Starvester has a fun idea - taking elements from clicker / idle and factory sims and expanding them to be across a whole star system. Giving you some sci-fi vibes in a chilled out pixel-art setting, it looks like a nice one to spend a few hours in. And, it won't take forever as the idea behind it is that you can actually get it finished.
The developer mentioned it will have around 5 hours gameplay to finish the main campaign.
See the release date trailer below:

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Direct Link
Direct Link
More about it:
About the game
A short incremental game about expanding a star-system wide factory to build giant megastructures in space. Deploy swarms of drones, mine resources, unlock upgrades and harvest the power of the stars!
Features:
- Active incremental progression through resource gathering.
- Tons of upgrades with prestige system and unique mechanics.
- Approximately ~5 hours of gameplay to complete the campaign.
- Mesmerizing drones and relaxing soundscapes to get into a flow state.
- Strictly NO AI was used in the making of this game.
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