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Proton Experimental updated helping Halo Infinite and Spider-Man Remastered

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Valve released a really small update to Proton Experimental on October 13th, so here's what's new and how to use it. This is the special version of the Proton compatibility layer for running Windows games, with lots of extra special fixes that eventually make their way into the main Proton version that's most used.

From the October 13th Update:

  • Fix Halo Infinite crashing without internet.
  • Fix Marvel's Spider-Man Remastered displaying dialog about outdated drivers on AMD systems.

Changelog available here. As a reminder, you now need Mesa 22 / Nvidia drivers 510.47 or newer for Proton Experimental.

Need to know how to change the Proton version used? See the below video:

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Text guide (Steam Deck):

  • Pick a game and head to the little COG icon on the right.
  • Click Properties, then Compatibility on the left.
  • Make sure the tickbox is done, then select it from the dropdown.

On a Linux desktop:

  • Right click a game, go to Properties.
  • Compatibility on the left.
  • Make sure the tickbox is done, then select it from the dropdown.
Article taken from GamingOnLinux.com.
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2 comments

MayeulC 14 Oct
I was finally able to play Halo infinite with the mesa-git flatpak add-on (need both 32 and 64 bit versions).

It runs well, but stutters occasionally. I disabled the shader cache, as I may have more than 3TB of installed games, but I wasn't actually booted into my main gaming partition (I had a computer fail and all that).

I was planning to try and run games through NFS on the Steam Deck; I hope they'll add the ability to enable the shader cache on a game-by-game basis.


Last edited by MayeulC on 14 October 2022 at 8:01 pm UTC
For the readership whom are more prone to skimming, this should be bold (IMHO);

"As a reminder, you now need Mesa 22 / Nvidia drivers 510.47 or newer for Proton Experimental."


Last edited by StalePopcorn on 16 October 2022 at 1:45 am UTC
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