NVIDIA continue to fix up and improve their Linux drivers, with a brand new Vulkan Beta Driver available today.
This is the testing area where NVIDIA put in new features, add in new Vulkan API support like the provisional vendor-neutral Ray Tracing that went in recently and more that eventually make their way into their normal drivers. Here's the highlights of the Linux 440.66.07 driver:
- Multi thread-capable deferred ray tracing pipeline creation
- Allow presenting from queue families which only expose VK_QUEUE_COMPUTE_BIT when using XCB in addition to Xlib surfaces [Linux]
- Added a workaround for Linux Steam Play title DOOM Eternal, which overrides application requested memory locations, to ensure performance-critical resources be placed in video memory [Linux]
- Correctly cap the drawCount for vkCmdDrawIndirectCount and vkCmdDrawIndexedIndirectCount on Turing GPUs
- Fixed descriptor indexing with large arrays and large blocks
You can see the Vulkan Beta Driver on the NVIDIA website. Only use them if you want to test the very latest stuff. You can tell they're the Beta drivers by the extra two digits in the version number.
Note: The newest stable version of the NVIDIA drivers for Linux is 440.64 that released on February 28.