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Unreal Engine 6 revealed with a major Rocket League upgrade - the teaser concerns me

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Last updated: 25 May 2026 at 8:55 am UTC

At the recent Paris Major, fans were treated to a teaser of a next-gen Rocket League upgrade powered by an also new announcement of Unreal Engine 6. Currently, Rocket League is on a rather old Unreal Engine 3.

Details are incredibly light on both the Rocket League upgrade and Unreal Engine 6, as they were teased for a whole 35 seconds in the below clip:

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So what exactly am I concerned about?

Well, if you keep your eyes fixed to about 19 seconds in the above video, it seems like Rocket League may be getting bundled together with other games like Fortnite in some sort of launcher (pictured below). Seemingly part of this whole metaverse thing that Epic Games have been trying to build up where it notes "verse://rocketleague.com" in the picture.

If they get rid of the standalone version of Rocket League, this could make things pretty messy on Linux / SteamOS. With games like Fortnite being entirely blocked by Epic Games with Easy Anti-Cheat, and while Rocket League recently added Easy Anti-Cheat and kept it enabled for Linux that could change with a push like this.

We'll let you know when we find out more.

Fortnite is one of many games that intentionally block Linux.

Article taken from GamingOnLinux.com.
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About the author -
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I am the owner of GamingOnLinux. After discovering Linux back in the days of Mandrake in 2003, I constantly checked on the progress of Linux until Ubuntu appeared on the scene and it helped me to really love it. You can reach me easily by emailing GamingOnLinux directly. You can follow me personally on Mastodon [External Link].
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8 comments

dpanter 3 hours ago
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Have you healed from the trauma yet Limabeans? Or is this rubbing the salty wounds open once more... 😬
RickTheMelon 2 hours ago
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The reason why Rocket Leagues graphics haven't really been updated in so long is that, oh I dunno, maybe... NOBODY asked for it? They were literally fine.
Now players will have worse frames, higher bar for getting input lag, and what looks to be an EXCUSE to shove crap nobody asked for. Another Epic fumble, imo.
I bought the game on steam back in the day when it was a paid game. I come back to it every now and then, but if they remove it from being able to be played on Steam, I'll be so angry. The writing looks to be on the wall though...
ShadowXeldron 1 hour ago
Metaverse? That's a buzzword I haven't heard in a hot minute. I thought it went out of favour when the NFTs became irrelevant. I thought large language models were the trendy thing at the minute.
StalePopcorn 1 hour ago
Unreal Engine 6. The collective hairs on the Threat Interactive team must be standing up. Welcome… to The Stutterverse!
Eike 47 minutes ago
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Remember the times when Rocket League was Linux native...?
dpanter 37 minutes ago
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Quoting: EikeRemember the times when Rocket League was Linux native...?
Ah yes, the aforementioned trauma. Such fun!
stormtux 13 minutes ago
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So... another form of "launcher"? Just more deeply integrated and annoying. I hope users will like it as much as they like traditional launchers 🤮 .

Looks like another try on the "walled garden" solution, this time at the publisher level rather then at the OS level.
Drakker 11 minutes ago
After having played a few Unreal engine 5 games, I decided not to buy more UE5 games. Performance is crap even on high end hardware and the mostly forced use of upscalers or TSR make the games blurry or full of artifacts. Not fun at all. Recent UE5 games are barely playable on my rx 9070. I can rarely get more than 60-70 fps at 3440x1440 without resorting to editing engine.ini files to disable a bunch of useless crap, and even then I barely get to 90-100 fps. Most of those games graphics do not justify such low performance. I bet UE6 will make it even worse.
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