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ARK: Survival Evolved plans to use Vulkan for Linux this year

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After another Linux site listed ARK in their top games list, the ARK Twitter account tweeted out publicly to let everyone know that ARK: Survival Evolved [Steam] will move to Vulkan for Linux.

Thanks for the shout-out! We're aiming to support Vulkan & Metal for ARK on Linux & Mac in 2017! (major graphics improvement) https://t.co/f3UxGuB6uS

— ARK (@survivetheark) December 29, 2016


This would be extremely welcome, as every time I try to play ARK it runs like utter junk even with my 980ti. The Linux experience right now is pretty bad, so I haven't put a lot of time into it. It's a shame, as it looks damn good on Windows and performs much better.

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41 comments
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jasonm 2 January 2017 at 4:11 pm UTC
This will be great! I can't wait to check it out. Although I have acceptable frame rates with my 980Ti with a resolution of 3440x1440, there are a lot of graphical issues I run into especially in caves or during the rain storms. I hope it's earlier 2017 rather than later!
lvlark 2 January 2017 at 4:18 pm UTC
Wait, it's still in Early Access? Didn't realise that. Anyway, the game isn't for me, much too PvP-ish.
But ofcourse I'm not just posting to nag about the game in general. The game world does look wonderful, and I'm very curious if it'll perform admirably under Vulkan. Them getting it right will be a decent drive forward for Vulkan, I assume.
jasonm 2 January 2017 at 4:20 pm UTC
lvlarkWait, it's still in Early Access? Didn't realise that. Anyway, the game isn't for me, much too PvP-ish.
But ofcourse I'm not just posting to nag about the game in general. The game world does look wonderful, and I'm very curious if it'll perform admirably under Vulkan. Them getting it right will be a decent drive forward for Vulkan, I assume.

Why not try PVE? I host my own PVE server for friends. I like PVP but if you don't have a tremendous amount of time and a large clan it's hard to do anything with PVP. I also change the taming rates etc on my private PVE server so taming something doesn't take 6 hours. ;)
Beamboom 2 January 2017 at 4:22 pm UTC
I'd love to play this on a private server with buddies, really only waiting for reports on good performance on Linux before purchase.
Zappor 2 January 2017 at 4:30 pm UTC
Lol, right after DX12 for Windows then? :-)
dubigrasu 2 January 2017 at 4:37 pm UTC
That's pretty huge indeed, not only for ARK, but for future UE4 titles.
Last time I checked UE4 there was an experimental Vulkan option only for Windows.
Hopefully Vulkan will succeed where UE4's OpenGL still has issues and devs will have the incentive to use it (even if we're talking about Windows-only titles that can be later played with Wine).
....
Come to think about it...is not only about future titles but older ones as well. Some other older titles we'd like to see on Linux (I keep thinking about The Vanishing of Ethan Carter) might get to use Vulkan and even get a Linux release.


Last edited by dubigrasu at 2 January 2017 at 4:48 pm UTC
jasonm 2 January 2017 at 4:53 pm UTC
dubigrasuThat's pretty huge indeed, not only for ARK, but for future UE4 titles.
Last time I checked UE4 there was an experimental Vulkan option only for Windows.
Hopefully Vulkan will succeed where UE4's OpenGL still has issues and devs will have the incentive to use it (even if we're talking about Windows-only titles that can be later played with Wine).
....
Come to think about it...is not only about future titles but older ones as well. Some other older titles we'd like to see on Linux (I keep thinking about The Vanishing of Ethan Carter) might get to use Vulkan and even get a Linux release.

If I understand it correctly, the Ark engine is UE4 but they haven't upgraded it in a long time. They have modified the engine so heavily that updates from UE4 aren't really feasible at this stage in it's development. From what I understand they do any and all updating and programming for new features like this themselves....
jasonm 2 January 2017 at 4:54 pm UTC
BeamboomI'd love to play this on a private server with buddies, really only waiting for reports on good performance on Linux before purchase.

I would be happy to give you access to my little PVE server if you ever wanted to give it a go.
dubigrasu 2 January 2017 at 5:10 pm UTC
jasonm
dubigrasuThat's pretty huge indeed, not only for ARK, but for future UE4 titles.
Last time I checked UE4 there was an experimental Vulkan option only for Windows.
Hopefully Vulkan will succeed where UE4's OpenGL still has issues and devs will have the incentive to use it (even if we're talking about Windows-only titles that can be later played with Wine).
....
Come to think about it...is not only about future titles but older ones as well. Some other older titles we'd like to see on Linux (I keep thinking about The Vanishing of Ethan Carter) might get to use Vulkan and even get a Linux release.

If I understand it correctly, the Ark engine is UE4 but they haven't upgraded it in a long time. They have modified the engine so heavily that updates from UE4 aren't really feasible at this stage in it's development. From what I understand they do any and all updating and programming for new features like this themselves....
Hm, bummer then. I assumed that UE4 itself is soon getting the Vulkan renderer.
jasonm 2 January 2017 at 5:18 pm UTC
dubigrasu
jasonm
dubigrasuThat's pretty huge indeed, not only for ARK, but for future UE4 titles.
Last time I checked UE4 there was an experimental Vulkan option only for Windows.
Hopefully Vulkan will succeed where UE4's OpenGL still has issues and devs will have the incentive to use it (even if we're talking about Windows-only titles that can be later played with Wine).
....
Come to think about it...is not only about future titles but older ones as well. Some other older titles we'd like to see on Linux (I keep thinking about The Vanishing of Ethan Carter) might get to use Vulkan and even get a Linux release.

If I understand it correctly, the Ark engine is UE4 but they haven't upgraded it in a long time. They have modified the engine so heavily that updates from UE4 aren't really feasible at this stage in it's development. From what I understand they do any and all updating and programming for new features like this themselves....
Hm, bummer then. I assumed that UE4 itself is soon getting the Vulkan renderer.


Ohhh, I'm sure it is getting it soon. Unity should have a stable version out with the Vulkan renderer around March. I can't believe UE4 is far behind...
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