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A user in our IRC channel pointed out a very simple fix to help massively boost your FPS in ARK: Survival Evolved. We don't usually point out such tips, but this can't be missed.
Demands for the Linux version of a game can be sometimes quite vocal, but its actual release does not seem to bring much, if any, profit. This is not because Linux users are not willing to pay in general; rather, it means that targeting the platform is more expensive than the price that can be reasonably charged for a single copy.
I have noticed a very scary drift towards accepting wrapper based ports. Working as a developer and also a long term Linux user I can only believe that it is due to misunderstanding of the processes, restrictions, and licenses that go into porting a game.
A recent article about Jon Blow has spurred other developers getting in touch, and one developer is Brushfire Games, the developer of Shipwreck. Their sales are looking good, and they have some thoughts.
We have been waiting with a keen eye for ARK: Survival Evolved to arrive on Linux. It’s a very popular survival game with dinosaurs that is constantly in the top-10 on Steam, so how is it?
The developer of NEON STRUCT the stealth game from Minor Key Games (Eldritch, You Have to Win the Game, Super Win the Game) has posted stats of their sales, and Linux is doing well.
Another year has gone by for The Funding Crowd, so it's time to look back at these last 12 months and see what have they brought us and what's the promise for the next year.
Planetary Annihilation is even more awesome now, and further shows Uber Entertainment is giving it great support. They have pushed out a massive new stable build recently, and it's great.
Space Colony: Steam Edition is revamp of Space Colony HD found on GOG, and previously the developers were only hopefully to do a Linux version. It seems like they are in progress right now!
Today is already a good day, you can now add CRYENGINE to the official list of game engines that support Linux, so here's to hoping more games can come over.
In an interview with Endgadget, Sony discusses how Shenmue on Kickstarter came to be and future plans to gauge interest and fund intellectual properties via the help of Kickstarter. This, once again, prompts the discussion of whether the Linux community should do the same.