Patreon Logo Support us on Patreon to keep GamingOnLinux alive. This ensures all of our main content remains free for everyone. Just good, fresh content! Alternatively, you can donate through PayPal Logo PayPal. You can also buy games using our partner links for GOG and Humble Store.
We use affiliate links to earn us some pennies. Learn more.

The OpenTTD developers have released a statement to clarify some confusion and misinformation on the Transport Tycoon Deluxe re-release from Atari. As covered recently on GamingOnLinux, if you want to grab OpenTTD from GOG or Steam now, you have to actually buy the classic Transport Tycoon Deluxe. This does not affecting grabbing it from their website directly.

It's a bit of an unfortunate change for the long-time running free and open source game, which is based on Transport Tycoon Deluxe but is entirely free (including their own sounds and graphics). However, the OpenTTD developers appear to be quite happy with how the situation has gone overall.

The full statement provided by the OpenTTD developers:

I wanted to provide an update on the situation with OpenTTD on Steam and GOG, and what the Atari re-release of Transport Tycoon Deluxe means for OpenTTD. There has been a lot of speculation and, in some cases, misinformation spread about what has happened. Our initial announcement perhaps didn’t provide as much detail as we could have, but I want to reassure OpenTTD fans that we have not been “pressured” by Atari to make these changes.

Atari approached us to explain their plans for the Transport Tycoon Deluxe re-release, and what it might mean for OpenTTD. They are keen to work with us, and hope that the new release will be welcomed by the community who have been playing OpenTTD for the past 20+ years. We discussed these plans, and we understood that a compromise would be needed to balance Atari’s commercial interests (which of course they are entitled to pursue as the rights holder) against the availability of a free, well-developed evolution of the game. The decision was made that access to OpenTTD on these platforms would be conditional, for new players, on purchasing Transport Tycoon Deluxe first, while retaining the ability to download OpenTTD for free from our web site. Some have suggested that we should have chosen to remove OpenTTD from Steam and GOG entirely, but that would have caused unnecessary disruption to the many thousands of people currently enjoying the game on these platforms, and would have potentially prevented new players from discovering the game in future.

The OpenTTD project owes a lot - indeed, it owes everything - to Transport Tycoon Deluxe and to Chris Sawyer. Without TTD, there would be no OpenTTD - it’s as simple as that. As I covered in 2024, OpenTTD started off as a pretty much perfect clone of TTD, and though the game has evolved almost beyond belief since 2004, it is still rooted in the fundamentals of Transport Tycoon Deluxe. Agreeing to collaborate with Atari on their re-release not only enables you to go back and play the original game as it was in 1995, but helps to ensure OpenTTD remains a thriving project for years to come.

Additionally, as part of the discussions we held, Atari agreed to make a contribution towards the running costs of our server infrastructure. We are also extremely grateful for the many donations that have come in over the past few days from users - your support will help keep our services going, and it is deeply appreciated.

I understand that these changes have provoked strong feelings in the community, but I feel it important to emphasise that Atari have worked collaboratively with us, and that OpenTTD as a project retains its full independence. Even after reading this, you may still not agree with the choices that we’ve made, but I would please ask you to share your views respectfully. The Transport Tycoon community has been a source of joy in my own life for well over a quarter of a century, and it would be fantastic for us to be able to continue to enjoy these brilliant games well into the future.

Article taken from GamingOnLinux.com.
8 Likes
About the author -
author picture
I am the owner of GamingOnLinux. After discovering Linux back in the days of Mandrake in 2003, I constantly checked on the progress of Linux until Ubuntu appeared on the scene and it helped me to really love it. You can reach me easily by emailing GamingOnLinux directly.
See more from me
All posts need to follow our rules. Please hit the Report Flag icon on any post that breaks the rules or contains illegal / harmful content. Readers can also email us for any issues or concerns.
9 comments

pb 8 hours ago
User Avatar
Blink twice if you're held hostage.
User Avatar
OpenTTD achieved what was probably the best possible outcome given the circumstances.
(If this situation involved a certain Japanese company starting with N, OpenTTD would already be facing cease-and-desist letters.)
Atari monetizing a game that sat abandoned for 25 years while OpenTTD developers maintained it entirely for free, can be seen as capitalizing on community labor without compensation.

Also, don't forget that Atari has the legal power to shut down OpenTTD completely. Which is the real problem with game preservation: When an old game suddenly becomes valuable again, the company that owns it can take control and destroy the project that actually kept the game alive all those years.

Last edited by CharlieTheMadHatter on 20 Mar 2026 at 1:34 pm UTC
Nagezahn 7 hours ago
Quoting: CharlieTheMadHatterAlso, don't forget that Atari has the legal power to shut down OpenTTD completely.
Do they? On what basis? I'm honestly curious, because this is a different game, and while the origin or the spiritual connection is obvious, there are so many games out there with clones that coexist. Just look at all the Minecraft-like games.
Carolly 7 hours ago
User Avatar
Of course they owe a lot to the original TTD.

They don't owe jackshit to Atari.

It should be criminal to be able to buy the "rights" to a game that's more than 30 years old and start charging people for it just because you're a corporation that can afford to buy so-called Intellectual Property.
Grishnakh 6 hours ago
User Avatar
US intellectual property law, and especially copyright law, have been quite difficult to apply toward software issues. The changing technological landscape and the short shelf life of code means that many of the protections built into the law don't seem to apply.

There also isn't a presumptive abandonment provision with a sensible duration to it, such as twenty years. There also isn't a provision like adverse possession in property law, where you lose the rights if someone openly uses your work but you don't enforce your rights.

And, lastly, the legal costs for enforcing or defending intellectual property cases is huge. There is no equivalent of "small claims court" that could provide an adjudication on the rights.

So much of US law has its roots in English civil law, especially property law, and its hoary fingers continue to grip legal precedent. Huge swaths of intellectual property law need to be revised, but as you can imagine, not only do experts disagree what that should look like, but moneyed interests prefer that things stay the same.
tarmo888 6 hours ago
Quoting: Nagezahn
Quoting: CharlieTheMadHatterAlso, don't forget that Atari has the legal power to shut down OpenTTD completely.
Do they? On what basis? I'm honestly curious, because this is a different game, and while the origin or the spiritual connection is obvious, there are so many games out there with clones that coexist. Just look at all the Minecraft-like games.
Because it's not different game, it's based on IP they own.
Geamandura 5 hours ago
Quoting: tarmo888
Quoting: Nagezahn
Quoting: CharlieTheMadHatterAlso, don't forget that Atari has the legal power to shut down OpenTTD completely.
Do they? On what basis? I'm honestly curious, because this is a different game, and while the origin or the spiritual connection is obvious, there are so many games out there with clones that coexist. Just look at all the Minecraft-like games.
Because it's not different game, it's based on IP they own.
As long as OpenTTD doesn't redistribute or monetize TTD or include code output from reverse engineering TTD binaries they are untouchable.
Carolly 4 hours ago
User Avatar
Quoting: Geamandura
Quoting: tarmo888
Quoting: Nagezahn
Quoting: CharlieTheMadHatterAlso, don't forget that Atari has the legal power to shut down OpenTTD completely.
Do they? On what basis? I'm honestly curious, because this is a different game, and while the origin or the spiritual connection is obvious, there are so many games out there with clones that coexist. Just look at all the Minecraft-like games.
Because it's not different game, it's based on IP they own.
As long as OpenTTD doesn't redistribute or monetize TTD or include code output from reverse engineering TTD binaries they are untouchable.
Actually untouchable, or untouchable under the current US administration and court system?

Because they seem to side with corporations an awful lot these days...
Purple Library Guy 2 hours ago
The duration does make things interesting legally. I mean, hypothetically there would be two avenues for going after OpenTTD: Copyright and Trademark. Copyright lasts forever but it's pretty specific . . . infringement requires verbatim copying of extensive amounts of stuff; the mere fact that you called it Open Transport Tycoon Deluxe, for instance, wouldn't be a copyright infringement, so it would depend how much specifically TTD stuff was still in the game. Trademark on the other hand is short duration and requires this sort of ongoing maintenance thing. OpenTTD would surely violate any trademarks involved, but the mere fact that it has existed all this time without being bothered could quite likely invalidate the trademark if I'm not mistaken. And it might have lapsed after all this time anyway. Not that the merits matter much when someone with money takes someone without money to court.

Probably better that everyone's playing nice.
While you're here, please consider supporting GamingOnLinux on:

Reward Tiers: Patreon Logo Patreon. Plain Donations: PayPal Logo PayPal.

This ensures all of our main content remains totally free for everyone! Patreon supporters can also remove all adverts and sponsors! Supporting us helps bring good, fresh content. Without your continued support, we simply could not continue!

You can find even more ways to support us on this dedicated page any time. If you already are, thank you!
Login / Register