NVIDIA have a brand new release of their special developer-focused Vulkan Beta Driver with v525.47.24 available now. This driver series is mainly aimed at game developers, open source developers, and anyone who needs the latest Vulkan extension support.
Here's the newer extensions added:
- VK_EXT_attachment_feedback_loop_dynamic_state - This extension adds support for setting attachment feedback loops dynamically on command buffers.
- VK_EXT_memory_priority [Linux] - This extension adds a priority value specified at memory allocation time. On some systems with both device-local and non-device-local memory heaps, the implementation may transparently move memory from one heap to another when a heap becomes full (for example, when the total memory used across all processes exceeds the size of the heap). In such a case, this priority value may be used to determine which allocations are more likely to remain in device-local memory.
- VK_EXT_pageable_device_local_memory [Linux] - Vulkan is frequently implemented on multi-user and multi-process operating systems where the device-local memory can be shared by more than one process. On such systems the size of the device-local memory available to the application may not be the full size of the memory heap at all times. In order for these operating systems to support multiple applications the device-local memory is virtualized and paging is used to move memory between device-local and host-local memory heaps, transparent to the application.
Here's what else has changed:
- Support for 4GB+ pipeline caches
- Correctly handle VkAccelerationStructureTrianglesOpacityMicromapEXT.micromap and VkAccelerationStructureTrianglesDisplacementMicromapNV.micromap NULL handles
For normal gamers and desktop users, you generally want to stick with their main driver series. Recently NVIDIA released details of security issues and release new drivers so be sure to check you're up to date.