Did you know we have a Forum? Come and say hi to the wider community!

With a Steam release planned for the open source RTS game Beyond All Reason, they've signed on with publisher Hooded Horse to help fund further development.

Beyond All Reason has an interesting history behind it. Originally born from the open source SpringRTS Engine into their own highly advanced fork - they've continued working to create something quite impressive. SpringRTS itself started off life as a 3D conversion of the absolute classic game Total Annihilation, and eventually became much more than that with many unique games and mods. The team behind Beyond All Reason plan to bring the game to Steam with a full single-player campaign, and this is why they needed a publisher.

Beyond All Reason battle screenshot

As part of the deal the code remains open source, the BAR team keep all IP rights to it, and they said the contract they signed has safety provisions included so if the partnership ends for any reason, the free version will just continue on as normal.

How will the deal work since the game is currently free and open source? The entire multiplayer side of it as it exists now will stay exactly as it is with no expected changes. People will be able to go and download it directly as you can do right now. The funding from publishing and revenue from eventual Steam sales they said will go directly back into further enhancements. It's just that the paid side of it on Steam will just include the fancy single-player experience.

In summary:

  • BAR has signed a publishing deal with Hooded Horse (Manor Lords, Old World, Terra Invicta, Against the Storm etc.).
  • The multiplayer content stays free forever. Available via the BAR website launcher as it is today. Nothing currently free becomes paid.
  • BAR will also have a paid Premium Edition on Steam, with a proper single-player campaign as the headline feature alongside the same multiplayer with feature parity to the website version.
  • The IP stays with the BAR team. The code stays GPL (opensource). Safety provisions are built into the contract for the project to continue whatever happens.
  • The funding lets us hire full-time team members to finally tackle the work that volunteer time could not realistically reach, putting a proper Steam release on a realistic timeline.
  • The contributor team was consulted thoroughly throughout this process and gave us a clear mandate to proceed.

See their full news post for all the info.

Overall this seems like really good news. It enables the BAR team to actually have enough resources to finally do a proper full Steam release and expand the audience. I'm always keen for more grand-scale RTS games like this and their current version is already pretty great.

Platform: 🐧 Native Linux
Official links:Official Website
Article taken from GamingOnLinux.com.
9 Likes
About the author -
author picture
I am the owner of GamingOnLinux. After discovering Linux back in the days of Mandrake in 2003, I constantly checked on the progress of Linux until Ubuntu appeared on the scene and it helped me to really love it. You can reach me easily by emailing GamingOnLinux directly. You can follow me personally on Mastodon [External Link].
See more from me
All posts need to follow our rules. Please hit the Report Flag icon on any post that breaks the rules or contains illegal / harmful content. Readers can also email us for any issues or concerns.
8 comments
Romlok 13 hours ago
User Avatar
Zero-K, which comes from the same roots and has been (free) on Steam for a while, has a campaign that is a graph of pre-designed scenarios that you gradually unlock, each providing a chunk of additional lore - somewhat like the original Total Annihilation, but less linear.

Hopefully this publisher money will allow BAR to come up with a campaign that's more than gradual unlocks and complexity increases, and make the battles more interconnected and consequential!
such 12 hours ago
User Avatar
Quoting: RomlokZero-K, which comes from the same roots and has been (free) on Steam for a while, has a campaign that is a graph of pre-designed scenarios that you gradually unlock, each providing a chunk of additional lore - somewhat like the original Total Annihilation, but less linear.

Hopefully this publisher money will allow BAR to come up with a campaign that's more than gradual unlocks and complexity increases, and make the battles more interconnected and consequential!
They still need designers capable of making that. Even good RTSes back in the day didn't necessarily have good/inspired campaign design.
scorp10n2000 11 hours ago
User Avatar
This is great news! And with a historical good publisher.

BAR is the best proper RTS around!

As soon as thy are on Steam I'm throwing my money at them!

Last edited by scorp10n2000 on 17 Jun 2026 at 12:35 pm UTC
Jarmer 10 hours ago
User Avatar
OMG why did you do this to me. Now I want to play some TA really badly. WHY!!!!! I lost so many nights of sleep to that game as a teen. I still have fond memories of getting the map like 85% cleared and then sending in my gigantic robot to just obliterate whatever remains. SO MUCH FUN. I normally don't get into RTS' anymore, but if this has anything like the spirit of TA I'll give it a go for sure.
sarmad 3 hours ago
Great news for BAR. This game is highly recommended for anyone who is into RTS.
Savor592 2 hours ago
User Avatar
Not really thrilled to see when a publisher takes over another OpenSource game. At the end of the day that's always business added to a project of enthusiasts.

And it already shows ... the solo campaign - announced a long time ago - now basically becomes a seperate, paid only game. This already takes away from the initial promise of having all of that amazing stuff in an open source game and is obviously meant as an "incentive" pushed by the publisher to generate more sales on steam, as people will not get this with the free version.

I am saying this as someone who already bought completely free open source games on Steam to support the devs. But the projects I supported did not gut content from their free version in favor of Steam. Both versions are identical. Talking about Thrive and Cataclysm - Dark Days Ahead btw.
Johnologue 2 hours ago
User Avatar
I saw this after having not checked in on BAR for a while. Was surprised, but their reasoning made sense and I'm looking forward to what they make.

Not exactly the same situation, but the Dwarf Fortress Steam version with Kitfox has given me a lot of hope for deals like this, so long as the devs are careful/picky, the terms are well-planned, and the publisher is respectful. That seems to be what's happening here.

I haven't checked, but I'd expect that the community is still allowed to make their own single-player campaign based on the open source base game.

Last edited by Johnologue on 17 Jun 2026 at 9:29 pm UTC
Slaxer 2 hours ago
User Avatar
This looks really cool, I've never heard of this until now. It's been a long time since I've been invested in an RTS game. I was excited for Stormgate, but that didn't turn out well. Whenever I get an itch to play some RTS, the only ones I always come back to are Starcraft 2 and Warcraft 3.
While you're here, please consider supporting GamingOnLinux on:

Reward Tiers: Patreon Logo Patreon. Plain Donations: PayPal Logo PayPal.

This ensures all of our main content remains totally free for everyone! Patreon supporters can also remove all adverts and sponsors! Supporting us helps bring good, fresh content. Without your continued support, we simply could not continue!

You can find even more ways to support us on this dedicated page any time. If you already are, thank you!
Login / Register