Colourful turn-based tactical RPG Fell Seal: Arbiter's Mark gets a first expansion with Missions and Monsters.
Bringing several new additions to expand the gameplay, like being able to recruit powerful monsters, customize them with their own classes, and send them into battle alongside the rest of your forces. As your army grows, you'll get to dispatch your troops on missions of their own to gather precious resources, earn special rewards, unlock new locations and classes. Sounds like a great proper expansion to an already fantastic experience that fans of Final Fantasy: Tactics absolutely need to take a look at.
New features included:
- Recruit and tame monsters to join your roster!
- Customize your monster allies with the new monster subclass system, selecting up to 2 optional subclasses from a selection of more than 20.
- Unlock 3 new human classes, the Beastmaster, Samurai, and Wrangler, adding a variety of new powerful abilities to your arsenal.
- Uncover new equipment and crafting recipes.
- Discover 5 new locations, featuring a combination of larger encounter battles and powerful named monster enemies.
- Face deadly new encounters, including the largest-scale battles seen in-game and challenging end-game content additions.
- Upgrade Arbiter's Guilds across the land to reap benefits and rewards for the party.
- New in-game system to send recruits out on missions lets you collect new rewards and open up new content.
- New songs will accompany you as you explore the land of Teora.
- Challenge yourself with new achievements!
Developed by 6 Eyes Studio, an indie team created in 2015 by the happily-married couple Pierre Leclerc (programmer) and Christina Leclerc (artist) who previously worked for places like EA, Activision, Gameloft, Topps Digital and more with Fell Seal: Arbiter's Mark being their debut indie title. While the studio is comprised of just them, they have taken on various contractors to help complete it.
You can pick it up from Humble Store, GOG and Steam.
The game looks good and the story so far is interesting but it's clearly designed for the console/gamepad and the controls on the PC when you play with mouse/keyboard are a bit frustrating - but hopefully I'll get used to it after playing it for a few hours.
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