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World to the West is a colourful and cartoony action adventure game that's a standalone followup to the indie hit Teslagrad. It will release on May 5th and will include Linux support.
Hard West is a hard game to recommend to anyone unwilling to subject themselves to a trial by fire. If it were a horse I would say that it tried to buck me at every possible opportunity. It almost succeeded too.
It's fun when this happens, I poked the developer of Man O' War: Corsair - Warhammer Naval Battles about the Linux version and they replied saying it was coming and now in the same day they've put it up!
STRAFE looks fantastic as an FPS and a throwback to some retro shooters, but sadly it has seen a delay. I reached out to the publisher Devolver Digital to ask about the Linux release as it wasn't mentioned in the announcement.
Oh boy, this review has been in the works for ages now but I decided that it’s better late than never and I’ve finally compiled my thoughts on Black Mesa, the fan remake of Half-Life. So, let’s check it out!
Albion Online is going to be pretty interesting for MMO fans on Linux, especially so after watching the trailer for the 'Galahad' update that lands on Monday.
After chatting privately with the developers of Hyper Sentinel to give them some advice, they have now put up their official Linux demo and they have also hit their funding goal on Kickstarter.
Hyperspace Dogfights sounds really fun and it's starting to look really good too. The developer sent across the new teaser trailer along with some more information on their air brawling and a roguelike mix.
Day of Infamy is a pretty darn good FPS and they finally have their SteamOS icon on Steam to show off their Linux support. Oh, they also announced their released date and put out a whopper of a patch today.
Victor Vran is about to get bigger as Fractured Worlds along with Motörhead: Through the Ages are both set to release in the Spring. The trailer for Fractured Worlds is now here!
NEXT JUMP: Shmup Tactics sounds like an interesting game. It's done in the style of old shoot 'em up games, but turned into a turn-based strategy. A tactical shoot 'em up, if you will.
Strife: Quest for the Sigil was both a critical and commercial disappointment for Rogue Entertainment in 1996, and the source code to the game was mislaid by its developers. Years later work begin on reverse engineering Strife using the released Doom code. Night Dive Studios would later use this community project to craft The Original Strife: Veteran Edition.