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Return to Monkey Island gets a first gameplay trailer

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Return to Monkey Island, the continuation of the story from he Secret of Monkey Island and Monkey Island 2: LeChuck’s Revenge now has a first gameplay trailer. With a return of series creator Ron Gilbert and developed in collaboration with Lucasfilm Games, it's certainly an exciting game to keep an eye on.

Today, Devolver Digital released the first trailer you can see below:

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About it:

It’s been many years since Guybrush Threepwood was last locked in a battle of wits with his nemesis, the zombie pirate LeChuck. His true love, Elaine Marley, has turned her focus away from governing and Guybrush himself is adrift and unfulfilled, having never found the Secret of Monkey Island. Hip, young pirate leaders led by Captain Madison have shuffled the old guard from power, Melee Island has taken a turn for the worse, and famed businessman Stan has been imprisoned for ‘marketing-related crimes’.

Banter with old friends and new faces on familiar islands now under dangerous new leadership. Then, take to the high seas and explore the new and unknown as you work your way out of tough predicaments. Clever puzzles, bizarre situations, and devastating ripostes are all that stand between Guybrush and glory.

We don't quite know what platforms it will be on yet as it's all "TBA" (to be announced).

You can follow it on Steam.

Article taken from GamingOnLinux.com.
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46 comments
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ssj17vegeta Jun 28, 2022
Despite the "meh" art style (strictly personal ofc) god damn, Sir Ron Gilbert is back fellas ! Crossing fingers, will buy for sure when it comes out :)
TheSHEEEP Jun 28, 2022
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Dear lord, that art style is honestly horrible.
Everything looks wrong and abstract and cheap.
And it's the worst kind of "everything is flat" abstraction.

Usually, a new Monkey Island game would be a certain purchase for me, but I have to be able to at least look at it without disgust.
And I thought Monkey Island 4 looked bad... I mean, yeah it did, but at least it was that usual "early 3D looks like shit, deal with it" kind of bad.


Last edited by TheSHEEEP on 28 June 2022 at 2:03 pm UTC
TheFluffyOne Jun 28, 2022
Also not a fan of the art-style. It's pretty unique, for sure, which at least sets it apart from the legions of cartoon-style (especially freemium mobile) games out there these days. But it reminds me of Broken Age... just a little too abstract and unusual for my tastes. I always liked the Monkey Island games as a kid, so I'll probably give this a go anyway.
dibz Jun 28, 2022
The game looks a LOT better then the teaser stuff that's been put out so far.

Also, like everyone else, not a big fan of the art style or animation -- mostly the animation that the art style requires, I think. It reminds me of the 2D art you see for Pixar movies sometimes, like Monsters Inc, or the art that gets used for the preschool books related to them.
Ketil Jun 28, 2022
I'm looking forward to this. I really don't mind the art style at all. I think it is an appropriate way to modernize the style of the first two games.
ertuqueque Jun 28, 2022
I was hesitant to comment here saying that I'm not a fan of the art style, but reading the other comments, I see that it actually is a realatively common opinion. I mean, I'll definitely play it and I'm sure is going to be a good game, but yeah, the art style (and animation) is definitely not... popular.
Shmerl Jun 28, 2022
Looks pretty cool! I hope they'll release the soundtrack too.
Chuckaluphagus Jun 28, 2022
I like the art style - it has an interesting "impossible papercraft stop-motion animation"-look to it. I think it fits the storytelling idea of the trailer, and it's distinctive.
Purple Library Guy Jun 28, 2022
Yeah, I kind of like the art too. It's not "classic cartoony", which would have been bad. It's not approaching photorealism, which would have been bad. It's not anime-styled, which would have been bad. All perfectly fine styles of art, but not for this particular thing.
And it's pretty dramatic, which is good. A bit abstract is IMO fine for Monkey Island, which is definitely leaning out of realism and into "telling a classic tale".
tfk Jun 28, 2022
Forget the art. Will it be playable on the deck?
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