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Mass Effect Legendary Edition now playable on Linux with Proton GE

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The big new release of Mass Effect Legendary Edition from BioWare and EA is only supported for Windows on PC, but with Proton GE you should now be able to play it on Linux. Should being the keyword, as Proton can be a little fiddly at times.

If you're not clear on what Proton and Steam Play are, be sure to check out our constantly updated dedicated page. It's a special compatibility layer for running Windows games and apps from Steam on Linux. Proton GE is the community-made version which has a number of extras.

Proton-6.8-GE-2 is officially out now with these changes:

  • Mass Effect Legendary Edition Launcher and ME1 fixes added. All 3 games should be playable.
  • DOOM Eternal should no longer hang and resolution change should work again
  • Forza Horizon 4 frequency patch added, however this does not seem to improve the crashing :/
  • RE8 REENGINE Logo audio is fixed and no longer plays static (game is still crashy)
  • RE8 Display menu fixes ported from proton experimental
  • Nioh 2 hang fixed (videos still don't play)
  • Fallout: New Vegas audio looping fixed
  • 2k Launcher fixes ported from proton experimental (fixes mafia, mafia II, and others)
  • Yakuza 0 - fsync disabled (thanks tgurr!)
  • Yakuza Kiwami - fsync disabled (thanks tgurr!)
  • LEGO The Lord of the Rings d3dx9_41 override added (thanks alkazar and FigoFrago!)

Also of note is that you may need to remove your Wine/Proton prefix for Persona 4 Golden to work, see how to do that in our previous article.

To use it here's what you do:

  1. Download the Proton-6.8-GE-2.tar.gz file from the release notes.
  2. If this folder does not exist, create it:~/.steam/root/compatibilitytools.d/
  3. Extract the archive downloaded in Step 1, and place the contents into the above directory.
  4. Restart Steam if it's open which refreshes the Steam Play list for Proton-6.8-GE-2 to show up.
  5. Right click on your game, go to Properties, Compatibility and ensure the box is ticked named "Force the use of a specific Steam Play compatibility tool" then select it from the dropdown box that appears.

Want to see how Mass Effect Legendary Edition runs on Linux with Proton GE? See below:

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Note: the stuttering you see is pretty common for running Windows games through Proton, as it needs to manually build up a cache to pull from. Usually not an issue on Windows, as games are directly made for it and build it themselves. Over time it becomes smoother and this is what the Steam Shader Pre-Caching system is supposed to be helping with. You can also try setting "DXVK_ASYNC=1" as a launch option which is not available in official builds of Proton but is in Proton GE, we did not test it directly for that video - a setting that should probably never be used for online games.

Spoiler alert though for older players: apparently the face of Tali was changed from a stock photo you could see in-game to a unique and more appropriate image, it does make me laugh that such a small change has generated big headlines across the major gaming sites.

For me, Mass Effect is one series that holds an immensely special place. I played through the entire series back when I was a big console gaming fan (before truly diving fully into Linux) and I loved the story and the whole experience. Being able to do it again, enhanced and on Linux is just beautiful.

You can buy it on Steam, just remember though that running it in this way on Linux is not actually supported. The usual caveats apply: it can break any time and the developer doesn't need to ensure it continues working this way.

Article taken from GamingOnLinux.com.
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I am the owner of GamingOnLinux. After discovering Linux back in the days of Mandrake in 2003, I constantly came back to check on the progress of Linux until Ubuntu appeared on the scene and it helped me to really love it. You can reach me easily by emailing GamingOnLinux directly. Find me on Mastodon.
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wvstolzing May 18, 2021
Quoting: Purple Library GuyBy the way, does anyone else find annoying the fashion among big corporations to rename themselves by the acronym of what used to be their name, except now it officially doesn't stand for anything it's just this free-floating brandable signifier?

So like we got EA which used to be Electronic Arts but now is just two meaningless letters. In Canada, our big banks all went that way--the Bank of Montreal is BMO (not just BM, heh), the Royal Bank of Canada is RBC and so on. And the slogan is "Our name stands for nothing, and so do we!"

At least they didn't pull an 'Xfce' (from https://docs.xfce.org/faq#what_does_it_mean):
QuoteThe name Xfce originally stood for XForms Common Environment, but since then, Xfce was rewritten twice and doesn't use XForms toolkit anymore. The name survived, but the F is no longer capitalized (not “XFce”, but “Xfce”). Currently the abbreviation doesn't stand for anything (suggestion: X Freakin' Cool Environment). It's not pronounced “X-Face”. There is no “a” in it.

... or a 'GNOME': (from https://mail.gnome.org/archives/marketing-list/2010-April/msg00050.html)
QuoteAm Dienstag, den 06.04.2010, 08:08 -0500 schrieb Bharat Kapoor:
> At least now I know what GNOME is an acronym for :)
> The talk is about name or rename (if our mission is consistent with)
> GNU Network Object Model Environment

Once again: GNOME WAS an acronym. GNOME is NOT anymore an acronym.
GNOME stands for GNOME nowadays. Only. That's all.

andre

Though if GNOME ever goes back to an acronym, I suggest the gloriously recursive:
GNOME has NO MErcy.
Arehandoro May 18, 2021
Quoting: rustybroomhandle
Quoting: Arehandoro
Quoting: rustybroomhandle
Quoting: NociferAh, Mass Effect. That sci-fi game that had such an absolutely great first part, before somehow managing to turn into an absolute crapfest in its second and third parts. For anyone who not only cares about good game writing but also enjoys reading about good game writing (and writing in general)

Pfff, opinions. ME2 is the best of the three by a huge margin. Primarily due to the fact that it actually does a better job of establishing reasons to care about individual characters rather than just the clinical plot stuff.

That's the whole problem of ME2, though. In a mission of such scale that the whole universe is in peril, caring for individual characters, is a bit ridiculous. And going from a half-science/half-space-magic based story to a drama based story, with stupidity reaching new level with the
Spoiler, click me
creation of the humanoid reaper.

I'll continue in spoiler in case someone has not played it yet.

Spoiler, click me
The reapers have been wiping civilizations for eons and it doesn't occur to them that creating a biped reaper with opposable thumbs is better that the squid form until they meet the humans.

Or the fact the humans have been out of their home planet for mere 200 years, and they go from being looked from above, being patronized, etc to be in charge of everything. Where does the last battle happen? In earth.

The propaganda of humans > aliens just because and the deidity of a single character than can be resurrected from death (almost like Jesus) and command the whole galaxy against a huge threat is what destroyed ME2 and 3.

That only at the story level. Killing the mako, cutting exploration, adding bullets to the weapons and adding a bit more of bum and tits here and there deepened the above mentioned fails.

Basically all of what you said boils down to: things you don't like vs things you like vs. things other people like vs. things other people don't like.

There's no objectively good or bad here. We don't all want the same things from games/stories. If you don't like the thing, maybe the thing just is not for you and you can move on.

Yes, of course. But what would be of the internet if we didn't try to convince someone else that what we like is better? :P /s
scaine May 19, 2021
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Quoting: Arehandoro
Quoting: rustybroomhandle
Quoting: Arehandoro
Quoting: rustybroomhandle
Quoting: NociferAh, Mass Effect. That sci-fi game that had such an absolutely great first part, before somehow managing to turn into an absolute crapfest in its second and third parts. For anyone who not only cares about good game writing but also enjoys reading about good game writing (and writing in general)

Pfff, opinions. ME2 is the best of the three by a huge margin. Primarily due to the fact that it actually does a better job of establishing reasons to care about individual characters rather than just the clinical plot stuff.

That's the whole problem of ME2, though. In a mission of such scale that the whole universe is in peril, caring for individual characters, is a bit ridiculous. And going from a half-science/half-space-magic based story to a drama based story, with stupidity reaching new level with the
Spoiler, click me
creation of the humanoid reaper.

I'll continue in spoiler in case someone has not played it yet.

Spoiler, click me
The reapers have been wiping civilizations for eons and it doesn't occur to them that creating a biped reaper with opposable thumbs is better that the squid form until they meet the humans.

Or the fact the humans have been out of their home planet for mere 200 years, and they go from being looked from above, being patronized, etc to be in charge of everything. Where does the last battle happen? In earth.

The propaganda of humans > aliens just because and the deidity of a single character than can be resurrected from death (almost like Jesus) and command the whole galaxy against a huge threat is what destroyed ME2 and 3.

That only at the story level. Killing the mako, cutting exploration, adding bullets to the weapons and adding a bit more of bum and tits here and there deepened the above mentioned fails.

Basically all of what you said boils down to: things you don't like vs things you like vs. things other people like vs. things other people don't like.

There's no objectively good or bad here. We don't all want the same things from games/stories. If you don't like the thing, maybe the thing just is not for you and you can move on.

Yes, of course. But what would be of the internet if we didn't try to convince someone else that what we like is better? :P /s

I love it when people try to do that. Enthusiasm is great to see. Sadly, it's much more common to see people shitting on things other people love, as if we should all be cynical haters of everything by default, and we're only allowed to love something if that thing is perfect, and therefore mystically beyond criticism.

That's not me. I love all sorts of flawed but still wonderful things. I still occasionally take a stab at stuff, but (hopefully) more in the vein of trying to understand why people love it (e.g. Stadia).
slaapliedje May 21, 2021
Quoting: wvstolzing
Quoting: slaapliedjeIs it me, or is this just a ploy to get people to install Origin. Like EA finally realized it was a failure, but so they went back to allowing games to be sold on Steam again... but still require origin so they have a reason to say the software still lives?

Of all the 'trademarks' that EA bought & made a travesty of, the case of 'Origin' is possibly the most bizarre.

Thought I think the name will be laid to rest soon: https://venturebeat.com/2020/09/14/electronic-arts-doubles-down-on-ea-play-brand-with-ea-desktop-app/
Seems to me Origin Systems was their subsidiary that made their best games. When they killed that off and now hoard the rights to the Ultima name... shame on you EA...
slaapliedje May 21, 2021
Quoting: scaine
Quoting: Arehandoro
Quoting: rustybroomhandle
Quoting: Arehandoro
Quoting: rustybroomhandle
Quoting: NociferAh, Mass Effect. That sci-fi game that had such an absolutely great first part, before somehow managing to turn into an absolute crapfest in its second and third parts. For anyone who not only cares about good game writing but also enjoys reading about good game writing (and writing in general)

Pfff, opinions. ME2 is the best of the three by a huge margin. Primarily due to the fact that it actually does a better job of establishing reasons to care about individual characters rather than just the clinical plot stuff.

That's the whole problem of ME2, though. In a mission of such scale that the whole universe is in peril, caring for individual characters, is a bit ridiculous. And going from a half-science/half-space-magic based story to a drama based story, with stupidity reaching new level with the
Spoiler, click me
creation of the humanoid reaper.

I'll continue in spoiler in case someone has not played it yet.

Spoiler, click me
The reapers have been wiping civilizations for eons and it doesn't occur to them that creating a biped reaper with opposable thumbs is better that the squid form until they meet the humans.

Or the fact the humans have been out of their home planet for mere 200 years, and they go from being looked from above, being patronized, etc to be in charge of everything. Where does the last battle happen? In earth.

The propaganda of humans > aliens just because and the deidity of a single character than can be resurrected from death (almost like Jesus) and command the whole galaxy against a huge threat is what destroyed ME2 and 3.

That only at the story level. Killing the mako, cutting exploration, adding bullets to the weapons and adding a bit more of bum and tits here and there deepened the above mentioned fails.

Basically all of what you said boils down to: things you don't like vs things you like vs. things other people like vs. things other people don't like.

There's no objectively good or bad here. We don't all want the same things from games/stories. If you don't like the thing, maybe the thing just is not for you and you can move on.

Yes, of course. But what would be of the internet if we didn't try to convince someone else that what we like is better? :P /s

I love it when people try to do that. Enthusiasm is great to see. Sadly, it's much more common to see people shitting on things other people love, as if we should all be cynical haters of everything by default, and we're only allowed to love something if that thing is perfect, and therefore mystically beyond criticism.

That's not me. I love all sorts of flawed but still wonderful things. I still occasionally take a stab at stuff, but (hopefully) more in the vein of trying to understand why people love it (e.g. Stadia).
Quoting: wvstolzing
Quoting: Purple Library GuyBy the way, does anyone else find annoying the fashion among big corporations to rename themselves by the acronym of what used to be their name, except now it officially doesn't stand for anything it's just this free-floating brandable signifier?

So like we got EA which used to be Electronic Arts but now is just two meaningless letters. In Canada, our big banks all went that way--the Bank of Montreal is BMO (not just BM, heh), the Royal Bank of Canada is RBC and so on. And the slogan is "Our name stands for nothing, and so do we!"

At least they didn't pull an 'Xfce' (from https://docs.xfce.org/faq#what_does_it_mean):
QuoteThe name Xfce originally stood for XForms Common Environment, but since then, Xfce was rewritten twice and doesn't use XForms toolkit anymore. The name survived, but the F is no longer capitalized (not “XFce”, but “Xfce”). Currently the abbreviation doesn't stand for anything (suggestion: X Freakin' Cool Environment). It's not pronounced “X-Face”. There is no “a” in it.

... or a 'GNOME': (from https://mail.gnome.org/archives/marketing-list/2010-April/msg00050.html)
QuoteAm Dienstag, den 06.04.2010, 08:08 -0500 schrieb Bharat Kapoor:
> At least now I know what GNOME is an acronym for :)
> The talk is about name or rename (if our mission is consistent with)
> GNU Network Object Model Environment

Once again: GNOME WAS an acronym. GNOME is NOT anymore an acronym.
GNOME stands for GNOME nowadays. Only. That's all.

andre

Though if GNOME ever goes back to an acronym, I suggest the gloriously recursive:
GNOME has NO MErcy.
In defense of gnome moving away from the acronym, it was very forced in the first place. Now can we finally pronounce it with a silent G like the short stocky inventor creatures it is named after?


Last edited by slaapliedje on 24 May 2021 at 3:32 pm UTC
14 May 22, 2021
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Pretty cool that this works already. I'm not in the mood to pay $60 to replay games I already played though. It is three games and I think that's fair, but... I never had the feeling that I needed to play through a second time after finishing these. I will say, however, that after I finished the original Mass Effect, I thought that any gamer that didn't play it was missing out on life. They are great games.
slaapliedje May 24, 2021
Quoting: Purple Library GuyBy the way, does anyone else find annoying the fashion among big corporations to rename themselves by the acronym of what used to be their name, except now it officially doesn't stand for anything it's just this free-floating brandable signifier?

So like we got EA which used to be Electronic Arts but now is just two meaningless letters. In Canada, our big banks all went that way--the Bank of Montreal is BMO (not just BM, heh), the Royal Bank of Canada is RBC and so on. And the slogan is "Our name stands for nothing, and so do we!"
I still try to remember the ECA logo on old Atari 8bit games. Back when Electronic Arts made good games and didn't try to screw their customers out of every nickel. EA now generally means either Early Access, or 'Games that are ruined by microtransactions and should stay on mobile devices where for some reason people are okay with such things'.
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