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The latest changes are now out for Proton Experimental, the special version of Proton for playing Windows games on Steam Deck and Linux that you can try that has more features before they roll out to the stable versions. The update landed on May 27th.

Newly playable includes:

  • V Rising (no need for the bleeding-edge Beta now)
  • MechWarrior Online
  • Small Radios Big Televisions

Video playback fixed for:

  • EZ2ON REBOOT : R
  • Outward: Definitive Edition

Plus there's also a fix to improve text rendering in the Rockstar Launcher.

The changelog can be seen here at any time.

Need to know how to change the Proton version used? See the below video:

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Many more Steam Deck Guides available on our dedicated YouTube Playlist.

Text guide (Steam Deck):

  • Pick a game and head to the little COG icon on the right.
  • Click Properties, then Compatibility on the left.
  • Make sure the tickbox is done, then select it from the dropdown.

On a Linux desktop:

  • Right click a game, go to Properties.
  • Compatibility on the left.
  • Make sure the tickbox is done, then select it from the dropdown.
Article taken from GamingOnLinux.com.
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9 comments

Termy May 27, 2022
haven't played MWO in ages (i guess since i abandoned windows in 2016?) - maybe time to give it another go then ^^
Raaben May 27, 2022
With this latest version, the official FFXIV Launcher works for me without crashing! Well, it at least logged in and started installing this time; I don't have enough free space right now for another install to fully test but apparently it gets past the launcher which has always been the pain point.
Rouhollah May 27, 2022
So, someone said steam deck is not a plug and play experience because you have to use compatibility options and beta proton builds. Well wait a few days and you don't have to do any of that stuff. And anything else, the verified program is clear what you can play so nobody is lying about steam deck capabilities.
slaapliedje May 27, 2022
Quoting: RouhollahSo, someone said steam deck is not a plug and play experience because you have to use compatibility options and beta proton builds. Well wait a few days and you don't have to do any of that stuff. And anything else, the verified program is clear what you can play so nobody is lying about steam deck capabilities.

Yeah, you literally have a list of 'These will just work' 'these may take a little work' 'you're on your own' and 'these are currently busted'. All you need for the plug and play experience is to leave it at the default of 'verified'. Of which I think I have like 380~ games.
ssj17vegeta May 27, 2022
Damn those lazy devs who don't care to do the bloody job themselves. Do native ports goddamn it !
GreydMiyu May 28, 2022
Quoting: GuestNewly playable? I've had MW:Online running with DXVK for quite a long time. Dumped the game for other reasons, but it technically ran just fine.

Came here to say the same thing. But this is Experimental. I've always played it via GE and checking ProtonDB it does look like most successes were with GE, not base Proton.
GreydMiyu May 28, 2022
Quoting: ssj17vegetaDamn those lazy devs who don't care to do the bloody job themselves. Do native ports goddamn it !

Of at the very least, target Proton!
Liam Dawe May 28, 2022
Quoting: ssj17vegetaDamn those lazy devs who don't care to do the bloody job themselves. Do native ports goddamn it !
It’s not laziness not to want to spend time on a still tiny niche of gamers. Let’s not say things like this huh? The Steam Deck May change things but that’s still a long time away.
slaapliedje May 30, 2022
Quoting: Liam Dawe
Quoting: ssj17vegetaDamn those lazy devs who don't care to do the bloody job themselves. Do native ports goddamn it !
It’s not laziness not to want to spend time on a still tiny niche of gamers. Let’s not say things like this huh? The Steam Deck May change things but that’s still a long time away.
More like shoddy decisions that make native ports less viable. Whether it is choice of engine, third party video codecs, or just the choice of not wanting to support various operating systems.
I do find it amusing that smaller porting houses are fully capable of releasing and maintaining native Linux and mac ports... but then the big ones like Ubisoft can't be bothered. Granted that is a numbers game. 'Oh, we could sell 1 million more copies? Meh, we are looking at the 100 million...' where the potential for smaller devs is worth it.
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