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Some good news to share for the free and open source Godot Engine, as the lead developer Juan Linietsky announced during GodotCon that Epic Games have approved them for an Epic MegaGrant.
The team working on OpenRA, the game engine that keeps classic Westwood real-time strategy games alive have pushed out a new release. Plus there's some real exciting advancements coming.
After nearly a year of development, the free and open source game engine Godot Engine has a big new feature-filled release out with 3.2 focusing on quality as their priority.
Godot Engine, the quickly improving free and open source game engine is getting real close to a major release with the first Release Candidate now up for Godot 3.2.
I grew up playing the early Sonic games so Open Surge really speaks to me. A retro Sonic-inspired platformer (that's actually quite polished already) and a game engine for others to create with it.
Remember Cortex Command? Data Realms released a Linux build for the Humble Indie Bundle 2 in 2010, sadly the Linux version never really progressed much but since it was opened sourced last year it can live on and it is alive.
Playscii from developer JP LeBreton seems like a sweet open source application, giving you some handy tools for making ASCII art and it also acts as a game engine too.
Caesar III is an absolute classic and you can play it on modern systems, like Linux, with the free and open source game engine Julius which recently had a big new release.
GDevelop is a wonderful up-and-coming free and open source game engine, allowing you to create games using visual event-based programming as opposed to typing everything out line-by-line.
Now this is some classic gaming. Cannon Fodder is a game I remember playing on the Amiga and it's being kept alive with a cross-platform open source game engine called Open Fodder.
Juan Linietsky, lead developer of the FOSS game engine Godot Engine has written a retrospective article while also going over future plans for Godot Engine.