Scrabdackle is an action adventure I've been excited about for years, and now it has a proper fresh trailer along with a big demo upgrade.
What is it: Scrabdackle is a sprawling, scribbly adventure that blends exploration, challenge, with genuine joy. Players take on the role of novice wizard Blue, flung from the safety of the academy into a vast, hand-animated world full of secrets, tough-but-fair bosses, curious creatures, and a journey home that's anything but straightforward.
During the Six One Indie Showcase it had a new trailer show up:

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Direct Link
Direct Link
Act I will arrive sometime later this year with it in Early Access. Until then, you can try the demo which was refreshed with all these changes listed in the announcement:
- More readable fonts (larger sizes, better character differentiation),
- A new "taskroll" quest menu replacing the one that, uh, no one knew was there or how to use (it was kind of hidden in the minimap),
- Completion/collectible tracking per-region (via the taskroll),
- Notifications for when quests are started and completed, and better tagging for when a quest will continue in the full game,
- A huge performance/optimization pass that should be pretty clear to see the gains of for anyone who played the previous build,
- Speaker tags indicating the name of who's speaking, and a conversation log in the pause menu,
- Controller support (finally! - although, I do want to tune it more as feedback comes in),
- A pretty substantial batch of misc QOL features,
- Aaand a general fresh coat of polish on like, everything.
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