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OpenMW 0.50.0 for Morrowind is out with more enhancements and better gamepad support

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Last updated: 7 Nov 2025 at 4:33 pm UTC

Morrowind just got even better with the new OpenMW 0.50.0 release, as the free and open source game engine reimplementation has some big fancy new features.

One of the headliners being vastly improved gamepad support, allowing you to play through it properly and interact with the UI. This is going to make it a whole lot nicer to play on handhelds like the Steam Deck. They've also made "foundational steps in dehardcoding combat, further expands our Lua scripting API and, among the host of user interface fix-ups, introduces the highly requested quick item transfer".

This brings a new Controller Menus option in the launcher, which slightly adjusts the in-game UI allowing you to use the "controller action buttons to navigate more conveniently through the slightly altered in-game UI" no longer limiting you to the combination of emulated mouse input.

There's a lot they've improved elsewhere including:

  • Better NPC AI pathfinding.
  • Improvements to sneaking.
  • Settings are now actually saved when you exit the settings, not the game itself.
  • Improved graphics compatibility with various modded assets.
  • Fixes for normal mapping and parallax mapping graphics issues.
  • Some big improvements to scripting for modders, like allowing modders to manipulate the weather.

Source: OpenMW Blog

Be sure to check out our OpenMW Guide for Linux / Steam Deck.

Article taken from GamingOnLinux.com.
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