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Aquamarine, a story-driven quiet survival adventure set in an alien ocean

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Currently crowdfunding on Kickstarter, Aquamarine looks like a very sweet survival adventure about exploring an alien ocean.

In development by Moebial Studios with a plan to release for Linux, macOS and Windows in Q4 this year, Aquamarine is a small-scale story-driven adventure inspired largely by the psychedelic sci-fi of the '70s and '80s. With gameplay combining elements of old-school roguelikes and the survival genre with the exploration and puzzle solving of classic point-and-click adventures.

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Their Kickstarter campaign is live, with just shy of $7,000 of their total $12,540 goal already funded and since they have 27 days still to go they're only just getting started on this one. Can't see a reason why this won't succeed given the great initial push.

Visually it looks great and the exploration involved in it sound awesome. They're clearly advertising Linux support too, always good to see on the campaign and in the trailer. Definitely one we're going to need to keep an eye on, will let you know if it succeeds around February 26.

For the full release they're planning to have it up on Steam, and or GOG. For now, you can find out more on the Kickstarter.

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I am the owner of GamingOnLinux. After discovering Linux back in the days of Mandrake in 2003, I constantly came back to check on the progress of Linux until Ubuntu appeared on the scene and it helped me to really love it. You can reach me easily by emailing GamingOnLinux directly.
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soulsource 29 Jan, 2020
The first project of a distributed team that does not have a single dedicated game developer ... ... ... looks so awesome that I just have to back it.
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