Support us on Patreon to keep GamingOnLinux alive. This ensures all of our main content remains free for everyone. Just good, fresh content! Alternatively, you can donate through PayPal. You can also buy games using our partner links for GOG and Humble Store.
We do often include affiliate links to earn us some pennies. See more here.

Dino Run DX has the source code opened up

By - | Views: 22,670

Seems more developers are warming up to the idea of open source. Pixeljam recently opened up the source code to Dino Run DX.

Currently, the download is only available via their Discord server as per their announcement and there's seemingly no license attached to it yet, so I'm hesitant to say it's fully "open source" until we see what license they actually put it under. They did say on Discord they do plan to put it up on GitHub with a proper license, so I guess we'll see.

From their announcement:

We're open-sourcing Dino Run DX.

As some of our most dedicated players have discovered, Dino Run DX multiplayer no longer works. The wonderful folks at Xgen Studios, who basically let multiplayer live rent-free for years, had to recently sunset all of their legacy games (like Stick Arena) and the servers that run them. And as you can imagine, Dino Run used those servers.

They DID send us the source code to the server itself, so maybe we can get it up and running again on our end. However, we haven't been able to compile the actual game for years now, since it's legacy flash and that no longer works on any computer that we own.

YouTube Thumbnail
YouTube videos require cookies, you must accept their cookies to view. View cookie preferences.
Accept Cookies & Show   Direct Link

Always sad when games are lost to time, many developer had issues with Flash and Air but there's quite a few ways to get them running now thanks to open source. Perhaps it can be ported over to something like OpenFL to allow it to continue on.

ICYMIDuelyst recently went fully open source.

Article taken from GamingOnLinux.com.
13 Likes
About the author -
author picture
I am the owner of GamingOnLinux. After discovering Linux back in the days of Mandrake in 2003, I constantly came back to check on the progress of Linux until Ubuntu appeared on the scene and it helped me to really love it. You can reach me easily by emailing GamingOnLinux directly. Find me on Mastodon.
See more from me
The comments on this article are closed.
6 comments

Klaas Jan 13, 2023
I wish there were more open source games with commercial assets, but that seems to be limited to rogue-likes at the moment.
JordanPlayz158 Jan 13, 2023
QuotePerhaps it can be ported over to something like OpenFL to allow it to continue on.
I have attempted to migrate a flash game to haxe and use openfl, it unfortunately didn't work, not sure if it was not ready for a flash game of that size or not ready at all, but it was not an easy experience for me and in the end, didn't work, I feel ruffle is the more realistic goal
Craggles086 Jan 13, 2023
So the entire Pixel Jam catalogue is on sale currently on Steam, so hopefully this is more then an attention grabbing stunt.

Still, I might support his decision by buying their entire catalogue.

https://store.steampowered.com/bundle/1028/The_Pixeljam_Collection/


Last edited by Craggles086 on 14 January 2023 at 3:13 am UTC
JaxiiRuff Jan 14, 2023
Here is the repo made earlier today! https://github.com/pixeljam/DinoRunDX
1xok Jan 15, 2023
Quoting: Craggles086So the entire Pixel Jam catalogue is on sale currently on Steam,

Thanks for the tip.

Like the music. Yes, I admit it. :)
I played Dino Run (I don't think it had "DX" in the title) as a Flash game a long time ago. If this is the same game, which it looks to be, I'm glad to see it preserved.
While you're here, please consider supporting GamingOnLinux on:

Reward Tiers: Patreon. Plain Donations: PayPal.

This ensures all of our main content remains totally free for everyone! Patreon supporters can also remove all adverts and sponsors! Supporting us helps bring good, fresh content. Without your continued support, we simply could not continue!

You can find even more ways to support us on this dedicated page any time. If you already are, thank you!
The comments on this article are closed.