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Category: Editorial

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Steam In-Home Streaming Now Open To All, Linux Streaming To Come Soon


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Valve has finally opened up Steam's in-home streaming feature to everyone. Currently it allows you to Stream Windows games to different operating systems.

Alienware State Their Steam Machine Won't Be Very Profitable


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Alienware's general manager spoke to another site about his thoughts on Steam Machines and how he feels theirs will sell.

Epic Games Release New Information About Unreal Engine 4 & Linux Support


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Epic Games will soon be champions of Linux gaming for sure. They have done a big blog post on Linux support in Unreal Engine 4.

Act III Of Kentucky Route Zero Is Available Now, Plus Some Thoughts


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With Act III of Kentucky Route Zero now released, and a Game Club playthrough imminent, Cheese shares some thoughts on what makes it unique.

Defender Of The GNU/LGPL Threatens Project Zomboid


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Something I would like to highlight to you all today is the annoyance of licensing zealots that causes unneeded grief for people.

The Funding Crowd: A Year In Review


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And here comes the last treat he had prepared for you to celebrate the first anniversary of The Funding Crowd. A full year worth of successes and stats that we have been regularly dosing in our columns, now in one whole go!

Crypt of the NecroDancer First Impressions


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Linux builds of Crypt of the NecroDancer were made available to pre-orderers last week. Cheese takes some time to share his thoughts.

The Funding Crowd 32 (Apr 22nd - May 12th)


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As we announced earlier today The Funding Crowd is back again, this time with our usual format. But don't think you're gonna get rid of us so easily... There still might be some surprises to come.

Valve's Rich Geldreich Is At It Again, The State Of Graphics Drivers OpenGL Support


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Another blog post from the Valve developer Rich Geldreich who works on the Vogl OpenGL debugger. This time Rich lends his experienced thoughts to the state of OpenGL in vendors drivers.

The Funding Crowd Interviews Daniel Swiger (Chronicles Of The Rift, Shattered Time)


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The Funding Crowd is celebrating its first birthday! As a present we are bringing you something new: an interview with Daniel Swiger, who at the moment is crowdfunding his project Chronicles of the Rift.

Valve's Rich Geldreich Notes Some Problems With OpenGL, DirectX 12 Will Leave It In The Dust


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Rich Geldreich states these are his personal thoughts after working with OpenGL, Rich is currently working at Valve on 'Vogl' an open source OpenGL debugger. He makes some interesting points.

Xoreos FOSS Project Needing OpenGL Developers, Open Engine For BioWare's Aurora Engine


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The xoreos project that aims to create an open source game engine to play games made for BioWare's Aurora Engine (think Neverwinter Nights, Knight of the Old Republic) is seeking OpenGL developers.

The Community Has Beaten Epic At Porting The Unreal Editor To Linux


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The community of coders has beaten Epic Games at the porting game and has ported the Unreal Editor to Linux already.

Paranautical Activity Cancels Co-Op And Draws More Ire For Early Access


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I assume I am not alone in seeing the hate that Early Access has been getting from some sources recently. Well, the latest game to stoke the fire has been set off by CodeAvarice, developers of Paranautical Activity, a game that we have featured previously that combines both FPS and Rougelike gameplay features.

Limit Theory Space Sim Developer Switches To Linux, New Video & It Looks Fantastic


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Limit Theory is a beautiful looking space simulation in a procedurally-generated universe. In the latest update video the developer actually states he is now doing everything including recording the latest video on Linux.

A Post-mortem On Porting Two Titles To Linux, One Year Of Porting


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Leszek Godlewski has done a presentation on his work to port two bigger game titles to Linux and the slides are now up. Leszek is the man behind porting Deadfall Adventures and Painkiller Hell & Damnation to Linux.

Mojang's Battling Card Game 'Scrolls' Linux Version Most Likely After The Final For Other Platforms


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As much as I admire Mojang I still can't help but feel let down on Scrolls. They initially sent out tweets to confirm it would get a Linux version, but it's still not here. We find out more.

Vogl OpenGL Debugger Gaining Support For GL 4.x API


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Vogl the open source OpenGL debugger being made by Valve is soon to gain support for the GL 4.x API and on a lighter note it almost works on Windows.

Broken Rules Are Considering Open Sourcing Their Game Engine


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Broken Rules the developers behind And Yet It Moves and Secrets of Rætikon have discussed possibly open-sourcing their game engine.

The Time For Towns Is Over, A Developer Speaks Out About The Indie Game


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Sad news today, it seems the indie game Towns is in a bit of trouble which is sad as it had so much promise.
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