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Counter-Strike 2 is out now with Linux support

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Counter-Strike 2 from Valve is now officially out and comes with Native Linux support, so it's time to say goodbye to Global Offensive as it has been replaced.

"A free upgrade to CS:GO, Counter-Strike 2 marks the largest technical leap in Counter-Strike’s history. Built on the Source 2 engine, Counter-Strike 2 is modernized with realistic physically-based rendering, state of the art networking, and upgraded Community Workshop tools." — Valve

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Features:

  • All-new CS Ratings with the updated Premier mode.
  • Global and Regional leaderboards.
  • Upgraded and overhauled maps.
  • Game-changing dynamic smoke grenades.
  • Tick-rate-independent gameplay.
  • Redesigned visual effects and audio.
  • All items from CS:GO moving forward to CS2.

The updated Linux system requirements:

  • OS: Ubuntu 20.04
  • Processor: 4 hardware CPU threads - Intel® Core™ i5 750 or higher
  • Memory: 8 GB RAM
  • Graphics: AMD GCN+ or NVIDIA Kepler+ with up-to-date Vulkan drivers. Support for VK_EXT_graphics_pipeline_library highly recommended.
  • Storage: 85 GB available space
  • Sound Card: Highly recommended

Like the earlier upgrade to the Linux version of Dota 2, Valve also bumped it up to their latest "Steam Linux Runtime 3.0 (Sniper)", which should provide a big improvement to compatibility on modern Linux systems. From what developer Timothee "TTimo" Besset said on Mastodon, the Windows version has been thoroughly tested but significantly less on the Linux version so be sure to report any bugs you find.

Note: If you find you don't have any sound there's already a bug report with some suggestions to try.

Be sure to pop along to our Discord to chat about it, and be sure to leave a comment for those not on Discord.

Play for free on Steam.

Article taken from GamingOnLinux.com.
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About the author -
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I am the owner of GamingOnLinux. After discovering Linux back in the days of Mandrake in 2003, I constantly came back to check on the progress of Linux until Ubuntu appeared on the scene and it helped me to really love it. You can reach me easily by emailing GamingOnLinux directly. Find me on Mastodon.
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43 comments
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ljrk Sep 28, 2023
Quoting: Kithop...really, the sound issue is because it's trying to hit ALSA natively? PulseAudio is... *checks notes*... 19 years old at this point. (GitHub issue link )

Though at least later on it sounds like it's from people using the Flatpak version instead of native - and yeah, that's the first thing I'd say for almost anyone: don't use Flatpaks for this. Use your distro's native Steam package as your first choice, and then move down the line to like, getting it direct from Valve or whatnot if they don't have one. Running Steam in Flatpak or Snap just sounds like a Bad Time. But hey, at least there's validation that the sandbox is, uh, sandboxing things!

...like your own app from a decent audio API... ;p

Nah, Flatpak works quite fine for Steam although they (Valve) don't ship it that way by default. But they're actively developing solutions *for* Flatpak and with Flatpak in mind (gamescope, the runtimes, bwrap, portals, ...). Allowing to run Steam in a Flatpak even has the upside of having the correct versions of libraries that Steam requires.

Audio can be routed through the audio portal using Pulse or PipeWire just fine... you can have sound in Flatpaks.
Viesta2015 Sep 28, 2023
CS2 refuses to launch on my steam deck no matter what i do... even if i use the linux runtime or experimental or 8.0
slaapliedje Sep 28, 2023
Quoting: Mountain ManThird Counter Strike game in the franchise.

Valve names it Counter Strike 2.

Classic.
SteamOS 3.x seems to be the only evidence that they believe the number 3 exists. I am still expecting Half-Life 5 to be released soon.
RistoV Sep 29, 2023
Quoting: Guestit is fifth one
1. Counter-Strike 1.6
2. Counter-Strike Condition Zero
3. Counter-Strike Source
4. Counter-Strike Global Offensive
5. Counter-Strike 2

I can see the mathematical pattern:

1. Counter-Strike 1.6
2. Counter-Strike Condition Zero (1.7)
3. Counter-Strike Source (1.8)
4. Counter-Strike Global Offensive (1.9)
5. Counter-Strike 2 (2.0)

/s

1xok Sep 29, 2023
Had problems with micro stutterers. VSync (@60 FPS) solved everything. Sure, 60FPS for CS sounds funny, but honestly it never ran that smooth for me. Not even when I played CSGO with almost 300 FPS. So before you work around for a long time, just try VSync.
SentakuHM Sep 29, 2023
anyone success to add custom resolution 4:3 stretched mode?
i wanna run cs2 with 1440x1080 but no luck.
Samsai Sep 29, 2023
Quoting: Kithop...really, the sound issue is because it's trying to hit ALSA natively? PulseAudio is... *checks notes*... 19 years old at this point. (GitHub issue link )

Though at least later on it sounds like it's from people using the Flatpak version instead of native - and yeah, that's the first thing I'd say for almost anyone: don't use Flatpaks for this. Use your distro's native Steam package as your first choice, and then move down the line to like, getting it direct from Valve or whatnot if they don't have one. Running Steam in Flatpak or Snap just sounds like a Bad Time. But hey, at least there's validation that the sandbox is, uh, sandboxing things!

...like your own app from a decent audio API... ;p

That's not how that works, the sandbox isn't just arbitrarily deciding to block a game from using ALSA (there's a bunch of other games that also use ALSA which work just fine). And, funnily enough, I tried it out on Flatpak Steam today and it seems to work fine, sound and all.

So, it's almost like the game either had regular launch problems or some setup-specific problems, but which weren't the fault of Flatpak. So, it seems your blame was misplaced.
14 Sep 29, 2023
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Last time I tried to play competitive twitch shooters like CS and CoD, which feel super arcade and depend on animal reflexes, it was simply frustrating and a bad time. Why make myself angry in my free time?

But now that there's a refresh, I will test the waters once more. We'll see....
ljrk Sep 29, 2023
Quoting: Samsai
Quoting: Kithop...really, the sound issue is because it's trying to hit ALSA natively? PulseAudio is... *checks notes*... 19 years old at this point. (GitHub issue link )

Though at least later on it sounds like it's from people using the Flatpak version instead of native - and yeah, that's the first thing I'd say for almost anyone: don't use Flatpaks for this. Use your distro's native Steam package as your first choice, and then move down the line to like, getting it direct from Valve or whatnot if they don't have one. Running Steam in Flatpak or Snap just sounds like a Bad Time. But hey, at least there's validation that the sandbox is, uh, sandboxing things!

...like your own app from a decent audio API... ;p

That's not how that works, the sandbox isn't just arbitrarily deciding to block a game from using ALSA (there's a bunch of other games that also use ALSA which work just fine). And, funnily enough, I tried it out on Flatpak Steam today and it seems to work fine, sound and all.

So, it's almost like the game either had regular launch problems or some setup-specific problems, but which weren't the fault of Flatpak. So, it seems your blame was misplaced.

Furthermore, the same sandbox tech that Flatpak uses (bubblewrap) is also employed by the Steam Linux Runtime... so the game runs sandboxed, no matter what.
Eike Sep 29, 2023
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Quoting: ljrkFurthermore, the same sandbox tech that Flatpak uses (bubblewrap) is also employed by the Steam Linux Runtime... so the game runs sandboxed, no matter what.

Tell me if I'm wrong, but my impression is that you do not need to use the Linux Runtime.
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