We do often include affiliate links to earn us some pennies. See more here.

Steam Deck gets a set of nice bug fixes in a new client update

By - | Views: 23,546

A fresh Steam Deck Client Update is out now pulling in some rather useful sounding bug fixes. They've actually slowed down a little on the updates now, which is actually good to see so hopefully there's something a little bigger cooking in the Valve oven once again.

Here's what's new from the June 28th update:

  • Fixed an issue where clicking in-game links when offline would get Steam Deck into a bad state
  • Fixed navigation issues in the game EULA dialog
  • Fixed crashing issue when deleting a screenshot
  • Fixed the controller configurator failing to load when Steam Cloud is disabled
  • Fixed configurator failing to load when encountering corrupted controller layout files
  • Fixed controller virtual menus being limited to 4 active menus
  • Fixed a bug causing the touchscreen to occasionally be stuck in mouse-emulation mode when accessing the configurator in-game

Is there anything specific you're wanting to be added or fixed on the Steam Deck? Let us know in the comments. I'm off to go update mine now…

Also, in case you missed it, from Thursday June 30th Valve will be doubling the number of Steam Decks going out each time as production has ramped up. A designer at Valve also warned against sticking in SSDs that are too big.

Article taken from GamingOnLinux.com.
16 Likes
About the author -
author picture
I am the owner of GamingOnLinux. After discovering Linux back in the days of Mandrake in 2003, I constantly came back to check on the progress of Linux until Ubuntu appeared on the scene and it helped me to really love it. You can reach me easily by emailing GamingOnLinux directly. Find me on Mastodon.
See more from me
The comments on this article are closed.
14 comments
Page: «2/2
  Go to:

razze Jun 30, 2022
  • Supporter Plus
Hands down the worst thing is the wifi dropping after exciting a game, like someone above mentioned.
dos Jun 30, 2022
Quoting: brokkrI recently encountered a nasty bug where my Deck was unable to shut down (the shutting down animation just kept playing) and all I could do was to leave it overnight to drain the battery.

When that happens (usually as a result of my own hacking) I ssh into it and initiate a shutdown/reboot there, which makes it shut down cleanly.
brokkr Jul 8, 2022
Quoting: dos
Quoting: brokkrI recently encountered a nasty bug where my Deck was unable to shut down (the shutting down animation just kept playing) and all I could do was to leave it overnight to drain the battery.

When that happens (usually as a result of my own hacking) I ssh into it and initiate a shutdown/reboot there, which makes it shut down cleanly.

Interesting. I would have assumed that sshd would terminate pretty quickly once shutdown commences, regardless of whether something else hangs. But it's worth testing for sure.
dos Jul 8, 2022
Quoting: brokkrInteresting. I would have assumed that sshd would terminate pretty quickly once shutdown commences, regardless of whether something else hangs. But it's worth testing for sure.

The issue here is that when Steam hangs, the shutdown doesn't commence at all, because Steam client is waiting for a game (or whatever) to close before it actually triggers system shutdown. If you do it manually via ssh, you're bypassing Steam.

The actual shutdown doesn't start until the screen goes black and shows the Deck logo, like on a startup.


Last edited by dos on 8 July 2022 at 11:04 am UTC
While you're here, please consider supporting GamingOnLinux on:

Reward Tiers: Patreon. Plain Donations: PayPal.

This ensures all of our main content remains totally free for everyone! Patreon supporters can also remove all adverts and sponsors! Supporting us helps bring good, fresh content. Without your continued support, we simply could not continue!

You can find even more ways to support us on this dedicated page any time. If you already are, thank you!
The comments on this article are closed.