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Starvester has a fun idea - taking elements from clicker / idle and factory sims and expanding them to be across a whole star system. Giving you some sci-fi vibes in a chilled out pixel-art setting, it looks like a nice one to spend a few hours in. And, it won't take forever as the idea behind it is that you can actually get it finished.

The developer mentioned it will have around 5 hours gameplay to finish the main campaign.

See the release date trailer below:

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More about it:

About the game

A short incremental game about expanding a star-system wide factory to build giant megastructures in space. Deploy swarms of drones, mine resources, unlock upgrades and harvest the power of the stars!

Features:

  • Active incremental progression through resource gathering.
  • Tons of upgrades with prestige system and unique mechanics.
  • Approximately ~5 hours of gameplay to complete the campaign.
  • Mesmerizing drones and relaxing soundscapes to get into a flow state.
  • Strictly NO AI was used in the making of this game.
Release Date: 29th May 2026
Platform: ⚛ Proton / Wine
Official links:Steam
Article taken from GamingOnLinux.com.
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