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The upcoming Mesa driver 23.1 release is sounding like it's going to be pretty great, with the Graphics Pipeline Library ("GPL") being enabled by default, plus we're looking at smaller shader cache sizes too.
Developer Mike Blumenkrantz has continued blogging about Linux graphics driver improvements, with a fix from developer Samuel Pitoiset landing to stop the AMD RADV (Vulkan) driver eating up RAM.
The work to improve gaming performance on Steam Deck and Linux desktops for AMD GPUs is always ongoing, and it seems we're set for another nice improvement to how smooth games are.
The work going into the open source Mesa graphics drivers continues on, with AMD Ray Tracing picking up speed and they're going to enable Quake II RTX and Doom Eternal support by default now.
A short but sweet announcement was sent out by AMD today, as they've now set a date for when they will fully reveal AMD Radeon RDNA 3, their next-gen GPU architecture.
Are you having issues with Red Dead Redemption 2 on either the Steam Deck or a Linux desktop with an AMD GPU? Well, upcoming driver updates should improve it.