Another biweekly development release of the Windows compatibility layer Wine is out now with Wine 6.16.
For newer readers and Linux users here's a refresher - Wine is a compatibility layer built for operating systems like Linux, macOS and BSD. The idea is to allow other platforms to run games and applications only built and supported for Windows. It's also part of what makes up Steam Play Proton. Once a year or so, a new stable release is made.
What's new in Wine 6.16 includes:
- Initial version of a HID-based joystick backend.
- Improved high-DPI theming support.
- More preparation work for the GDI syscall interface.
- Better CodeView support in WineDump.
This time around 36 bugs were noted as being solved. Usual here applies: some bugs were fixed previously, some only recently. Bugs fixed include issues sorted out for: NVIDIA D3D SDK 10 fixes, Hitman, Dangerous Water, TemTem, Star Citizen, EverQuest and more.
Also if you missed it CodeWeavers who sponsor Wine development are looking for new Wine coders.