the morning? We love it when we pay extra and then they're thrown at us.

Today's news is sponsored by Radiant Entertainment, who've decided that five years after their Kickstarter that a Linux version of Stonehearth [Official Site] would be "more work than our team can handle". From their post about "Leaving the Nest":

I’m afraid it’s more work than our team can handle at this point. We’re going to cut this feature, and apologies to all of you who backed for this explicit reason. If there is no other way for you to play this game other than on Linux, and you backed for this reason only, please reach out to us via Kickstarter and we’ll see what we can do to make it right.

Linux (and Mac) support was a stretch goal too at $200K (although "only" $20K was specifically for it after the previous goal), so they  took extra money to make it happen, which is why it's quite frustrating. Mac fans aren't being left with egg on their face like us though, since they're still getting a version. They've also said they will cease support for the game as a whole after January 2019.

It comes as no surprise really, since Riot Games (League of Legends) actually acquired Radiant Entertainment back in 2016 and Radiant Entertainment themselves said in the linked post that Stonehearth is "not a priority from Riot’s overall strategic perspective".

We would urge anyone who backed it for Linux support, to act sooner rather than later if you want that refund.

They don't hold the crown for broken promises though, that is firmly on the head of Stainless Games for Carmageddon.

Article taken from GamingOnLinux.com.
Tags: Crowdfunding
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I am the owner of GamingOnLinux. After discovering Linux back in the days of Mandrake in 2003, I constantly came back to check on the progress of Linux until Ubuntu appeared on the scene and it helped me to really love it. You can reach me easily by emailing GamingOnLinux directly. Find me on Mastodon.
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Narweh Jul 6, 2018
That's why we should never back a project (neither do preorder) unless there is actually at least a demo working on Linux.
That's a shame dev team like this exists, because of them we can't trust kickstarters.
scaine Jul 6, 2018
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Steam's trying to sell games, I get it. But it really annoys me that their "recently posted" section features 9 negative reviews, but the overall rating is "mostly positive"??

Even the positive reviews note game-breaking bugs, performance issues after 20 hours and AI that just doesn't work. Really weird and frustrating when I see such negativity summed up by Steam as mostly positive.
Eike Jul 6, 2018
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Quoting: scaineSteam's trying to sell games, I get it. But it really annoys me that their "recently posted" section features 9 negative reviews, but the overall rating is "mostly positive"??

Even the positive reviews note game-breaking bugs, performance issues after 20 hours and AI that just doesn't work. Really weird and frustrating when I see such negativity summed up by Steam as mostly positive.

"mostly positive" is "you probably do not want to buy this" in my book.
tonR Jul 6, 2018
Note: This comment is not about Linux.

Ahh... Tcnt done it again. Nuff said. Not everyone (even some Chinese gamers) are big fan with Tcnt.

Don't @ me, search for yourself. So, I'm a bit worried on Paradox.
Tiedemann Jul 6, 2018
I really liked the game (for what it was) when I played it on Windows and I honestly gave up hope for a Linux version a long time ago. It all took too long.

Someone should really start the trend of doing linux port kickstarters only.
Liam Dawe Jul 6, 2018
Quoting: NanobangP.S.
QuoteHow do you like your eggs in the morning? We love it when we pay extra and then they're thrown at us.

Nice turn of phrase, Liam. Puts me in mind of the sort of thing I see on RPS!
Big RPS fan, love their writing. I was channelling my inner RPS + lack of sleep for this article :P
Alm888 Jul 6, 2018
WOW! Liam being so acrimonious is a rare sight!
The developers had to p*ss him off royally.

Sadly, Kickstarter scams are commonplace nowadays; but what is more infuriating for me is that developers are not so eager to offend Mac users despite their relatively small market share (and overall weak hardware).

Quoting: SeegrasThere's a rule regarding software projects: First show me the code.
Alas, this also does not guarantee a success.


Last edited by Alm888 on 6 July 2018 at 2:08 pm UTC
Salvatos Jul 6, 2018
Quoting: scaineSteam's trying to sell games, I get it. But it really annoys me that their "recently posted" section features 9 negative reviews, but the overall rating is "mostly positive"??

Even the positive reviews note game-breaking bugs, performance issues after 20 hours and AI that just doesn't work. Really weird and frustrating when I see such negativity summed up by Steam as mostly positive.
They can't just change the overall rating because of a handful of recent comments. Review bombing is a thing - that's part of why they started differentiating between recent and overall scores in the first place. When the negative reviews become a significant fraction of the whole, the rating will switch on its own.

As for positive reviews mentioning issues, the rating system can't know that. Unless they integrated some very advanced parsing engine into it that I'm not aware of, it's just a statistical comparison of the numbers of 'positive' vs. 'negative' reviews.
neowiz73 Jul 6, 2018
i can't say i didn't see this coming, from watching some of their dev streams on twitch. but it does work fine in wine with steam.
GustyGhost Jul 6, 2018
If your platform is only considered a "stretch goal", I've got bad news for you.
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