I love good pixel art, and so it's nice to see more tools becoming available for game developers, especially when they're open source too. Pixelorama version 1.0 is out now after 5 years in development. Another fun tool made with Godot Engine!
The 1.0 release brings with it Multiple layer blend modes, non-destructive effects per layer, a new curve tool, an extension explorer system, you can import and export video files, a basic command line interface and much more. Check out the app trailer below:
Direct Link
While it's free and open source you can donate while you download on itch.io and it's also now available on Steam for a price as well. Other ways to support the development of it include their Patreon.
Source code is available via the GitHub page (MIT license).




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