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CD PROJEKT and GOG co-founder Michał Kiciński acquires GOG from CD PROJEKT

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Last updated: 29 Dec 2025 at 4:47 pm UTC

GOG is breaking off from CD PROJEKT with 100% of it now owned by one of the original co-founders, Michał Kiciński, who is a co-founder of both GOG and CD PROJEKT.

With this move, GOG will continue operating independently but there's an agreement that's been signed between CD PROJEKT and GOG for future cooperation including releasing games on GOG from CD PROJEKT RED. The purchase of GOG came at a cost of PLN 90.7 million and Kiciński continues holding their shares in CD PROJEKT too as co-founder but now owns 100% of the shares in GOG.

From the press release:

“CD PROJEKT and GOG share the same roots and values: freedom, independence, and a genuine sense of ownership. I believe that CD PROJEKT, with its exceptional AAA games, will stand, as always, behind the GOG offering — making GOG the best place on the planet to purchase The Witcher and Cyberpunk games, both existing titles and the new ones we all anticipate so much,” said Michał Kiciński. “As a mature gamer, I often play classic games myself and deeply admire the creativity behind many of them. I truly believe that well-crafted classics can deliver as much joy as new releases. When it comes to pure playability, timeless games often prove to be really the safe choice, especially in a market flooded with gazillions of low-quality smaller games. Beyond preserving classics, GOG has always sought out new games with a retro spirit. I am personally involved in the development of a few games like that and they will certainly make their strong appearance on GOG in 2026,” concluded Kiciński.

“GOG and Michał Kiciński are aligned by a shared belief that games should live forever,” said Maciej Gołębiewski, Managing Director of GOG. “In a market that’s getting more crowded, more locked-in, and forgets classic games at an increasing pace, we’re doubling down on what only GOG does: reviving classics, keeping them playable on modern PCs, and helping great games find their audience over time” he added.

“With our focus now fully on an ambitious development roadmap and expanding our franchises with new high-quality products, we felt this was the right time for this move,” said Michał Nowakowski, Joint CEO of CD PROJEKT. “For a long time now, GOG has been operating independently. Now it’s going into very good hands — we are convinced that with the support of Michał Kiciński, one of GOG’s co-founders, its future will be full of great projects and successes. We would like to thank the GOG team for years of fruitful cooperation and wish them all the best. And to the GOG community, I say ‘see you around’, because our upcoming releases will naturally be available on GOG as well”, he added.

You can read the GOG blog post for more including an FAQ.

Article taken from GamingOnLinux.com.
Tags: DRM-Free, GOG, Misc
30 Likes
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Lamdarer 2 days ago
Quoting: JarmerGOG has been languishing for years so maybe this’ll be the kick they need to make some forward progress. Like ummm I don’t know … releasing a Linux client. We can dream.
Quick reminder to anyone to vote for this: https://www.gog.com/wishlist/galaxy/release_the_gog_galaxy_client_for_linux
In the past it was marked as in development, but they removed that blue label, let's bring it back!
Eike 2 days ago
  • Supporter Plus
Quoting: ShmerlComment from Michał Kiciński himself: https://www.gog.com/forum/general/gog_is_getting_acquired_by_its_original_cofounder_e1a0d/post261
Too Many Requests

You have exceeded the rate limit for viewing forum posts.


:)
Shmerl a day ago
About Linux support: https://www.gog.com/forum/general/gog_is_getting_acquired_by_its_original_cofounder_e1a0d/post347
motang a day ago
Interesting, I wonder what will come of this in the next few years.
Leprotto a day ago
But the most important question is: will he bring back the native Linux support?
geckofish52 24 hours ago
Quoting: dibz
Quoting: vic-bay
Quoting: ShmerlI think it's good — looks like they made GOG private so they can pursue their own vision and not be pressured by shareholders of CDPR.

I.e. may be they can spend on Linux now more, while before shareholders could tell them not to prioritize Linux support. Just my guess. In the end, it's really up to what they want.
yeah, looking at valve and other game companies, private company is a better model for company-customer relationships. it allows for following long term strategies without being pressed by shareholders.
In my experience it really depends. Private is great but usually only when a company starts. Not speaking about GOG specifically, but in general, when a public company "goes private" the $$$ often comes from private equity firms which in turn is typically absolutely terrible for everyone - meaning both consumers AND employees, especially employees - other than the top-most leadership themselves. When you work for a public company that announces going private, it's frankly a good idea to start brushing up the resume and looking ahead to your next career move, even getting a jump on it, before you get surprised.

Anyway, at least with GOG it sounds like it's probably fine or even a good thing. Reads to me like this move is just saving GOG's existence before future changes occur; Which is great.
Yes. I'm a big fan of everything that Valve has done versus other game distributors, of course, but the weird veneration of non publicly traded companies who are probably have a lot of private investor relationships every time this comes up in gaming forums rubs me the wrong way.
Tchey 23 hours ago
User Avatar
The "retro" part of Good Old Games was never really a target for me. But DRM free, download and own, offline, and games not seen elsewhere, yes. I've stopped GoG entirely for Steam, because despite DRM sometimes, i can much easily-ier play on Linux, native or via Proton, and get a refund too (many times, but less now, as proper demo seem to be back in the trends...). I think now refund are a thing on GoG too, but they would need a "huge" effort toward Linux to be in my choice again.
Bolski 9 hours ago
Quoting: ElectricPrismThere is also space for a 2nd Gaben in the gaming industry, but only from a private company who has no other masters other than their customers.
Not sure you know, but Valve is also private? I assume you knew that and are just stating we need another private company like "Valve", although GOG is different in that they are definitely for game preservation and ownership.
Purple Library Guy 2 hours ago
Quoting: geckofish52
Quoting: dibz
Quoting: vic-bay
Quoting: ShmerlI think it's good — looks like they made GOG private so they can pursue their own vision and not be pressured by shareholders of CDPR.

I.e. may be they can spend on Linux now more, while before shareholders could tell them not to prioritize Linux support. Just my guess. In the end, it's really up to what they want.
yeah, looking at valve and other game companies, private company is a better model for company-customer relationships. it allows for following long term strategies without being pressed by shareholders.
In my experience it really depends. Private is great but usually only when a company starts. Not speaking about GOG specifically, but in general, when a public company "goes private" the $$$ often comes from private equity firms which in turn is typically absolutely terrible for everyone - meaning both consumers AND employees, especially employees - other than the top-most leadership themselves. When you work for a public company that announces going private, it's frankly a good idea to start brushing up the resume and looking ahead to your next career move, even getting a jump on it, before you get surprised.

Anyway, at least with GOG it sounds like it's probably fine or even a good thing. Reads to me like this move is just saving GOG's existence before future changes occur; Which is great.
Yes. I'm a big fan of everything that Valve has done versus other game distributors, of course, but the weird veneration of non publicly traded companies who are probably have a lot of private investor relationships every time this comes up in gaming forums rubs me the wrong way.
On one hand, I do think it's true that Valve can get away with being a better company than most companies because they are not publicly traded, since stock market investors are quite accurately known for being very impatient and short-termist in their outlook and, these days, usually downright viciously resistant to the very idea of any profits being reinvested in the company rather than simply handed over to them.

But that definitely does not mean that not being publicly traded is going to make a company good. Very often it just means exchanging one style of horrible investor for another, and private equity firms often go past "short termist" into "deliberately destructive and fraudulent". Even if it's an owner/CEO thing like Gabe (I know, he doesn't own the whole thing, but he has enough control to set the tone), that won't help if the person at the top is someone like Sweeney, or a Koch brother. Companies of any size are just very rarely good, no matter how they're financed. I do think that publicly traded takes the chances down from "slim" to "none" though.

Last edited by Purple Library Guy on 2 Jan 2026 at 6:47 pm UTC
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