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The patch to bring cross-platform online play for Linux players of Civilization VI has been long delayed, with Aspyr Media now getting a little help from Intel.

After cross-platform originally being planned for early in 2017, Linux gamers have sadly been left waiting. By the looks of it, we're also behind on normal patches right now too.

Writing on Steam earlier, a rep from Aspyr Media said this:

[…] This issue naggingly staying around is certainly not due to lack of effort on our part.

I'll also remind the forum that xplatform is confirmed fixed in this patch. 

Also, in reply to a user jokingly telling them to blink if it's a third-party issue, they said:

Lol...no blinks...this one is on us. Intel has been kind enough to jump in and help.

We still don't know exactly what the issue is, since Aspyr Media haven't said. They gave a hint that it was due to a serious crash on a specific Intel chipset although they're likely not able to give out any technical details on it.

Thinking of picking up Civilization VI for Linux? Head to Humble Store or Steam.

Article taken from GamingOnLinux.com.
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31 comments
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GustyGhost 17 October 2018 at 9:41 pm UTC
Can we please specify when Humble merely provides a Steam key versus when they actually provide a build with no middlemen?
SadL 17 October 2018 at 9:49 pm UTC
Leopard
SadL..personally I had no issues with Civ V or Civ VI ..should I feel lucky?

Regardless, I really like Civilization series (big fan since 1991) and I want a native build (obviously it's always good to have other options like proton/wine as well).

The previous comments make me worry a bit about future compatibility. I would hate it if my next gpu (or pc for that matter) had issues running these games. Hopefully Aspyr will fix the issue and then focus on improving the port.

From what i understand , they both using AMD gpu's. I'm on Nvidia like you and never had a problem.
Maybe that's the case. Hopefully things can get better for them from the driver's front as well.

I really agree with Spacesurfer and LibertyPaulM. Pretty sure Aspyr feels the heat and they are trying. Getting a port up to date with crossplatform multiplayer after a delay (even a big one) is better than having no port at all.
Teodosio 17 October 2018 at 10:05 pm UTC
This is NOT the way to support GNU. I would take Proton over this one hundred times. I hope Firaxis will do the work in-house for their next game.
lunix 17 October 2018 at 10:05 pm UTC
LeopardFrom what i understand , they both using AMD gpu's. I'm on Nvidia like you and never had a problem.

I'm on nvidia too and I've experienced a lot of issues with civ5/6.
lunix 17 October 2018 at 10:07 pm UTC
TeodosioThis is NOT the way to support GNU. I would take Proton over this one hundred times. I hope Firaxis will do the work in-house for their next game.

Well, this is about a game's Linux port, not about its GNU port...
Teodosio 17 October 2018 at 10:11 pm UTC
lunix
TeodosioThis is NOT the way to support GNU. I would take Proton over this one hundred times. I hope Firaxis will do the work in-house for their next game.

Well, this is about a game's Linux port, not about its GNU port...

I am not really into marketing names; the game runs on the GNU os (I run it on my computer), the Linux kernel by itself won't help (else it would run on my phone too).
The point is, having a third party try to patch up an existing code base may not lead to best results, unsurprisingly.
Liam Dawe 17 October 2018 at 10:59 pm UTC
Please, for everyone's sanity - do not start an OS naming war.
eldaking 17 October 2018 at 11:06 pm UTC
Hmm, Civ 5 works perfectly on Linux for me (faster than on Windows, even). I had some issues with mods, but the base game was great. I didn't know that people had problems with the port. Civ 6 is unplayable for me on Linux, but my integrated graphics is bellow minimum specs on Windows and unsupported on Linux so I can't really complain.
soulsource 18 October 2018 at 5:46 am UTC
As an AMD user (of course radeonsi) I never had any issues with both, Civ 5 and 6. Yes, the FPS in Civ 6 could be better, but it's turn based, so I don't really see an issue if it's slightly stuttering.
TheSyldat 18 October 2018 at 7:14 am UTC
Personnnaly I'm on Intel + Nvidia laptop most of the time and no Aspyr ports picks up my GPU not a single one of them. And of course they were not exactly of any help at all. Sooo I'd like to see them up their game a little because their track reccord is iffy at best for me.
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