No wine-ing about the puns please. Jokes aside, the tasty compatibility tech that is Wine has a new development release available today with Wine 6.6.
For newer readers and Linux users here's a refresher - Wine is a compatibility layer built for operating systems like Linux, macOS and BSD. The idea is to allow other platforms to run games and applications only built and supported for Windows. It's also part of what makes up Steam Play Proton. Once a year or so, a new stable release is made.
The highlights of this bottle being popped include:
- Mono engine updated to version 6.1.1, with upstream updates.
- DWrite and DnsApi libraries converted to PE.
- Plug & play driver support improvements.
- Various bug fixes.
As per usual some bugs noted were fixed in older releases, it's good to see plenty being rechecked including one from 2006! 56 bugs were ticked off the list this time around including issues solved for: Half-life, Breath of Fire IV, Magic The Gathering Arena, lighting and textures issues solved for Call of Duty 4: Modern Warfare, Call of Duty: Modern Warfare 2, a fix for Denuvo Anti-Cheat, Microsoft Flight Simulator, Death Stranding, Tony Hawk's Pro Skater 1 + 2 online play, FlatOut 2 and more.
For the full scoop see the release notes.