Get ready to build a city with the classic Caesar III, as the developer behind the open source game engine Julius tagged a big new release.
Some nice new features were added this time with a new full-city screenshot feature set to Ctrl+F12, it will be a big file of course but it's such a fun feature. A good way to show off all that time you spent. You can also now enable a monthly auto-save, to ensure no lost progress.
There's an "Accept none" option for granaries and warehouses added, a new configuration screen to enable/disable options, the game will start up faster due to delayed loading of audio files, if you get fired the Emporer will voice his dissatisfaction with you out loud, buttons going to the correct advisor were added for some messages you get, roads lead into granaries to indicate where the granary entrance is plus a good bunch of UI improvements and bug fixes.
Real pleasure to watch another open source re-implementation like this quickly advance. There's so many great old games out there that could be made playable again like this—brilliant stuff.
You can find it on GitHub, the developer provides a handy AppImage for Linux to get you going quickly. However you do need the original game assets, which you can grab easily with a DRM-free copy of Caesar III on GOG.com.